tilp Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 0, D:1) a +0 club (5, -12, D:1) a +0 dagger (6, -21, D:1) a +0 club (20, -18, D:1) a +0 club (33, -33, D:1) a +0 club (37, -23, D:1) a +0 club (37, 1, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 29, D:2) a +0 ring mail (4, 17, D:2) a +0 dagger (9, 5, D:2) a +0 chain mail (12, 27, D:2) a +0 hat (27, 7, D:2) a +0 spear (31, 21, D:2) a +0 whip (35, 16, D:2) a +0 scimitar (39, 11, D:2) a +0 club (41, 5, D:2) a +0 club a +0 club a +0 whip (42, 27, D:2) a +0 club (44, 26, D:2) a +0 club a +0 hunting sling (45, 20, D:2) a +0 dagger (45, 21, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Peiguloz's Distillery a potion of haste (130 gold) 2 potions of brilliance (104 gold) a potion of resistance (130 gold) a potion of degeneration (13 gold) 2 potions of heal wounds (130 gold) 2 potions of heal wounds (130 gold) a potion of flight (39 gold) a potion of mutation (104 gold) a potion of heal wounds (65 gold) [Shop] Odelat's Book Boutique a book of Blasting (416 gold) a book of Minor Magic (234 gold) a book of Debilitation (260 gold) a book of the Earth (468 gold) a book of Cantrips (156 gold) a book of Scorching (390 gold) a book of Rime (364 gold) a book of Touch (338 gold) a book of Party Tricks (208 gold) [Shop] Qureeg's Book Emporium a book of Flames (300 gold) a book of Dreams (240 gold) Great Wizards, Vol. VII (300 gold) a book of the Tundra (340 gold) a book of the Earth (360 gold) a book of Changes (180 gold) [Shop] Rizein's Weapon Shoppe a +3 whip (253 gold) a +0 long sword (45 gold) 23 stones (29 gold) a +0 mace (39 gold) 16 stones (20 gold) 27 stones (35 gold) a +0 flail (45 gold) a +0 whip (32 gold) a +0 hand axe (39 gold) (0, 0, D:3) a +0 dagger (11, 2, D:3) a +0 club (11, 7, D:3) a +0 short sword (11, 9, D:3) a +0 whip (13, -1, D:3) a +0 club (16, -8, D:3) a +0 trident (17, -7, D:3) a +0 club a +0 leather armour a +0 club a +0 leather armour a +0 flail (20, -2, D:3) a +0 club (22, 5, D:3) a +0 flail (23, -4, D:3) a +0 leather armour (23, -2, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 chain mail (23, -1, D:3) a +0 dagger a +0 leather armour (27, -3, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 mace a +0 flail a +0 dagger a +0 hand axe (9, -6, D:4) a +0 helmet (9, -2, D:4) a +0 robe a +1 dagger of draining (14, -4, D:4) a +0 chain mail (still there?) a +0 short sword (still there?) a +2 flail of protection (still there?) a +0 hunting sling (still there?) (14, -3, D:4) a +0 short sword (14, -2, D:4) a +0 ring mail a +0 trident (35, -3, D:4) a +0 leather armour (36, 6, D:4) a +0 trident the +0 ring mail of the Bedazzled Grue {Contam rElec rPois SInv} rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. (36, 36, D:4) a +0 dagger (37, 8, D:4) a +0 flail (38, 1, D:4) a +0 mace (38, 2, D:4) 2 potions of degeneration (38, 3, D:4) a +0 short sword (40, 16, D:4) a +0 hand axe a +0 chain mail (41, -3, D:4) a +0 short sword of protection (41, 16, D:4) a +0 mace a +0 chain mail (42, -7, D:4) a +0 ring mail a +0 hand axe (42, -5, D:4) a +0 hand axe (47, -4, D:4) a +0 scale mail a +0 mace a +0 robe a +0 dagger (47, 6, D:4) a +5 club a +0 leather armour a +0 scimitar a +0 robe (48, 7, D:4) a +0 club (49, -7, D:4) a +0 dagger (49, 0, D:4) a +0 leather armour a +0 whip (50, 0, D:4) a +0 short sword (54, 19, D:4) a +0 dagger a +0 leather armour (54, 24, D:4) a +0 spear (55, 19, D:4) a +0 whip a +0 chain mail a +4 dagger a +0 robe a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour of cold resistance (5, 15, D:5) a +0 quarterstaff (25, 2, D:5) a +0 hand axe (25, 13, D:5) a +0 war axe (27, 1, D:5) a +0 dagger a +0 robe a +0 dagger (28, 1, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (3, 1, D:6) a +0 robe (18, 1, D:6) a +0 rapier (27, 6, D:6) a +0 mace (still there?) 14 gold pieces (still there?) (27, 7, D:6) 14 gold pieces (32, 16, D:6) a There-And-Back Book (38, 10, D:6) a +1 battleaxe (still there?) a +0 robe (still there?) (39, 4, D:6) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (still there?) the Ecumenical Temple