tilp Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (2, -1, D:1) a +0 pair of boots (27, -5, D:1) a +0 hunting sling (29, 30, D:1) a +0 pair of gloves (34, 17, D:1) 28 stones Level 2 of the Dungeon [Shop] Ismatage's General Store a +0 falchion (30 gold) a +0 leather armour (20 gold) a scroll of torment (75 gold) 26 stones (26 gold) 21 stones (21 gold) a +0 ring mail (40 gold) a +0 rapier (40 gold) (0, 0, D:2) a +0 hand axe a +0 ring mail (7, -23, D:2) a +0 ring mail (7, -7, D:2) a +0 quarterstaff (14, -17, D:2) a +0 dagger (17, 0, D:2) 7 stones (25, 8, D:2) a +0 club (26, 5, D:2) a +0 dagger (34, -17, D:2) a +0 dagger (37, -12, D:2) a +0 short sword (38, 3, D:2) a +0 hat Level 3 of the Dungeon (0, 0, D:3) a +0 pair of gloves (2, -14, D:3) a +0 spear (3, -25, D:3) 24 stones (4, -13, D:3) a +0 club (9, -12, D:3) 2 potions of degeneration (14, -20, D:3) a +0 cloak (14, -2, D:3) a +0 mace (16, -34, D:3) a +4 dagger (17, -3, D:3) a +3 quarterstaff of chaos a +0 cloak (20, -14, D:3) a +0 robe (22, -34, D:3) a +0 short sword 5 stones (23, -20, D:3) a +0 dagger (38, -37, D:3) a +0 robe (40, -37, D:3) a +0 broad axe (40, -23, D:3) a +0 dagger 2 stones (41, -23, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (13, -30, D:4) a +0 dagger (16, -19, D:4) a +0 dagger (16, -18, D:4) a +0 leather armour a +0 flail (16, -17, D:4) a +0 ring mail a +0 whip (16, -16, D:4) a +0 chain mail a +0 falchion a +1 leather armour of poison resistance a +0 club (16, -15, D:4) a +0 club (21, -28, D:4) 28 stones (32, 8, D:4) a +0 long sword (34, -1, D:4) 15 stones (35, -2, D:4) a +0 scale mail a +0 club (48, -20, D:4) 11 stones (50, -16, D:4) 27 stones (52, -8, D:4) a +0 quarterstaff (59, -23, D:4) a +0 robe (59, -18, D:4) a potion of degeneration (61, -7, D:4) a +0 dagger a +0 dagger (61, -5, D:4) a +0 club a +0 dagger a +0 helmet a +0 animal skin a +0 club (61, -3, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 10 stones (14, 19, D:5) 19 stones (21, 20, D:5) a +0 short sword (24, -21, D:5) a +0 flail (28, 1, D:5) a +0 hand axe (29, 0, D:5) a +0 robe a +2 dagger of draining a +0 hand axe (30, 0, D:5) a +0 mace (34, -10, D:5) a scroll of enchant armour (41, 5, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 spear a +0 shortbow (4, -9, D:6) a +0 scale mail (6, -7, D:6) a +0 flail of draining a +0 leather armour a +0 short sword (7, -6, D:6) a +0 flail a +0 short sword (7, -5, D:6) a +0 club a +0 leather armour (8, 16, D:6) a +0 whip of flaming a +0 robe (17, 14, D:6) a +3 mace a +0 robe (22, -14, D:6) a scroll of noise (24, 19, D:6) a +0 dagger a +0 robe (30, 17, D:6) a +0 hand axe a +0 robe (32, 32, D:6) a +0 robe (40, 16, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Koloq's Jewellery Emporium a ring of magical power (280 gold) a ring of willpower (350 gold) a ring of ice (350 gold) a ring of fire (350 gold) the amulet of the Red Skies {Spirit Harm Fragile rElec rPois rC+++} (1086 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rC: It