tilp Level 1 of the Dungeon (1, 30, D:1) a +0 spear (5, 23, D:1) a +0 ring mail (7, 10, D:1) a +0 scale mail Level 2 of the Dungeon (7, -17, D:2) a potion of degeneration (8, -15, D:2) a +0 leather armour (9, -28, D:2) a +0 club (33, -20, D:2) a +0 dagger (39, -21, D:2) a +0 club (42, 5, D:2) a +0 leather armour (45, -36, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 flail (3, -3, D:3) a +0 club a +0 leather armour (11, -23, D:3) a +0 hand axe (12, -22, D:3) a +0 whip (13, -3, D:3) a +0 whip (14, 1, D:3) a +0 dagger (19, 1, D:3) a +0 dagger (22, -6, D:3) a +0 club a +0 robe (29, -21, D:3) a +0 mace (36, 4, D:3) a +0 short sword (37, 4, D:3) a +0 club (39, 4, D:3) a +4 spear (40, 2, D:3) a +0 club (48, 16, D:3) a +0 whip (49, 10, D:3) a +0 club a +0 dagger (50, 16, D:3) a +3 whip Level 4 of the Dungeon (0, 0, D:4) a +0 whip (0, 13, D:4) a +0 dagger (2, -5, D:4) a +0 dagger (9, 11, D:4) a +0 club (45, 24, D:4) a +0 club (50, 18, D:4) a +0 club (56, 10, D:4) a +0 ring mail Level 5 of the Dungeon (1, 10, D:5) a +0 giant spiked club (19, 4, D:5) a +0 scimitar (28, -5, D:5) a +0 chain mail a +0 hand axe (29, -5, D:5) a +0 flail a +0 scale mail a +0 falchion a +0 robe a +0 dagger (29, 18, D:5) a +0 mace (30, -5, D:5) a +0 trident (30, 17, D:5) a potion of degeneration (30, 18, D:5) a +0 robe (32, 17, D:5) a +0 ring mail (33, 17, D:5) a +0 trident (38, 17, D:5) a +0 short sword (43, 5, D:5) a +0 giant club (44, 3, D:5) the +5 short sword of Nuxzity {spect, rPois rF- Int+7 Dex-4} Int: It affects your intelligence (+7). Dex: It affects your dexterity (-4). rF: It makes you vulnerable to fire. rPois: It protects you from poison. Level 6 of the Dungeon (0, 0, D:6) a +0 scythe a +0 robe the human corpse of Sigmund (8, 5, D:6) a +0 dagger a +0 robe (22, -29, D:6) a +1 whip of flaming a +0 robe the kobold corpse of Pikel (skeletalised by now) (26, -25, D:6) a hound corpse (skeletalised by now)