tilp Level 1 of the Dungeon (0, 0, D:1) a book of Displacement (5, 22, D:1) a +0 dagger (11, -10, D:1) a +0 short sword (12, -9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (11, 40, D:2) a potion of attraction (25, 27, D:2) a +0 club (32, 40, D:2) a +0 club a +0 sling (37, 34, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Esusoh's Armour Shoppe a +0 ring mail (44 gold) the +1 chain mail "Diculibb" {Harm rC++ Str-2 Int+3} (397 gold) Str: It affects your strength (-2). Int: It affects your intelligence (+3). rC: It greatly protects you from cold. Harm: It increases damage dealt and taken. the +2 plate armour "Byufralu" {rN+ SInv Stlth-} (517 gold) rN: It protects you from negative energy. SInv: It lets you see invisible. Stlth: It makes you less stealthy. the +5 ring mail of the Devil's Team {rF+ Str-2 SInv} (473 gold) Str: It affects your strength (-2). rF: It protects you from fire. SInv: It lets you see invisible. a +2 helmet of intelligence (236 gold) the +1 chain mail "Selaelun" {Str-2 Int+5 Dex-3} (181 gold) Str: It affects your strength (-2). Int: It affects your intelligence (+5). Dex: It affects your dexterity (-3). a +0 ring mail (44 gold) the +0 pair of gloves "Vaecw" {rC+} (203 gold) rC: It protects you from cold. a +0 leather armour (22 gold) a +0 robe (7 gold) (0, 0, D:3) 5 stones (0, 10, D:3) a +0 club (5, 7, D:3) a +0 short sword 5 stones (14, 13, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail a +0 whip (1, -1, D:4) a book of Burglary a +0 club a +0 leather armour a +0 club a +0 leather armour a +0 club (2, 38, D:4) a +0 hand axe (2, 40, D:4) a +0 falchion (4, 38, D:4) a +4 spear (unseen) (4, 40, D:4) a +0 mace (6, 3, D:4) an adder skeleton (23, 22, D:4) a ball python skeleton (26, 6, D:4) a +0 dagger (32, 31, D:4) a +0 ring mail (33, 33, D:4) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 dagger