tilp Level 1 of the Dungeon (2, -8, D:1) a +0 short sword (3, -7, D:1) a +0 club (9, 3, D:1) a +0 dagger (11, -9, D:1) a +0 short sword (18, -4, D:1) a +0 leather armour (27, -5, D:1) a +0 club (28, 26, D:1) a +0 spear (31, 19, D:1) a +0 dagger a +0 short sword (38, 10, D:1) a +0 dagger (44, -15, D:1) a +0 short sword (44, -2, D:1) a +0 robe (44, 7, D:1) a +0 mace Level 2 of the Dungeon [Shop] Wibioxt's Antique Weapon Boutique a +0 mace (69 gold) a +0 spear (69 gold) a +0 trident (80 gold) the +9 morningstar "Taust" {flame, Will+ Str+5 Int-3} (1587 gold) Str+5: It affects your strength (+5). Int-3: It affects your intelligence (-3). Will+: It increases your willpower. a +0 quarterstaff (92 gold) a +0 mace (69 gold) a +1 heavy scimitar (326 gold) a +0 flail (80 gold) a +3 war axe of freezing (535 gold) a +0 short sword (69 gold) (0, 0, D:2) a +0 short sword (5, 17, D:2) a +0 mace (14, 35, D:2) a blade talisman (19, 23, D:2) a +0 short sword (28, 30, D:2) a +0 short sword (29, 26, D:2) a +0 short sword (32, 29, D:2) a maw talisman (33, 19, D:2) a +0 dagger (35, 35, D:2) a +0 robe (42, 36, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) the +1 trident "Worm" {flame, *Slow rN++ Str+3} Str+3: It affects your strength (+3). rN++: It greatly protects you from negative energy. *Slow: It may slow you when you take damage. (2, -5, D:3) a +0 short sword a +0 club (2, -4, D:3) a +0 hand axe (3, -5, D:3) a +0 short sword (3, -4, D:3) a +0 dagger (3, 5, D:3) a +0 sling (10, -5, D:3) a +0 hand axe (27, -16, D:3) a +0 sling (35, 26, D:3) a +0 dagger (35, 27, D:3) a +0 robe (38, -5, D:3) a +0 club a +0 chain mail (47, 10, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, 0, D:4) a +0 dagger (7, 7, D:4) a +0 robe a +0 battleaxe (8, 8, D:4) a +0 club (10, 6, D:4) a +0 sling (18, 17, D:4) a +0 dagger (19, 44, D:4) a +0 trident a +0 ring mail (20, 10, D:4) a +0 club (20, 45, D:4) a +0 falchion a +0 chain mail (21, 43, D:4) a +0 scythe a +0 robe (21, 45, D:4) a +1 hand axe of electrocution (21, 46, D:4) a +0 hand axe (30, 36, D:4) a +0 dagger (31, 1, D:4) 4 large rocks (35, 26, D:4) a +0 robe (37, 28, D:4) a ring of flight (38, 19, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (5, 5, D:5) a +0 dagger (6, 30, D:5) a +0 leather armour (10, 28, D:5) a +0 robe a +0 dagger a +0 leather armour a +0 morningstar (12, 0, D:5) a +0 dagger a +0 robe a +1 morningstar of draining a +0 leather armour (13, 1, D:5) a +0 dagger (27, 32, D:5) a +0 leather armour (28, 25, D:5) the +2 robe "Ponohad" {Dex+2} Dex+2: It affects your dexterity (+2). (37, 51, D:5) a +5 dire flail of draining (46, 44, D:5) a +0 leather armour (52, 51, D:5) 82 stones (58, 48, D:5) a +0 dagger a +4 chain mail Level 6 of the Dungeon (0, 7, D:6) a +2 whip of freezing a +0 scale mail (0, 8, D:6) a +0 whip (0, 10, D:6) a +0 hand axe a +0 whip (7, 29, D:6) a +0 club a +0 robe a +0 whip (7, 30, D:6) a +0 club (7, 31, D:6) a +0 spear (7, 42, D:6) a +0 giant club (8, 31, D:6) a +0 flail a +0 whip (13, 6, D:6) a +0 robe (16, -6, D:6) 7 stones (17, 0, D:6) a +0 ring mail (20, 30, D:6) a +0 war axe (29, 36, D:6) a +0 spear (32, 36, D:6) a +0 halberd (32, 37, D:6) a +0 mace (33, -1, D:6) a +0 hand axe (33, 26, D:6) a +0 war axe a +0 ring mail (33, 27, D:6) a +0 flail (33, 37, D:6) a +0 halberd (34, 34, D:6) a +0 mace (36, 33, D:6) a +0 whip a +0 spear (36, 34, D:6) a +0 spear (39, 2, D:6) a +1 rapier of protection Level 7 of the Dungeon [Shop] Cyutuip's Elemental Accessories a wand of iceblast (5) (180 gold) a tin of tremorstones (2/2) (600 gold) a staff of air (375 gold) the Secrets of Kindling (690 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Flame Wave Conjuration/Fire 4 c - Starburst Conjuration/Fire 6 d - Plasma Beam Fire/Air 6 (1, -6, D:7) a +0 short sword (3, -7, D:7) a +0 dagger (4, -8, D:7) 2 stones a +0 short sword (5, -8, D:7) a +0 dagger a +0 club a +0 short sword (11, -41, D:7) a +0 giant club (11, -19, D:7) 2 stones (13, -14, D:7) a +2 shortbow of draining (13, -11, D:7) a +0 club a +0 robe (15, -16, D:7) a +0 giant spiked club (16, -16, D:7) a +0 dagger (17, -16, D:7) a +0 ring mail (21, -25, D:7) a +0 hand axe (23, -27, D:7) a +0 mace (23, -26, D:7) a +0 flail (24, -12, D:7) a +0 short sword (33, -31, D:7) a +0 chain mail (35, -43, D:7) a +0 dagger (40, -45, D:7) 6 stones (42, -40, D:7) a +0 hand axe a +0 scale mail (48, -41, D:7) a +0 hand axe (51, -22, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (5, 1, D:8) a staff of air (still there?) a +0 leather armour (still there?) the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (still there?) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +0 dagger of venom (still there?) a +0 robe (still there?) an orc corpse (still there?) (6, 2, D:8) a +0 dagger a +0 hand axe 3 boomerangs a +0 ring mail 7 gold pieces an orc corpse (6, 3, D:8) a +0 flail (7, 7, D:8) 18 gold pieces (11, -16, D:8) 6 large rocks a +0 orcbow (12, -20, D:8) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (13, -20, D:8) a +0 dagger a +0 robe a +0 arbalest an orc corpse (skeletalised by now) (15, -18, D:8) a bullfrog corpse (skeletalised by now) (16, -19, D:8) a +0 mace a +0 plate armour (17, 1, D:8) a yak corpse (21, -13, D:8) a two-headed ogre corpse (skeletalised by now) (21, -11, D:8) a +0 giant spiked club the Ecumenical Temple