tilp Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -1, D:1) a rat skeleton (3, 5, D:1) 5 stones a +0 dagger (15, 2, D:1) a +0 robe (18, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, 31, D:1) a +0 club a goblin corpse (skeletalised by now) (26, 5, D:1) a +0 leather armour (26, 31, D:1) a +0 club a kobold corpse (skeletalised by now) (26, 39, D:1) a ball python corpse (skeletalised by now) (29, 12, D:1) a +0 robe (30, 25, D:1) a ball python skeleton (31, 16, D:1) a +0 robe (32, 24, D:1) a kobold skeleton (33, 18, D:1) a bat skeleton (35, 37, D:1) a hobgoblin corpse (skeletalised by now) (39, 16, D:1) 7 stones (41, 6, D:1) a ball python skeleton (42, 31, D:1) a +0 flail (44, 33, D:1) a +0 club (49, 22, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (1, -31, D:2) a +0 mace a +0 scale mail (1, -15, D:2) a +0 trident a +0 scale mail the human corpse of Terence (skeletalised by now) (3, -25, D:2) a +0 ring mail (19, 8, D:2) a rat skeleton an adder skeleton (22, -25, D:2) a +0 dagger a goblin skeleton (24, 11, D:2) a quokka corpse (skeletalised by now) (37, -7, D:2) a +0 ring mail (40, -36, D:2) a rat corpse (skeletalised by now) (51, -23, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (3, 20, D:3) a +0 club (5, 24, D:3) a ring of see invisible (7, 2, D:3) a +0 club (8, 2, D:3) a hobgoblin skeleton a frilled lizard skeleton (9, 19, D:3) a bat skeleton (10, 16, D:3) 7 stones a +1 flail of protection a gnoll skeleton (11, 14, D:3) a hobgoblin skeleton (11, 38, D:3) a quokka skeleton (14, 40, D:3) a +0 club (15, 13, D:3) a poisoned dart (16, 23, D:3) a rat corpse (skeletalised by now) (21, 10, D:3) a scroll of vulnerability