Dungeon Crawl Stone Soup version 0.31-a0-1009-g454b1f1e0a (webtiles) character file. Game seed: 10606729107839067061 4 tilp the Vexing (level 1, -1/13 HPs) Began as a Vampire Enchanter on Nov 15, 2023. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (111 turns). tilp the Vexing (Vampire Enchanter) Turns: 111, Time: 00:00:31 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 50% Magic: 3/3 EV: 12 Int: 17 God: Gold: 22 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.08/turn %: no passive effects @: healing quickly, invisible A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} Potions c - a potion of invisibility Skills: * Level 0.2 Fighting * Level 1.2 Short Blades + Level 2.2 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History The bat hits you. The bat barely misses you. You hit the bat. You kill the bat! No target in view! d - a scroll labelled JUCWEB JEADECS You now have 22 gold pieces (gained 5). Found a club. An endoplasm comes into view. An endoplasm is nearby! Found a leather armour. A quokka comes into view. The endoplasm quivers. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is almost dead. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm barely misses you. You fade into invisibility! The endoplasm freezes you. You are frozen. You die... .... ...........# ...[..# ...##......# ......#.# ..##.#.....# .....#.#.####.#.#....# .....##.#?...#.##....# ..#.##......##.#...## #.#......[...#.#...# ...##r.).........##...# #...J@..........†#.... ........................ ......................#. #################.#..... #.#.##.# #.# # .# #. .# You could see an endoplasm and a quokka (unable to see you). Vanquished Creatures A bat (D:1) An endoplasm (D:1) 2 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tilp the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 111 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_loops_ring, minmay_misc_feat_secret_circle, minmay_hexomino_f4 Action || total ---------------------------++------- Melee: Dagger || 21 Bite || 1 Use: Potion || 1 Armour: Robe || 9 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 109 | 109 | 0 | 0 | 63 | 1 | 109.0 | Dungeon | 109 | 109 | 0 | 0 | 63 | 1 | 109.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 109 daAuts