tilp Level 1 of the Dungeon [Shop] Zekoekum's Distillery a potion of lignification (39 gold) a potion of mutation (104 gold) a potion of heal wounds (65 gold) a potion of might (52 gold) a potion of heal wounds (65 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of cancellation (104 gold) (0, 12, D:1) a +0 ring mail (3, 24, D:1) a +0 robe (7, 12, D:1) a +0 leather armour (10, 3, D:1) a +0 spear (19, 42, D:1) a book of Dangerous Friends (20, 16, D:1) a +2 scale mail of fire resistance (21, 3, D:1) Great Wizards, Vol. VII (27, 3, D:1) a +0 dagger (29, 3, D:1) a +0 club (30, 33, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (10, 3, D:2) a book of Decay (11, -10, D:2) a +0 dagger (11, 18, D:2) a +0 ring mail (13, 8, D:2) a +0 short sword (14, -8, D:2) the +3 spear of Ratuschy {freeze, +Blink rF++ rC- Str+3} Str: It affects your strength (+3). rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. +Blink: It lets you blink. (15, 14, D:2) a book of Spatial Translocations (15, 34, D:2) a +0 short sword (16, 6, D:2) a +0 club (24, 38, D:2) a +0 sling a +0 club (26, -15, D:2) the +10 dagger of Chaos {venom, rElec Dex+6} Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. (32, 7, D:2) a +0 hand axe (48, 30, D:2) a +0 whip Level 3 of the Dungeon [Shop] Taligeck's Jewellery Shoppe an amulet of guardian spirit (390 gold) a ring of poison resistance (260 gold) a +6 ring of intelligence (468 gold) the ring "Xaorulah" {Ice Will+} (488 gold) [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. Will: It increases your willpower. a +5 ring of evasion (468 gold) a ring of wizardry (390 gold) a ring of see invisible (195 gold) a ring of wizardry (390 gold) (0, 0, D:3) a +0 trident a +0 leather armour (1, 0, D:3) a +0 trident a +0 trident a +0 dagger a +0 robe (2, 1, D:3) a +0 hand axe (7, 27, D:3) a +0 spear (14, -15, D:3) a +0 spear a gnoll corpse (14, -9, D:3) a +0 short sword (14, -8, D:3) a +0 club a gnoll corpse (15, -7, D:3) a +0 club an orc corpse (17, -7, D:3) a +0 dagger (18, -7, D:3) a +0 short sword (19, -7, D:3) a +0 whip a +0 halberd a +0 whip a gnoll corpse a gnoll skeleton a gnoll skeleton (20, -15, D:3) a +0 dagger a +0 robe 10 gold pieces (20, -8, D:3) a +0 club (20, -4, D:3) a +0 robe (21, -7, D:3) a +0 spear (22, -7, D:3) a +0 flail a gnoll corpse (26, -7, D:3) a +0 dagger (27, 26, D:3) a +1 flail of holy wrath a +0 whip a +0 club a +0 flail a +0 club (30, -21, D:3) a +0 dagger (30, -1, D:3) a +0 club (31, -1, D:3) a +0 falchion (31, 3, D:3) a +0 club (32, -2, D:3) a +0 club (32, -1, D:3) a +0 whip a +0 scale mail (32, 0, D:3) a +0 club (32, 2, D:3) a +0 whip a +0 flail (35, 30, D:3) a +0 club (36, -8, D:3) a +0 club a gnoll corpse (skeletalised by now) (37, -8, D:3) a +0 whip a gnoll corpse (skeletalised by now) (38, 33, D:3) a +0 flail (39, -7, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (40, -7, D:3) a +0 war axe (41, -7, D:3) a +0 dagger (42, -7, D:3) a +0 whip a gnoll corpse (skeletalised by now) (43, -7, D:3) a +0 hand axe a +0 leather armour