tilp Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (4, 6, D:1) a rat corpse (skeletalised by now) (7, -12, D:1) 4 stones (11, -4, D:1) a +0 whip 3 stones (16, -14, D:1) 6 stones (19, -31, D:1) a +0 club a gnoll corpse (skeletalised by now) (19, 8, D:1) a +0 ring mail (21, -19, D:1) a +0 robe (23, -1, D:1) a hobgoblin skeleton (23, 4, D:1) a +0 leather armour (32, -33, D:1) a +0 spear (33, 8, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (36, -1, D:1) a +0 club (41, -28, D:1) a +0 ring mail (41, -10, D:1) 7 stones (42, -7, D:1) a +0 ring mail (42, 7, D:1) 6 stones (44, 15, D:1) a rat corpse (skeletalised by now) (45, 15, D:1) a +0 club a goblin corpse (skeletalised by now) (51, -19, D:1) 2 stones (53, -32, D:1) a flux talisman (56, -22, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (0, 5, D:2) a ball python corpse (0, 10, D:2) a +0 whip (6, -7, D:2) a scroll of identify (28, 22, D:2) a ball python skeleton (31, 23, D:2) a hobgoblin skeleton (39, 25, D:2) a +0 plate armour