tilp Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (5, 31, D:1) a +0 dagger (6, -2, D:1) a +0 long sword (16, 19, D:1) a +0 dagger (20, 14, D:1) a +0 leather armour (26, 20, D:1) a +0 whip (34, -14, D:1) a +0 dagger (38, -18, D:1) a +0 sling (53, -5, D:1) a +0 helmet a +0 animal skin a +0 dagger of holy wrath (57, 8, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Udevov's Antique Weapon Shop a +0 rapier (104 gold) a +0 long sword (91 gold) a +0 long sword (91 gold) a +0 hand axe (78 gold) a +0 club (26 gold) a +0 trident (91 gold) a +0 longbow (169 gold) a +2 flail of protection (421 gold) [Shop] Emuniec's Magic Scroll Emporium a scroll of fog (56 gold) a scroll of identify (28 gold) a scroll of immolation (56 gold) a scroll of blinking (105 gold) a scroll of identify (28 gold) a scroll of amnesia (56 gold) a scroll of amnesia (56 gold) [Shop] Agriomath's Assorted Antiques 2 scrolls of identify (124 gold) a +0 bardiche (279 gold) a +0 glaive (201 gold) 3 scrolls of teleportation (279 gold) a +0 rapier (124 gold) a piece from Xom's chessboard (15/15) (620 gold) [Shop] Azetea's General Store a +0 chain mail (49 gold) a +0 whip (27 gold) a book of Minor Magic (198 gold) the +1 ring mail of Icauf {rElec Int+3} (322 gold) Int: It affects your intelligence (+3). rElec: It insulates you from electricity. the +1 broad axe of Death {antimagic, Int+4 Dex+2 Stlth+} (433 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+2). Stlth: It makes you more stealthy. a +0 trident (38 gold) a ring of protection from cold (275 gold) a wand of digging (1) (46 gold) (0, 0, D:2) a +0 dagger (0, 1, D:2) a +0 helmet (10, 16, D:2) 6 stones (12, 36, D:2) a +0 club (16, 48, D:2) a +0 rapier (19, 3, D:2) a +0 mace (22, 18, D:2) a +0 club (22, 19, D:2) a +0 club a +0 club (22, 20, D:2) a +0 dagger a +0 dagger a +0 dagger a +0 club (22, 21, D:2) a +0 dagger of venom a +0 dagger (24, 11, D:2) a +0 dagger (25, 47, D:2) a +1 dagger of speed (40, 14, D:2) a +0 leather armour (42, 32, D:2) a +1 scythe of distortion a +2 robe of willpower (42, 38, D:2) 6 poisoned darts Level 3 of the Dungeon (0, 0, D:3) 5 stones (4, -17, D:3) a +0 club a +0 flail (5, -18, D:3) a +0 leather armour a +0 dagger a +0 flail (17, 5, D:3) a +0 plate armour (20, -10, D:3) a +0 club a +0 leather armour (27, -20, D:3) a +0 robe (28, -2, D:3) a +0 barding (37, -1, D:3) 4 stones (37, 9, D:3) a +0 sling (43, -4, D:3) a +0 dagger (45, 6, D:3) 4 stones Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 robe "Koshenee" {rF+ rCorr Dex+2 Slay-5} (350 gold) Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (-5). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. the +9 short sword of Ciagreod {antimagic, Int+7 Dex-2} (7150 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+7). Dex: It affects your dexterity (-2). the amulet "Zeongarche" {Acrobat rF+ Dex-2 SInv Stlth+} (4680 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Dex: It affects your dexterity (-2). rF: It protects you from fire. SInv: It lets you see invisible. Stlth: It makes you more stealthy. the +2 leather armour of Soing {-Tele rPois rF+ Will++} (3720 gold) rF: It protects you from fire. rPois: It protects you from poison. -Tele: It prevents most forms of teleportation. Will: It greatly increases your willpower. [Shop] Nuivostro's Distillery a potion of magic (88 gold) 2 potions of curing (66 gold) a potion of berserk rage (55 gold) a potion of curing (33 gold) (3, 29, D:4) a +0 halberd (3, 32, D:4) a +0 war axe (6, 28, D:4) a +0 spear (7, 8, D:4) a +0 spear (7, 29, D:4) a +0 spear (9, 14, D:4) a +0 dagger (9, 18, D:4) a +0 antimagic dagger a +0 