timbw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (14, 4, D:1) a +0 dagger (15, 12, D:1) a stone (16, 12, D:1) a stone (12, 15, D:1) a stone (47, 19, D:1) a +0 club (2, 20, D:1) a +0 robe (42, 21, D:1) a +0 leather armour (35, 27, D:1) a cursed +0 short sword (27, 31, D:1) a +0 club (36, 38, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 17 stones (21, 3, D:2) a +0 whip (9, 4, D:2) a cursed +0 club (still there?) a throwing net (still there?) (30, 4, D:2) a +0 club (22, 6, D:2) a +1 helmet (-13, 9, D:2) 8 gold pieces (-10, 13, D:2) a +0 club (-5, 20, D:2) 20 stones (12, 22, D:2) 16 gold pieces Level 3 of the Dungeon (50, 5, D:3) a +0 short sword (48, 6, D:3) a stone (49, 6, D:3) a +0 scale mail (48, 7, D:3) a +0 hand axe a +0 dagger (49, 13, D:3) 4 poisoned sling bullets (12, 18, D:3) 18 gold pieces (9, 33, D:3) a +0 hand axe (6, 34, D:3) a +0 club (10, 37, D:3) a +0 whip (23, 38, D:3) 15 stones (23, 45, D:3) a cursed +0 club a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 spear (27, 0, D:4) a +0 chain mail (0, 1, D:4) a +0 club (still there?) a +0 flail (still there?) (21, 1, D:4) a +0 chain mail (31, 7, D:4) a +0 dagger a +0 robe (2, 8, D:4) a +0 club (39, 22, D:4) a +0 rapier Level 5 of the Dungeon [Shop] Sogouwou's Assorted Antiques a +0 robe (19 gold) a wand of confusion (23) (112 gold) a wand of random effects (17) (112 gold) a wand of frost (21) (112 gold) a scroll of identify (28 gold) a lamp of fire (1120 gold) the +3 hand axe of Pyromania {flame, MR++} (224 gold) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. a wand of cold (6) (112 gold) a potion of resistance (25 gold) a crystal ball of energy (560 gold) (0, 0, D:5) a +1 long sword of electrocution (8, 1, D:5) a +0 club (1, 2, D:5) a cursed +0 club (2, 5, D:5) 9 arrows of flame (-22, 15, D:5) a +0 scimitar (-10, 16, D:5) a +0 club (-9, 16, D:5) 12 bolts (-13, 26, D:5) a cursed +0 plate armour Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (4, 0, D:6) 6 poisoned needles (-24, 8, D:6) a +0 mace (-23, 13, D:6) a +0 spear a +0 robe a cursed -1 whip (15, 20, D:6) a +0 whip (19, 20, D:6) a +0 whip (21, 21, D:6) a +0 robe (16, 26, D:6) 14 gold pieces Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (-15, 2, D:7) a +0 war axe (-9, 4, D:7) a +1 dagger of protection (-23, 9, D:7) a +0 buckler (18, 10, D:7) a +0 rapier (10, 13, D:7) 14 bolts (-4, 16, D:7) a +0 robe (18, 18, D:7) a +0 leather armour (8, 20, D:7) a +0 short sword (10, 20, D:7) a +0 dagger a +0 robe (3, 24, D:7) a +0 falchion a +0 leather armour (3, 27, D:7) a +0 club (18, 36, D:7) a cursed +0 quarterstaff (-5, 40, D:7) a +0 club (12, 43, D:7) 15 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a hippogriff corpse (0, 2, D:8) a +0 club 2 stones a kobold corpse (0, 3, D:8) a +0 club (0, 4, D:8) a stone (16, 9, D:8) a +0 plate armour of cold resistance (3, 10, D:8) 20 stones (-3, 12, D:8) a +0 club the Ecumenical Temple