tilp Level 1 of the Dungeon (21, 0, D:1) a +0 robe (24, 2, D:1) a +0 club (26, 3, D:1) a +0 club (28, -3, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (14, -8, D:2) a +0 club Level 3 of the Dungeon [Shop] Nesir's Antique Weapon Shoppe a +2 vampiric scimitar (456 gold) a +0 short sword of speed (209 gold) a +0 war axe (66 gold) the +11 plutonium sword {Contam Stlth-} (1900 gold) Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. a +0 great mace (123 gold) a +0 whip (47 gold) a +0 quarterstaff (76 gold) the +12 glaive "Jec Ickots" {venom, *Corrode rPois rN+ SInv} (1554 gold) rPois: It protects you from poison. rN: It protects you from negative energy. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. a +0 club (19 gold) (3, 7, D:3) a frilled lizard corpse (skeletalised by now) (5, 11, D:3) a +0 club (20, -2, D:3) a +0 spear (25, -11, D:3) a +0 falchion (29, -11, D:3) a +0 club (41, -27, D:3) a +0 mace (44, 4, D:3) a +0 club a goblin corpse (skeletalised by now) (46, -3, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 scale mail a +0 flail an adder corpse (5, 10, D:4) a +0 club a goblin corpse (5, 14, D:4) a quokka corpse (24, 13, D:4) a ring of fire (25, 7, D:4) 14 gold pieces (27, 2, D:4) a ball python corpse