tilp Level 1 of the Dungeon (3, 28, D:1) a +0 robe Level 2 of the Dungeon Level 3 of the Dungeon (0, 0, D:3) a +0 sling (6, -4, D:3) a +0 club (17, -13, D:3) a +0 robe (20, 12, D:3) a book of Displacement (20, 13, D:3) a +0 club (29, 6, D:3) a +0 robe (33, -3, D:3) a +0 dagger (45, 7, D:3) a +0 dagger a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 robe (5, 34, D:4) 7 stones (11, 41, D:4) a +0 whip (11, 49, D:4) a +0 trident (14, 20, D:4) a +0 short sword (19, 28, D:4) a Trismegistus Codex (37, -2, D:4) a +0 scale mail (39, 32, D:4) a +0 leather armour (54, 2, D:4) a +0 club (59, -4, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 sling (0, 9, D:5) a +0 falchion (9, 8, D:5) Maxwell's Memoranda (14, 14, D:5) a +0 hand axe (16, 34, D:5) the +0 leather armour of a ziggurat {rElec Will+ Regen+ Slay-3} Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. Will: It increases your willpower. (21, -2, D:5) a +0 shortbow (22, 29, D:5) a +0 halberd a +0 robe (26, 37, D:5) a +0 giant club (27, -16, D:5) a +0 club (27, 37, D:5) a +0 club (34, 22, D:5) a +0 whip (35, 13, D:5) a +0 leather armour a +0 club