tilp Level 1 of the Dungeon (0, 0, D:1) a +0 whip (24, -29, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (25, 23, D:2) a +1 dagger of protection (40, 0, D:2) 4 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, 10, D:4) a +0 war axe (2, 11, D:4) a +0 trident (3, 11, D:4) a +0 war axe (4, 11, D:4) a +0 dagger (4, 12, D:4) a +0 short sword (19, -21, D:4) a +0 short sword (24, 15, D:4) a +0 dagger a +0 leather armour (28, -25, D:4) a +0 short sword a +0 club a +0 flail a +0 ring mail a +0 hand axe a +0 flail (29, -25, D:4) a +0 morningstar a +0 leather armour (30, -14, D:4) a +0 halberd (30, 7, D:4) a +0 dagger (33, 13, D:4) 5 stones (33, 26, D:4) a +0 dagger (35, 0, D:4) a wand of flame (5) (35, 10, D:4) 11 gold pieces (39, -5, D:4) a +0 hand axe a +0 leather armour (45, 27, D:4) a +0 whip (46, 6, D:4) 4 stones (47, -5, D:4) a +0 flail (47, -4, D:4) a +0 mace a +0 leather armour an Everburning Encyclopedia (48, 9, D:4) 6 stones (58, 9, D:4) 5 stones Level 5 of the Dungeon [Shop] Atopix's Assorted Antiques a potion of curing (90 gold) the +6 hand axe of Wimy {freeze, rElec Int-4 Dex+4} (1482 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (-4). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. a wand of mindburst (4) (168 gold) a potion of brilliance (120 gold) a potion of ambrosia (240 gold) a scroll of poison (120 gold) a +0 ring mail (120 gold) a potion of degeneration (30 gold) (0, 0, D:5) a +0 leather armour (0, 27, D:5) a +0 short sword (7, 19, D:5) a +0 hand axe a +0 leather armour (7, 20, D:5) a +0 dagger a +0 hand axe a +0 leather armour a +0 short sword a +0 short sword (8, 19, D:5) a +0 dagger a +0 scale mail (9, 18, D:5) 3 stones (9, 19, D:5) a +0 whip (9, 20, D:5) a +0 dagger a +0 robe (10, -5, D:5) a +0 robe (10, 21, D:5) a +3 hand axe of distortion (unseen) (17, 16, D:5) a +0 club (29, -8, D:5) 5 stones (30, 28, D:5) a +0 dagger (34, 22, D:5) a +1 mace of protection Level 6 of the Dungeon (7, -14, D:6) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (5, -8, D:9) 8 stones (27, -11, D:9) a killer bee corpse a killer bee corpse a killer bee corpse (27, -10, D:9) a killer bee corpse a howler monkey corpse (skeletalised by now) (38, 27, D:9) 15 gold pieces (46, 12, D:9) 5 stones (46, 35, D:9) a +0 ring mail the Ecumenical Temple (14, -1, Temple) a +2 dagger of venom