tilp Level 1 of the Dungeon (1, -10, D:1) a +0 ring mail (11, -29, D:1) a +0 dagger (17, -15, D:1) a +0 club a +0 leather armour (25, -23, D:1) a potion of heal wounds (29, -44, D:1) a +0 short sword (34, -37, D:1) a book of Changes (34, -25, D:1) a +0 robe (34, -24, D:1) a potion of flight (35, -29, D:1) a potion of curing (40, -42, D:1) a +0 ring mail (46, -35, D:1) a +0 dagger (48, -27, D:1) a +0 dagger (50, -27, D:1) 2 potions of might a +0 whip (58, -38, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -1, D:2) a +0 club (16, -9, D:2) a potion of cancellation (31, 1, D:2) an adder corpse (skeletalised by now) (31, 5, D:2) a bat corpse (40, 9, D:2) a +0 whip (47, 11, D:2) a bat corpse (49, 12, D:2) a potion of flight (50, 12, D:2) a dart slug corpse (51, -32, D:2) 14 stones (53, -1, D:2) a giant cockroach corpse (61, -21, D:2) a +0 club