tilp Level 1 of the Dungeon [Shop] The Oracle's Delphic Readings a book of Spontaneous Combustion (380 gold) a book of the Senses (400 gold) a book of Scorching (300 gold) Great Wizards, Vol. VII (300 gold) a book of Death (440 gold) a book of Blood (280 gold) a book of Burglary (220 gold) (15, -33, D:1) a +0 short sword (26, 15, D:1) a +0 club (35, 21, D:1) a +0 long sword (47, -23, D:1) a +0 dagger (69, -16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 halberd (1, 0, D:2) a +0 club (4, -3, D:2) a +0 dagger (5, 0, D:2) a +0 robe (8, -7, D:2) a +0 short sword (14, 21, D:2) a +0 trident (19, 8, D:2) 12 stones (20, -8, D:2) a +0 flail (21, -7, D:2) a +0 spear (27, -14, D:2) a +0 club 5 stones (39, 44, D:2) 6 stones (42, 23, D:2) the +2 chain mail of Woxtules {rC+ rN+ Will- SInv} rC+: It protects you from cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. SInv: It lets you see invisible. Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (10, -14, D:3) a +0 rapier (11, 1, D:3) a +0 robe (22, 10, D:3) a +0 club (24, 7, D:3) a +0 whip (32, 12, D:3) a +0 spear (43, 19, D:3) a +0 scale mail a +0 hand axe (47, -17, D:3) a +0 dagger (49, -10, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, -15, D:4) 5 stones a +0 short sword (4, -45, D:4) 5 stones (12, -38, D:4) the +0 ring mail "Dirawev" {+Blink} +Blink: It lets you blink. (20, -17, D:4) 9 stones (21, -47, D:4) a +0 club a +0 leather armour (22, -49, D:4) a +0 dagger (22, -48, D:4) a +0 hand axe a +0 falchion a +0 leather armour (22, -47, D:4) a +0 trident (25, -13, D:4) a +0 ring mail (42, -27, D:4) a +0 dagger (47, -32, D:4) a +0 rapier (54, -25, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Naserr's Jewellery Boutique a serpent talisman (390 gold) a ring of resist corrosion (260 gold) a ring of protection from cold (325 gold) a ring of protection from cold (325 gold) an amulet of faith (520 gold) (16, -34, D:5) 5 stones (20, -26, D:5) a +0 ring mail (24, -22, D:5) a +0 robe (24, -18, D:5) a book of Debilitation (29, -44, D:5) a +0 club a +0 leather armour (32, -35, D:5) a +0 dagger (44, -13, D:5) a +0 scale mail (48, -16, D:5) a +0 flail Level 6 of the Dungeon [Shop] Usyopeh's Antique Weapon Shop a +3 heavy flail (605 gold) a +0 dire flail (104 gold) a +0 falchion (78 gold) a +0 club (26 gold) the +11 short sword of Freehold {pain, rN+} (1916 gold) rN+: It protects you from negative energy. a +1 heavy falchion (322 gold) a +0 hand axe of electrocution (247 gold) a +0 arbalest (117 gold) a +0 flail (91 gold) [Shop] Berybycs's Distillery a potion of mutation (104 gold) a potion of enlightenment (65 gold) a potion of enlightenment (65 gold) a potion of cancellation (104 gold) a potion of mutation (104 gold) a potion of haste (130 gold) a potion of mutation (104 gold) a potion of heal wounds (65 gold) a potion of might (52 gold) a potion of curing (39 gold) [Shop] Lutiklui's Weapon Shop a +0 short sword of venom (78 gold) a +0 long sword (49 gold) the +0 sling "Xagetont" {drain, rC+ Str-4 Int+2} (175 gold) Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). rC+: It protects you from cold. 4 stones (5 gold) 6 stones (8 gold) a +0 spear (42 gold) a +0 spear (42 gold) a +0 rapier (56 gold) [Shop] Makk's Assorted Antiques a potion of curing (63 gold) a scroll of enchant weapon (157 gold) a +0 falchion (63 gold) a +0 robe (14 gold) [Shop] Vaunuvimeor's Jewellery Shoppe a ring of protection from fire (275 gold) a blade talisman (330 gold) the ring of Qogu {rElec Will+++ MP+9 Str-3 Slay+4} (797 gold) [ring of magical power] Str-3: It affects your strength (-3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. MP+9: It affects your magic capacity (+9). an amulet of magic regeneration (330 gold) a +6 ring of dexterity (396 gold) an amulet of reflection (330 gold) an amulet of magic regeneration (330 gold) a blade talisman (330 gold) an amulet of reflection (330 gold) a ring of see invisible (165 gold) an amulet of the acrobat (330 gold) (0, 0, D:6) 7 stones (2, 7, D:6) a +0 flail (3, 8, D:6) a +0 whip of electrocution a +0 whip a +0 leather armour a +0 club (6, 10, D:6) a +0 scale mail (6, 18, D:6) a +0 short sword a +0 leather armour (9, 15, D:6) a +0 dagger a +0 robe an orb of wrath (12, 10, D:6) a +0 hand axe (13, -12, D:6) a +0 leather armour (17, 24, D:6) a scroll of enchant armour (18, 24, D:6) 7 stones (19, 29, D:6) a potion of invisibility (22, 13, D:6) a +0 dagger (22, 26, D:6) a potion of degeneration (23, 14, D:6) a +0 dagger a +0 leather armour (24, 14, D:6) a +0 dagger a +0 robe a +0 whip (26, 14, D:6) a +0 flail (27, 14, D:6) a +0 dagger a +0 robe (27, 24, D:6) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. (unseen) Level 7 of the Dungeon (0, 0, D:7) a potion of enlightenment (6, 3, D:7) a +0 club 2 stones a +0 whip a +0 short sword a +0 club (8, 1, D:7) a +0 dagger 5 stones