leather armour (9, 19, D:4) a +0 club (10, 14, D:4) a +0 flail (12, 12, D:4) a +0 robe a +0 dagger (13, 12, D:4) a +0 robe a +0 dagger (14, 11, D:4) a +0 robe of cold resistance (still there?) a +0 trident (still there?) (17, 19, D:4) a +1 pair of boots of rampaging (20, 44, D:4) 9 stones (26, 0, D:4) a +0 short sword (32, 5, D:4) a +0 dagger a +0 animal skin Level 5 of the Dungeon (0, 0, D:5) 2 boomerangs (10, 3, D:5) a +0 flail (25, 8, D:5) a +3 flail a +0 robe (29, 2, D:5) a +0 long sword a +0 robe (29, 23, D:5) the +8 spear of the Original Sin {flame, rPois Int+7 Dex+2} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+7). Dex: It affects your dexterity (+2). rPois: It protects you from poison. (42, 2, D:5) a +0 shortbow (43, -25, D:5) 4 stones (44, 14, D:5) 5 stones (54, 11, D:5) a +0 dagger (58, -20, D:5) a +0 whip (63, -5, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 spear (0, 1, D:6) a +0 club (0, 2, D:6) a +0 spear 7 stones (1, 2, D:6) a +0 halberd (7, 14, D:6) 6 stones (18, -5, D:6) a +0 giant club (23, -15, D:6) a +0 shortbow (24, -20, D:6) 5 stones (27, 6, D:6) a +0 club (33, 36, D:6) 6 stones (36, 19, D:6) a +0 dagger (44, 34, D:6) a +1 pair of gloves (54, 6, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 spear (0, 1, D:7) a staff of poison (1, 0, D:7) a +0 spear a +0 spear a +0 scale mail a +0 buckler a +0 halberd (4, -44, D:7) a +0 plate armour (8, -14, D:7) 5 stones (9, -26, D:7) a +0 club a +0 leather armour (9, -21, D:7) a scroll of enchant armour (12, -9, D:7) a +0 flail a +0 dagger a +0 robe (12, -7, D:7) a +0 club a +0 dagger a +0 robe a +0 dagger (15, -48, D:7) a +0 ring mail (16, -35, D:7) a +0 robe a +0 dagger (17, -35, D:7) a +0 robe a +0 dagger a +0 leather armour a +0 short sword (35, -34, D:7) a +0 club (36, -34, D:7) a +0 club 6 poisoned darts (36, -33, D:7) a +0 short sword 7 poisoned darts a +0 short sword (39, -25, D:7) a +0 club 4 stones a +0 short sword of chaos a +0 dagger (40, 7, D:7) a +0 trident a +0 ring mail (41, -4, D:7) a +3 hand axe (41, 7, D:7) a +0 club (42, -27, D:7) a +0 club (42, 7, D:7) a +0 flail a +0 club (43, -26, D:7) a +3 whip of chaos a +0 robe (46, -30, D:7) a +0 spear (46, -8, D:7) a +0 club (46, -6, D:7) a +0 short sword a +0 leather armour a +0 dagger a +0 leather armour a +0 dire flail a +0 plate armour (47, -33, D:7) a +0 club (47, -32, D:7) a +0 club 2 poisoned darts (47, -31, D:7) a +0 halberd (57, -47, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (5, 2, D:8) a +0 shortbow (10, 8, D:8) a +2 mace a +0 robe (10, 9, D:8) a +0 morningstar a +0 robe (10, 12, D:8) a +0 chain mail (11, 8, D:8) a +3 mace of freezing a +0 robe (12, -5, D:8) a +0 sling (16, 11, D:8) 8 stones (18, 27, D:8) a staff of poison (21, -24, D:8) a +0 quarterstaff (26, -21, D:8) a +0 chain mail (44, -4, D:8) 4 stones (45, 15, D:8) a +0 short sword (55, 5, D:8) a +0 pair of boots Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (1, 14, D:9) a +1 dagger of electrocution a +0 short sword of holy wrath a +0 club 2 stones (2, 14, D:9) a +0 whip 8 poisoned darts a +1 whip of electrocution (4, 14, D:9) a +2 short sword of speed 2 stones (5, -7, D:9) a +5 scimitar of freezing a +0 robe a +0 dire flail a +0 robe (5, -6, D:9) a +2 long sword a +0 robe (6, -7, D:9) a +0 mace a +0 robe (13, 18, D:9) a +0 long sword (15, -3, D:9) 16 gold pieces (16, -2, D:9) 7 gold pieces (17, -2, D:9) a manual of Necromancy (18, -2, D:9) 15 gold pieces (21, 9, D:9) a +0 chain mail (23, -3, D:9) a +0 falchion (24, -4, D:9) a +0 short sword 7 poisoned darts a +0 dagger a +0 robe a scroll of enchant armour (25, -4, D:9) a +0 scale mail a +0 ring