tilp Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, 14, D:1) a +0 club (5, 17, D:1) a +0 short sword (6, 14, D:1) 3 poisoned darts (18, -19, D:1) 17 stones (21, -27, D:1) a +0 robe (24, 6, D:1) a +0 leather armour (31, -23, D:1) a +0 spear (33, 0, D:1) a +0 short sword (42, -24, D:1) a +0 club (42, -13, D:1) 18 stones Level 2 of the Dungeon [Shop] Inasub's General Store a scroll of summoning (123 gold) a +2 long sword of holy wrath (237 gold) a scroll of immolation (45 gold) a +1 hand axe of holy wrath (161 gold) a scroll of brand weapon (260 gold) a scroll of amnesia (45 gold) a +0 chain mail (58 gold) a potion of ambrosia (104 gold) a scroll of holy word (97 gold) [Shop] Kujoruor's Assorted Antiques a +0 helmet of see invisible (253 gold) a +0 robe (15 gold) a wand of mindburst (5) (198 gold) a box of beasts (880 gold) a ring of wizardry (660 gold) a +0 pair of boots (99 gold) [Shop] Mumpekk's Armour Boutique a +0 leather armour (28 gold) an orb of energy (224 gold) a +0 scale mail (56 gold) a +3 leather armour of willpower (336 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) the +5 kite shield of Hubris {rPois rC- Will+++ Str+4} (746 gold) Str: It affects your strength (+4). rC: It makes you vulnerable to cold. rPois: It protects you from poison. Will: It greatly increases your willpower. [Shop] Viefiwit's Jewellery Boutique a ring of positive energy (280 gold) a ring of ice (350 gold) a ring of magical power (280 gold) the amulet "Rampue" {Spirit Harm rPois Int-3 Dex+5} (635 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Int: It affects your intelligence (-3). Dex: It affects your dexterity (+5). rPois: It protects you from poison. Harm: It increases damage dealt and taken. an amulet of reflection (420 gold) the ring of Taveuc Guam {Contam rPois rC+++ Str+4} (907 gold) [ring of poison resistance] Str: It affects your strength (+4). rC: It renders you almost immune to cold. rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. a ring of flight (245 gold) an amulet of the acrobat (420 gold) a +4 ring of evasion (504 gold) an amulet of guardian spirit (420 gold) (0, 0, D:2) 2 boomerangs (3, -15, D:2) a scroll of enchant armour (5, -21, D:2) 13 stones (35, -3, D:2) a +1 short sword of holy wrath 4 stones (40, -27, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Jyorch's Jewellery Shop an amulet of reflection (360 gold) a ring of positive energy (240 gold) a ring of flight (210 gold) a ring of see invisible (180 gold) a ring of ice (300 gold) an amulet of faith (480 gold) a ring of flight (210 gold) a +6 ring of dexterity (702 gold) [Shop] Huwkus's Weapon Shop 18 stones (25 gold) 7 stones (9 gold) 22 stones (30 gold) 14 stones (19 gold) a +0 dagger (28 gold) 17 stones (23 gold) a +0 war axe (49 gold) a +3 antimagic broad axe (406 gold) a +0 dagger (28 gold) a +0 falchion (42 gold) [Shop] Teil's Jewellery Boutique an amulet of magic regeneration (300 gold) a ring of see invisible (150 gold) a ring of wizardry (300 gold) the ring of Foolhardiness {Ice rN+ Str+2} (404 gold) [ring of ice] It enhances your ice magic. Str: It affects your