tilp Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 17, D:1) a +0 chain mail (3, 18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, 22, D:1) 4 stones (8, 22, D:1) a bat corpse (skeletalised by now) (9, 5, D:1) a ball python corpse (skeletalised by now) (13, 19, D:1) 3 stones (15, 15, D:1) a jackal skeleton a jackal skeleton (18, 12, D:1) a rat skeleton (19, 18, D:1) a bat corpse (skeletalised by now) (20, 15, D:1) a quokka corpse (skeletalised by now) a jackal corpse (skeletalised by now) (21, 1, D:1) a +0 scale mail (24, 20, D:1) a hobgoblin corpse (skeletalised by now) (32, -1, D:1) a quokka skeleton (35, -4, D:1) a +0 club a goblin skeleton (36, 15, D:1) a rat skeleton (40, 7, D:1) a +0 spear (44, 5, D:1) a +0 scale mail (44, 18, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (11, 23, D:2) a +0 short sword (11, 24, D:2) 3 stones (14, 30, D:2) an adder corpse (skeletalised by now) (17, 30, D:2) a +0 robe the human corpse of Jessica (skeletalised by now) (21, 8, D:2) a ball python skeleton (22, 23, D:2) a rat skeleton (23, 3, D:2) a rat skeleton (23, 23, D:2) a +0 club (26, 3, D:2) a hobgoblin skeleton (28, 3, D:2) a +0 club a goblin skeleton (34, 12, D:2) the felid skeleton of Natasha (35, 28, D:2) a +0 club (36, 3, D:2) a +0 dagger 3 stones an adder skeleton (43, 31, D:2) 8 stones (44, 28, D:2) a +0 club (45, 15, D:2) a +0 war axe