tilp Level 1 of the Dungeon (7, 7, D:1) a +0 ring mail (9, -21, D:1) a +0 whip (9, -19, D:1) a +0 dagger (13, -13, D:1) a +0 club (16, -3, D:1) a +0 ring mail Level 2 of the Dungeon (8, 3, D:2) a book of Hexes (12, -16, D:2) a +0 club a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 7, D:3) a staff of death (9, 5, D:3) a +0 mace a +0 club a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (9, 16, D:3) a +0 club a +0 war axe a +0 ring mail a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (10, -16, D:3) a +0 leather armour a +0 mace (10, 1, D:3) a +0 dagger a goblin corpse (skeletalised by now) (13, -9, D:3) a +0 dagger (25, 5, D:3) a +0 whip a +0 leather armour (27, 8, D:3) a +0 flail (27, 13, D:3) a +0 dagger (53, -1, D:3) a +0 helmet (53, 0, D:3) a +0 chain mail Level 4 of the Dungeon (2, 26, D:4) a +0 mace (10, 5, D:4) a +0 leather armour (10, 12, D:4) the +1 robe of the Wild Haggis {rPois rC- rCorr SInv} rC: It makes you vulnerable to cold. rPois: It protects you from poison. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (22, 1, D:4) a +0 dagger a +0 sling (45, 31, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a potion of curing (6, 1, D:5) a +0 club an orc corpse (6, 4, D:5) a +0 spear (7, 3, D:5) a +0 short sword (8, 0, D:5) a +0 dagger a +0 ring mail (18, -11, D:5) a dart slug corpse