strength (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. rN: It protects you from negative energy. an amulet of the acrobat (300 gold) an amulet of regeneration (300 gold) an amulet of magic regeneration (300 gold) a ring of resist corrosion (200 gold) an amulet of reflection (300 gold) [Shop] Nyddesh's Armour Shop a +0 robe (7 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 ring mail (44 gold) a +0 chain mail (49 gold) [Shop] Vuruklae's Distillery 2 potions of curing (66 gold) a potion of magic (88 gold) a potion of haste (110 gold) (0, 0, D:3) a +0 club (1, -7, D:3) a +0 whip (11, 27, D:3) a +0 club (21, 26, D:3) a +0 helmet (23, 10, D:3) a +0 leather armour (30, 10, D:3) a +0 club (38, 22, D:3) a +0 dagger (39, 23, D:3) 20 stones (40, 30, D:3) a +0 dagger (43, 23, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 3 potions of degeneration (4, -19, D:4) a +0 rapier (7, -24, D:4) a +0 club a +0 hunting sling (8, -8, D:4) 6 poisoned darts (13, -10, D:4) a +0 ring mail (16, -10, D:4) a +0 club (21, -1, D:4) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (22, -2, D:4) a +0 hand axe (26, -1, D:4) a +0 mace (31, -25, D:4) a +0 cloak (32, -41, D:4) a +0 chain mail a +0 club (35, -36, D:4) a +0 hand axe (36, -32, D:4) a +0 mace (36, -4, D:4) a +0 mace (37, -34, D:4) a +0 hand axe a +0 short sword of venom (37, -12, D:4) a +0 dagger (37, -4, D:4) a +0 flail a +0 dagger (38, -4, D:4) a +0 hand axe a +0 dagger of speed (43, 1, D:4) 13 stones Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (6, 12, D:5) a +0 ring mail (12, 22, D:5) a +0 short sword of venom (12, 27, D:5) a +0 hunting sling (16, 13, D:5) a +0 giant club (18, 27, D:5) a +0 leather armour a +0 short sword a +0 chain mail a +0 dagger (19, 27, D:5) a +0 dagger a +0 hand axe (22, 19, D:5) 23 stones (27, 3, D:5) a +0 hand axe a +0 leather armour (29, 3, D:5) a +0 leather armour (32, 38, D:5) 17 gold pieces (32, 39, D:5) a wand of charming (3) (32, 40, D:5) 25 gold pieces (32, 41, D:5) a potion of degeneration (32, 42, D:5) 20 gold pieces (36, 36, D:5) a +0 club (39, 18, D:5) a +0 club (46, 13, D:5) a +0 giant club (50, 13, D:5) a +0 quarterstaff (56, 7, D:5) the +2 robe of Nydi {Str+4} Str: It affects your strength (+4). Level 6 of the Dungeon (0, 0, D:6) a +0 mace (1, -1, D:6) a +0 flail (1, 0, D:6) a +0 chain mail a +0 hand axe (6, -8, D:6) a +0 helmet (20, -38, D:6) a +0 leather armour (20, -7, D:6) a +0 hand axe a +0 robe (21, -21, D:6) 32 stones (35, -12, D:6) a +0 ring mail (40, -10, D:6) 23 stones Level 7 of the Dungeon [Shop] Muibow's Antique Weapon Emporium a +2 demon blade of electrocution (940 gold) a +1 glaive of venom (281 gold) a +0 hunting sling (28 gold) a +0 halberd (76 gold) a +0 hunting sling (28 gold) a +0 arbalest of flaming (191 gold) a +0 dagger (38 gold) a +0 spear (57 gold) a +1 hand axe of draining (235 gold) a +0 dagger (38 gold) (0, 0, D:7) a +0 falchion a +0 robe (5, -26, D:7) a +0 shortbow (5, 24, D:7) a scroll of noise (6, -23, D:7) a +0 dagger a +0 robe (6, 20, D:7) a +0 halberd (7, 33, D:7) a +0 battleaxe a +0 robe (8, 17, D:7) a +0 flail (9, -21, D:7) a +0 