tilp Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (8, -19, D:1) a bat corpse (skeletalised by now) (10, -19, D:1) a frilled lizard corpse (skeletalised by now) (12, -5, D:1) a +0 dagger 3 stones a +0 whip a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (16, 6, D:1) a hobgoblin corpse (skeletalised by now) (16, 7, D:1) a +0 dagger a +0 short sword 2 stones a goblin corpse (skeletalised by now) (19, -16, D:1) 6 stones (22, 0, D:1) a +0 dagger (23, -24, D:1) a frilled lizard skeleton (29, -22, D:1) a ball python skeleton (29, -20, D:1) a bat skeleton (35, 12, D:1) a +0 club a +0 whip a goblin skeleton a kobold skeleton (42, -25, D:1) a +0 short sword a kobold corpse (skeletalised by now) (43, -7, D:1) a +0 club 3 stones (43, -5, D:1) a +0 ring mail (43, 3, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Orchuq's One-of-a-Kind Rings the ring "Soeten" {rF+ Str+2} (434 gold) [ring of protection from fire] Str+2: It affects your strength (+2). rF+: It protects you from fire. a +6 ring of protection (936 gold) a +4 ring of intelligence (180 gold) the ring of Dyupuh {Wiz rC++ Slay+4 Stlth-} (838 gold) [ring of wizardry] Wiz: It improves your spell success rate. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rC++: It greatly protects you from cold. Stlth-: It makes you less stealthy. the ring "Bukump" {rC+ MP+13 Str+4} (812 gold) [ring of protection from cold] Str+4: It affects your strength (+4). rC+: It protects you from cold. MP+13: It affects your magic capacity (+13). (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (3, 4, D:2) a bat corpse (skeletalised by now) (15, -14, D:2) a +0 dagger a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (16, -14, D:2) a +0 club a stone (20, -21, D:2) a +0 robe (20, -18, D:2) a +0 dagger a +0 animal skin (21, -20, D:2) a +0 club a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (22, 0, D:2) a +0 robe (23, -4, D:2) a hobgoblin skeleton (23, -1, D:2) a rat skeleton a hobgoblin skeleton a rat skeleton (24, -17, D:2) a +0 dagger (35, 3, D:2) an adder skeleton (44, 13, D:2) 2 stones (45, -17, D:2) a +0 club (45, -3, D:2) a +0 club a +0 sling (45, -2, D:2) a hobgoblin corpse (skeletalised by now) (47, 7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club 3 stones a kobold corpse (skeletalised by now) (3, -17, D:3) a quokka corpse (skeletalised by now) (8, -25, D:3) a +0 chain mail (21, -6, D:3) a jackal corpse (skeletalised by now) (21, -5, D:3) a +0 hand axe (23, -12, D:3) a bat corpse (skeletalised by now) (32, -9, D:3) an adder skeleton (37, 1, D:3) a jackal skeleton (40, -7, D:3) an adder skeleton (40, 3, D:3) a rat skeleton (43, -5, D:3) a +0 trident (44, -7, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a scroll of noise (4, 6, D:4) a +0 whip (10, 24, D:4) a +0 club a goblin corpse