Dungeon Crawl Stone Soup version 0.33-a0-853-g30d10493ae (webtiles) character file. Game seed: 7509439683722136480 1 tilp the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on Feb 11, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (141 turns). tilp the Vexing (Vampire Enchanter) Turns: 141, Time: 00:00:34 Health: 0/13 AC: 3 Str: 7 XL: 1 Next: 16% Magic: 3/3 EV: 10 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no offhand) rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.08/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles d - 9 stones (quivered) Armour b - a +0 robe e - a +0 leather armour (worn) Scrolls f - a scroll of immolation {unknown} Potions c - 2 potions of invisibility Skills: * Level 0.1 Fighting + Level 1.1 Short Blades + Level 2.2 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 14% 3 Tukima's Dance Hex 16% N/A 14% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 19% 2 Dazzling Flash Hex/Fire 18% N/A 34% 3 Volatile Blastmotes Fire/Tloc 2% 2d10 65% 3 Vhi's Electric Charge Tloc/Air 2% N/A 96% 4 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism. Message History You add the spells Volatile Blastmotes, Vhi's Electric Charge and Gell's Gavotte to your library. Search for what [? for help]? lea You see here a +0 leather armour. e - a +0 leather armour You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. A rat comes into view. The helpless rat fails to defend itself. You puncture the rat! You kill the rat! f - a scroll labelled USHUEG LAVA d - 9 stones (gained 6) An endoplasm comes into view. The endoplasm quivers. The endoplasm hits you. You hit the endoplasm but do no damage. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm jiggles. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... ########### #.......... #.######### #########........ . #..........#.#### # #.######...#.###### ####.#.......>........ #....@J............... #.##.#.##............. # #.#.##.###......... #.#.##. ....##'## #.#.##. ...##...# ..#.# #..<.. ###.# ##...# .# .##+## ...... You could see an endoplasm. Vanquished Creatures A bat (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tilp the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 141 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic, serial_bayou_crossing Action || total ---------------------------++------- Melee: Dagger || 7 Stab: Sleeping || 2 Armour: Leather armour || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 139 | 112 | 27 | 0 | 80 | 1 | 139.0 | Dungeon | 139 | 112 | 27 | 0 | 80 | 1 | 139.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 139 daAuts