robe a +0 dire flail (15, 12, D:7) a +0 flail (15, 16, D:7) a +0 mace (15, 24, D:7) a +0 dagger (16, 11, D:7) a +0 spear (16, 12, D:7) a +0 leather armour a +0 whip (17, 8, D:7) a +0 robe a +0 dagger a +0 flail a +0 plate armour a +0 dire flail (19, 8, D:7) a +2 war axe of draining (still there?) a +0 leather armour (still there?) (20, -1, D:7) a +0 shortbow a +0 leather armour a +0 flail (25, -8, D:7) a +0 mace (26, -4, D:7) a +0 chain mail a +0 hand axe (26, 0, D:7) a +0 robe a +0 dagger (26, 1, D:7) a +0 hand axe (26, 2, D:7) a +0 club (27, 0, D:7) a +0 leather armour 2 boomerangs a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 helmet (4, -7, D:8) a +2 pair of gloves (17, 5, D:8) a +0 ring mail (17, 23, D:8) 15 stones a +0 robe a +3 great sword (17, 26, D:8) a +0 morningstar (18, 23, D:8) a +0 robe a +3 mace (18, 24, D:8) a +0 flail (20, 27, D:8) a +0 chain mail a +0 whip (25, 17, D:8) a +0 scale mail (25, 27, D:8) 17 stones (26, 5, D:8) a +0 whip of flaming a +0 robe (35, 0, D:8) 14 stones (51, 14, D:8) a +0 falchion Level 9 of the Dungeon (2, -5, D:9) a +2 mace a +0 robe (3, -28, D:9) 3 poisoned darts (3, -9, D:9) a +5 flail a +0 robe (4, -5, D:9) a +0 mace a +0 robe (7, 3, D:9) a +0 giant spiked club a +0 giant club (17, -15, D:9) 14 stones (19, 3, D:9) a +0 giant spiked club a +0 giant club (20, -25, D:9) a +0 helmet (26, -15, D:9) a book of Armaments (28, -16, D:9) a +0 dagger a +0 robe (28, -15, D:9) a +0 hand axe (28, -2, D:9) a +0 robe a +0 dagger (29, -17, D:9) a +0 whip (30, -18, D:9) a +0 dagger (39, 9, D:9) a +0 shortbow (45, -22, D:9) a +2 pair of boots (48, -13, D:9) a +1 dire flail of protection a +0 great mace Level 10 of the Dungeon (0, 0, D:10) 13 stones (4, 1, D:10) a +0 club (4, 3, D:10) a +0 whip (5, 1, D:10) a +0 spear (6, 0, D:10) a +0 leather armour a +0 whip (7, 15, D:10) a +0 whip a +0 short sword 3 stones (7, 16, D:10) a +0 dagger 7 poisoned darts a +0 short sword (8, 16, D:10) a +0 dagger 4 stones a +0 whip a curare-tipped dart (9, 16, D:10) a +0 club 4 stones (11, 17, D:10) a +0 short sword a +0 ring mail a +0 hand axe (16, 25, D:10) the +3 ring mail of Miracles {Dex+2} Dex: It affects your dexterity (+2). (19, 14, D:10) a +0 quarterstaff (24, -6, D:10) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 plate armour a +0 war axe (25, -7, D:10) 3 boomerangs a +0 dagger a +0 robe a +0 dagger a +0 cloak a +0 short sword (29, 23, D:10) a +0 broad axe (39, -5, D:10) +0 fire dragon scales (40, -6, D:10) the +10 demon whip of Vodka {flame, rElec Str+2 Dex+2 Stlth+} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+2). Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (45, 10, D:10) a +0 robe (53, -8, D:10) a +0 kite shield (53, 8, D:10) a +0 ring mail (59, -8, D:10) a +0 great sword Level 11 of the Dungeon (0, 0, D:11) a +0 whip (19, -29, D:11) a +0 scale mail (29, -26, D:11) a ring of see invisible (34, 9, D:11) 12 gold pieces (37, -28, D:11) a +0 robe (37, -25, D:11) a +0 robe (38, 9, D:11) 20 gold pieces (39, -27, D:11) a +0 giant spiked club a +0 giant spiked club (47, -3, D:11) a +0 pair of boots the Ecumenical Temple