renders you almost immune to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. Fragile: It will be destroyed if unequipped. Harm: It increases damage dealt and taken. a +6 ring of intelligence (819 gold) a +4 ring of protection (504 gold) a +6 ring of dexterity (819 gold) (0, 0, D:7) a +1 vampiric whip (3, -2, D:7) a potion of degeneration (10, 6, D:7) 2 throwing nets (12, 0, D:7) a +0 trident (12, 14, D:7) 6 boomerangs (17, 28, D:7) 4 boomerangs (39, -5, D:7) a +1 dagger of protection a +0 robe a +0 short sword a +0 leather armour (41, 21, D:7) a +0 great sword (42, -6, D:7) the +6 long sword of Epat {protect, rF+ rC+ Str+2} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+2). rF: It protects you from fire. rC: It protects you from cold. (46, 16, D:7) a +0 hunting sling (49, -11, D:7) a +0 shortbow Level 8 of the Dungeon [Shop] Peakho Nada's Antique Armour Shop a +1 hat of stealth (496 gold) a +2 chain mail of poison resistance (573 gold) a +1 robe of cold resistance (393 gold) a +0 scale mail (124 gold) a +0 chain mail (139 gold) a +0 leather armour (62 gold) a +0 ring mail (124 gold) a +1 pair of gloves of infusion (511 gold) (0, 0, D:8) a +0 scale mail of cold resistance (8, -5, D:8) a +0 war axe (18, 10, D:8) a +0 whip (18, 11, D:8) a +0 spear a +0 spear a +0 scale mail a +0 spear (18, 12, D:8) a +0 club (25, 6, D:8) a +0 spear (27, 32, D:8) a +0 dagger a +0 leather armour (28, 29, D:8) a +0 whip (38, 6, D:8) a +0 hand axe (39, 6, D:8) a +0 robe a +0 dagger a +4 plate armour a +0 mace Level 9 of the Dungeon [Shop] Jidoyvvo's Antique Armour Boutique a +0 plate armour (506 gold) a +2 robe of fire resistance (389 gold) a +0 robe (15 gold) the +0 robe of the Valley of Death {rF+ Str-2 SInv Stlth+} (385 gold) Str: It affects your strength (-2). rF: It protects you from fire. SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +2 pair of gloves of dexterity (473 gold) a +0 cloak (99 gold) a +2 leather armour of poison resistance (352 gold) a +1 pair of gloves of strength (363 gold) a +0 leather armour (44 gold) a +0 ring mail (88 gold) (0, 0, D:9) 25 stones (1, -2, D:9) a +0 trident a +0 leather armour (2, -5, D:9) a +0 whip (2, -2, D:9) a +1 flail of protection (3, -4, D:9) a +0 dagger (3, -3, D:9) a +0 dagger a +0 robe (3, -2, D:9) a +0 morningstar (3, 1, D:9) 13 stones (7, -3, D:9) a +0 leather armour a +0 club a +0 chain mail a +0 hand axe (9, -3, D:9) a +0 chain mail a +0 scimitar (17, 1, D:9) a +0 scale mail (24, 0, D:9) a +0 robe a +0 dire flail (27, 10, D:9) a +0 ring mail (30, 10, D:9) 14 stones (33, 10, D:9) a stone a +0 dagger (33, 11, D:9) a +0 leather armour a +0 hand axe a +0 dagger a +0 dagger (33, 12, D:9) +0 steam dragon scales a +0 whip a curare-tipped dart a +0 dagger (34, -1, D:9) a +0 ring mail a +2 falchion (34, 9, D:9) a +0 dagger (34, 10, D:9) a +0 robe a +0 dagger a +1 chain mail of poison resistance a +0 flail a +0 dagger (34, 12, D:9) a +0 dagger (34, 13, D:9) 7 poisoned darts a +0 dagger (34, 25, D:9) a +0 robe (35, 8, D:9) a +0 robe a +0 dagger (36, -10, D:9) a +0 club a +0 dagger a curare-tipped dart a +0 dagger (39, 25, D:9) a +0 mace (41, 6, D:9) a +0 flail a +0 robe a +0 great sword 4 stones a +0 whip a +0 dagger (41, 7, D:9) a +0 club (42, 6, D:9) a +0 halberd a +0 spear a +0 ring mail a +0 trident a curare-tipped dart a +0 short sword (43, 6, D:9) a +3 vampiric whip (45, 21, D:9) a +0 robe a +0 dagger (48, -1, D:9) a +0 scale mail (51, 6, D:9) a stone a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe a +0 leather armour (0, 1, D:10) a +0 glaive a +0 plate armour (0, 2, D:10) a +0 flail a +0 leather armour (7, -14, D:10) a +0 arbalest (7, -13, D:10) a +0 robe a +2 halberd (7, -5, D:10) a +0 robe a +3 falchion (7, -4, D:10) a +0 dagger a +2 leather armour of fire resistance (7, -3, D:10) a +0 club a +0 leather armour (7, 0, D:10) a +0 robe a +3 mace (7, 3, D:10) a +0 robe a +4 dagger of freezing (7, 7, D:10) a +1 robe of positive energy a +0 halberd (19, -14, D:10) a +0 flail (19, -13, D:10) a +0 whip a +0 ring mail (20, -13, D:10) a +0 scimitar a +0 plate armour (20, -10, D:10) a +1 demon whip of venom (42, -30, D:10) a +0 long sword Level 11 of the Dungeon (0, 0, D:11) 21 stones (18, -7, D:11) a +0 rapier (31, -22, D:11) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (14, -22, Lair:1) 19 stones (20, 15, Lair:1) 18 stones (23, -10, Lair:1) a +0 rapier (23, 11, Lair:1) a +0 robe (26, -4, Lair:1) a +0 scimitar (29, -33, Lair:1) a phantom mirror (inert) (30, -39, Lair:1) 9 stones (38, 14, Lair:1) 2 poisoned darts (47, 8, Lair:1) a +0 hand axe (51, 15, Lair:1) 25 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 plate armour (7, 0, Lair:2) a +1 scimitar of flaming a +1 robe of fire resistance (20, -13, Lair:2) 3 boomerangs (23, 26, Lair:2) a +0 leather armour (35, 23, Lair:2) 10 stones (44, 0, Lair:2) a +0 quarterstaff (49, 1, Lair:2) a +0 flail (50, -12, Lair:2) a scroll of enchant armour (62, -3, Lair:2) a +0 flail Level 3 of the Lair of Beasts (0, 0, Lair:3) 17 stones (7, 1, Lair:3) 24 gold pieces (8, -20, Lair:3) a +0 robe (8, -13, Lair:3) a +0 triple crossbow (8, -2, Lair:3) 2 scrolls of enchant weapon (8, -1, Lair:3) a +0 hunting sling (9, -3, Lair:3) the +10 hunting sling "Bafolemi" {freeze, rF+ Will- Int+5} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+5). rF: It protects you from fire. Will: It decreases your willpower. (9, -1, Lair:3) a potion of brilliance (10, -22, Lair:3) a +0 rapier (15, -29, Lair:3) a +0 robe (26, -38, Lair:3) a scroll of enchant armour (26, -24, Lair:3) a +0 whip (32, -24, Lair:3) a +0 hand axe (33, -12, Lair:3) a +0 short sword Level 4 of the Lair of Beasts (0, 0, Lair:4) a potion of lignification (still there?) 12 gold pieces (still there?) (4, 5, Lair:4) 16 gold pieces (10, -5, Lair:4) a phial of floods (10, 18, Lair:4) a scroll of enchant armour (14, -27, Lair:4) a +0 hand axe (19, 1, Lair:4) the felid corpse of tilp (27, 21, Lair:4) a +0 flail (42, 20, Lair:4) a +0 glaive