mail a +0 morningstar a +0 hand axe a +0 falchion (28, 26, D:9) 6 stones (31, 0, D:9) a +0 ring mail (31, 26, D:9) a +0 quarterstaff (36, -18, D:9) a +0 dagger (36, 3, D:9) a +0 pair of boots Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (0, 1, D:10) a +0 leather armour of willpower a +0 flail a +0 robe a +0 dagger (1, 1, D:10) a +1 plate armour of positive energy a +0 dire flail (4, -8, D:10) a +0 shortbow (5, -8, D:10) a +0 dagger (8, 37, D:10) a +3 short sword of holy wrath 2 stones a +0 club 7 poisoned darts (8, 38, D:10) a +0 whip a +0 short sword a +0 club +0 acid dragon scales (8, 39, D:10) a +0 dagger 5 stones (16, 13, D:10) a +0 trident (18, 2, D:10) 3 stones (37, 4, D:10) 7 stones (46, -5, D:10) 4 potions of degeneration (46, 14, D:10) a +0 leather armour (46, 15, D:10) 5 stones (50, -1, D:10) a +0 short sword (51, -1, D:10) a +0 trident a +0 chain mail a +0 dagger a +0 robe (51, 0, D:10) a +0 club 3 boomerangs Level 11 of the Dungeon (0, 0, D:11) a scroll of poison (16, -27, D:11) a +0 dagger a +0 ring mail a +0 dagger of venom (17, -26, D:11) a +0 dagger a +0 robe (18, -25, D:11) a +0 war axe of freezing a +0 arbalest a +0 plate armour a +0 leather armour a +0 club a +0 flail a +0 robe a +0 dagger (18, -17, D:11) 18 gold pieces (19, -27, D:11) a +0 short sword (19, -25, D:11) a +0 chain mail a +1 whip of venom Level 1 of the Lair of Beasts (7, -38, Lair:1) a +0 trident (14, -16, Lair:1) 4 javelins (32, -18, Lair:1) a staff of air (33, -41, Lair:1) 6 stones (34, -32, Lair:1) a +0 robe (40, -43, Lair:1) a +0 quarterstaff (47, -9, Lair:1) a +0 war axe (50, -36, Lair:1) a +0 robe (64, -31, Lair:1) a scroll of noise Level 2 of the Lair of Beasts (0, 0, Lair:2) a yak corpse (skeletalised by now) (1, -1, Lair:2) a yak corpse (skeletalised by now) (1, 1, Lair:2) a yak corpse (skeletalised by now) (2, 5, Lair:2) a +0 short sword (4, 2, Lair:2) a hydra corpse (skeletalised by now) (11, 1, Lair:2) a potion of attraction (11, 8, Lair:2) 5 stones (15, 1, Lair:2) 6 stones (33, -20, Lair:2) a +0 club (36, -30, Lair:2) a potion of curing (37, -22, Lair:2) 9 gold pieces a Gauntlet (0, 0, Gauntlet) a scroll of vulnerability (3, 0, Gauntlet) a +2 hand axe of venom (unseen) (4, -22, Gauntlet) a scroll of teleportation (17, 6, Gauntlet) a +0 hand axe a +0 leather armour (19, 6, Gauntlet) the amulet of Epriuf {Regen+ MP+9} [amulet of regeneration] MP: It affects your magic capacity (+9). Regen: It increases your rate of health regeneration. (unseen) (20, -31, Gauntlet) a book of Conjurations (20, -29, Gauntlet) the +0 helmet of Tisokoan {rElec Str-4 Dex+3 Slay+3} Str: It affects your strength (-4). Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. (unseen) (20, -28, Gauntlet) a potion of invisibility (20, -20, Gauntlet) a +2 robe of willpower (unseen) (20, -17, Gauntlet) a potion of experience (20, -16, Gauntlet) the ring of Xuif {rN+ Int+4} [ring of positive energy] Int: It affects your intelligence (+4). rN: It protects you from negative energy. (unseen) (20, -5, Gauntlet) a tin of tremorstones (2/2) (20, -3, Gauntlet) a ring of poison resistance (20, -2, Gauntlet) a +0 pair of boots (20, 7, Gauntlet) a potion of heal wounds (20, 9, Gauntlet) a phial of floods (28, -14, Gauntlet) a ring of fire (29, -14, Gauntlet) 18 gold pieces (29, -8, Gauntlet) the amulet of Cimp {Faith +Inv Stlth+} [amulet of faith] It allows you to gain divine favour quickly. +Inv: It lets you turn invisible. Stlth: It makes you more stealthy. (unseen) (31, -8, Gauntlet) a scroll of enchant armour (32, -14, Gauntlet) a +2 pair of gloves of dexterity (unseen) (32, -8, Gauntlet) 26 gold pieces