tilp Level 1 of the Dungeon (4, 14, D:1) a +0 dagger (12, 30, D:1) a +0 club (22, 26, D:1) a +0 club (25, 27, D:1) a +0 dagger (28, 29, D:1) 3 poisoned darts (33, 31, D:1) a +0 club (33, 35, D:1) a +0 dagger a stone Level 2 of the Dungeon (13, -15, D:2) a +0 hand axe (13, 15, D:2) a +0 club (14, 21, D:2) a +0 whip (16, 17, D:2) 11 stones (19, 9, D:2) 18 stones (20, 0, D:2) a +0 dagger (27, -9, D:2) a +0 robe (28, 8, D:2) a +0 robe (33, -5, D:2) 21 stones (33, 13, D:2) a +0 dagger 20 stones (51, -9, D:2) a +0 robe (66, 18, D:2) a +0 dagger Level 3 of the Dungeon (1, -28, D:3) a +0 short sword (3, -12, D:3) a +0 dagger (11, -45, D:3) a +0 leather armour (18, -43, D:3) a +0 robe (24, -15, D:3) a +0 robe (28, -15, D:3) a +0 robe (35, -38, D:3) a +0 club a +0 whip a +0 flail a +0 flail (39, -25, D:3) a +0 dagger (50, -34, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Vozu's Weapon Shop a +1 hunting sling of flaming (116 gold) a +0 morningstar (48 gold) a +0 battleaxe (78 gold) a +0 hand axe (36 gold) a +0 falchion of protection (67 gold) 20 stones (24 gold) a +4 hunting sling (282 gold) the +9 whip of the Philosopher {vorpal, rElec Dex+5} (878 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+5). rElec: It insulates you from electricity. a +0 rapier (48 gold) a +0 hunting sling (18 gold) (0, 0, D:4) a +0 halberd (0, 1, D:4) a +0 halberd (1, -2, D:4) a +0 flail of protection (4, -3, D:4) a +0 whip (11, -36, D:4) a +0 mace (31, -1, D:4) a +0 robe (33, 0, D:4) a +0 dagger a +0 robe (34, 1, D:4) a +0 flail (35, -11, D:4) a +0 war axe (35, 1, D:4) a +0 club a +0 leather armour (36, -14, D:4) a +0 hunting sling (36, 1, D:4) a +0 dagger a +0 robe (46, 3, D:4) a +0 ring mail (47, -36, D:4) a +0 hand axe a +0 leather armour (60, -4, D:4) a +0 spear (61, -39, D:4) a +0 chain mail (63, -36, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 flail a +0 ring mail (1, -2, D:5) a +0 flail (9, -33, D:5) a +0 robe (14, 2, D:5) a +0 short sword a +0 ring mail (19, -40, D:5) a +0 whip (20, -40, D:5) a +0 whip a +0 leather armour a +0 club (25, -28, D:5) a +0 war axe (38, -33, D:5) a +0 dagger a +0 robe (38, -32, D:5) a +0 trident (40, -31, D:5) a +0 short sword (40, -22, D:5) a +0 leather armour (44, 6, D:5) a +0 ring mail (47, -22, D:5) a +0 mace a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 whip a gnoll corpse (skeletalised by now) (0, 3, D:6) a +0 whip (1, 1, D:6) a +0 spear a gnoll corpse (skeletalised by now) (13, 3, D:6) a scroll of noise (14, -16, D:6) a +0 hand axe an orc corpse (16, -21, D:6) a +0 short sword (32, -34, D:6) a scroll of identify (34, -6, D:6) an adder corpse (42, 6, D:6) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 club (still there?) a +0 ring mail (still there?) an orc corpse (still there?) (1, -8, D:8) a scroll of identify (2, -1, D:8) a +1 vorpal falchion (still there?) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (still there?) (4, -1, D:8) a +0 short sword (still there?) an orc corpse (still there?) a howler monkey corpse (still there?) (6, -1, D:8) a +0 hand axe (still there?) an orc corpse (still there?)