tilp Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (8, 1, D:1) a +0 dagger (16, 17, D:1) a quokka skeleton (16, 26, D:1) a +0 dagger a ball python corpse (skeletalised by now) (22, -28, D:1) a bat corpse (skeletalised by now) (25, -15, D:1) a +0 mace (25, 17, D:1) a +0 hand axe (28, 19, D:1) a hobgoblin skeleton a hobgoblin skeleton (29, 19, D:1) a +0 whip 2 stones (30, 4, D:1) a rat corpse (skeletalised by now) (31, -19, D:1) a +0 spear (32, 14, D:1) a +0 robe (34, -11, D:1) a bat corpse (skeletalised by now) (35, 26, D:1) a bat skeleton (38, 12, D:1) a +0 whip (39, -5, D:1) a rat corpse (skeletalised by now) (40, 22, D:1) a +0 dagger (43, 22, D:1) a gnoll skeleton (44, 25, D:1) a +0 club (47, 19, D:1) a +0 chain mail (51, -4, D:1) 9 stones (51, 22, D:1) a gnoll skeleton (53, 3, D:1) a +0 whip a stone (54, 1, D:1) a +0 dagger (56, 5, D:1) a +0 battleaxe Level 2 of the Dungeon (4, 1, D:2) a +0 short sword a kobold corpse (9, -6, D:2) a rat skeleton (26, -7, D:2) a +0 leather armour (31, -8, D:2) a jackal skeleton a jackal skeleton a jackal skeleton a jackal skeleton (37, -23, D:2) a hobgoblin corpse (skeletalised by now) (38, -14, D:2) a +0 whip a ball python skeleton (41, -7, D:2) a +0 sling (45, 3, D:2) a +0 hammer