tilp Level 1 of the Dungeon (0, 0, D:1) a +0 whip (8, 13, D:1) a +0 dagger (13, 2, D:1) a potion of lignification (16, 7, D:1) a +0 club (17, 2, D:1) a +0 ring mail (18, 0, D:1) a potion of curing (26, 4, D:1) a +0 long sword (29, 31, D:1) a +0 whip (30, 7, D:1) a potion of degeneration (35, -4, D:1) a +0 dagger (35, 20, D:1) a +0 club (36, -2, D:1) a +0 club (36, -1, D:1) a +0 club (37, -2, D:1) a +0 club (37, 10, D:1) a +0 club (44, 19, D:1) a potion of heal wounds (45, 28, D:1) 2 potions of curing (49, 22, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (10, 43, D:2) a +0 dagger (13, 32, D:2) a +0 scale mail (22, 48, D:2) a +0 club (24, 52, D:2) a potion of might (38, 3, D:2) a +0 dagger (46, 7, D:2) a bat corpse (skeletalised by now) (46, 51, D:2) a +0 sling (61, 28, D:2) a +0 dagger (63, 44, D:2) 31 stones Level 3 of the Dungeon (0, 0, D:3) a potion of flight (5, -11, D:3) a +0 hand axe a +0 leather armour (8, 10, D:3) a +0 whip (10, 0, D:3) 7 gold pieces (15, 17, D:3) a potion of might (25, -14, D:3) a +0 war axe