tilp Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (22, 9, D:1) a +1 dagger of speed a stone (23, 7, D:1) a +0 short sword (24, 45, D:1) a +0 scale mail (29, 44, D:1) a +2 dagger of electrocution (32, -7, D:1) a +0 club (32, -5, D:1) a +0 dagger (41, 10, D:1) a +0 flail (43, 18, D:1) a +0 leather armour (43, 24, D:1) a +0 ring mail (47, -3, D:1) a +0 dagger (51, 16, D:1) a scroll of noise (51, 43, D:1) 21 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -24, D:2) a +0 halberd (4, -27, D:2) a stone a +0 short sword (7, -18, D:2) a +0 leather armour (still there?) a +2 vorpal hand axe (still there?) (7, -17, D:2) a +0 halberd (11, -21, D:2) 27 sling bullets (11, -6, D:2) 13 bolts (14, -13, D:2) a +0 war axe (18, -12, D:2) a +0 dagger (23, -9, D:2) a +0 halberd (26, -27, D:2) 18 sling bullets (34, -7, D:2) a +0 leather armour a +0 mace a +0 hand axe Level 3 of the Dungeon [Shop] Edel's Antique Weapon Boutique a +0 dagger (60 gold) a +0 club (30 gold) a +0 short sword (90 gold) a +0 spear (90 gold) a +0 glaive (195 gold) a +0 trident (105 gold) the +7 rapier of Ignis's Indignation {freeze, *Rage rElec rF+ rCorr} (2001 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. (0, 0, D:3) 11 stones (11, -28, D:3) a +0 dagger (11, -14, D:3) 22 arrows (12, -31, D:3) 14 bolts (17, -37, D:3) 5 poisoned darts (17, -17, D:3) 23 arrows (19, -45, D:3) 20 stones (25, -44, D:3) a +0 short sword (27, -30, D:3) 21 sling bullets (31, -3, D:3) a scroll of teleportation (34, -15, D:3) 19 sling bullets (41, -16, D:3) 7 stones (51, -38, D:3) a +0 robe (57, -13, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 trident (1, 4, D:4) a +0 kite shield (3, -29, D:4) 5 stones (13, -31, D:4) 17 sling bullets (17, 13, D:4) a +0 scale mail (22, -31, D:4) 16 bolts (28, 7, D:4) a +0 giant spiked club (48, 2, D:4) a +0 falchion (50, -12, D:4) a +0 whip (52, -10, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 15 bolts (2, 6, D:5) a +0 club a +0 whip (3, 5, D:5) a +0 halberd (3, 6, D:5) a +0 whip (8, 2, D:5) a +0 hunting sling (10, -5, D:5) a +0 chain mail a +0 whip (11, 9, D:5) a +0 leather armour (12, -28, D:5) a +0 short sword (14, 17, D:5) a ring of see invisible (15, 32, D:5) a ring of see invisible (26, -12, D:5) a +0 leather armour a +3 dagger a +0 leather armour a +0 whip a +0 club a +0 whip (26, -11, D:5) a +0 whip (27, -12, D:5) a +0 mace (29, 13, D:5) a +0 leather armour (31, -19, D:5) 2 large rocks (32, -14, D:5) 22 stones (34, -14, D:5) a +0 ring mail a +0 hand axe (39, -11, D:5) a +0 robe (40, 14, D:5) a +0 rapier (45, -14, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 10 sling bullets (5, 18, D:6) a +0 dire flail of draining a +0 ring mail of cold resistance (9, 16, D:6) a +0 hunting sling (10, 41, D:6) a +0 leather armour (19, 22, D:6) 2 stones a +0 dagger (20, 22, D:6) 25 stones a +0 short sword 6 poisoned darts a +0 club (21, 4, D:6) a +0 short sword (21, 5, D:6) 4 poisoned darts a +0 dagger (21, 6, D:6) 2 stones a +0 dagger (21, 8, D:6) a +0 cloak (21, 22, D:6) a +0 whip (22, 4, D:6) 5 stones a +0 dagger (22, 21, D:6) 8 stones a +0 short sword a +0 club (36, 32, D:6) a +2 whip of freezing a +0 robe (44, 19, D:6) a +4 quarterstaff of chaos a +0 cloak (45, 22, D:6) a +0 mace Level 7 of the Dungeon [Shop] Musud's Neck Hole a +0 cloak (49 gold) a +0 cloak (49 gold) a scarf of harm (99 gold) a scarf of harm (99 gold) an amulet of magic regeneration (330 gold) an amulet of regeneration (330 gold) an amulet of the acrobat (330 gold) (0, 0, D:7) a +0 club (4, 21, D:7) 5 javelins (8, -14, D:7) 25 stones (15, -28, D:7) a +0 helmet (15, -18, D:7) a +0 trident (16, -26, D:7) 20 arrows (20, -15, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) 34 stones (9, 13, D:8) 13 stones (12, -4, D:8) 3 poisoned darts (16, 19, D:8) 23 arrows (22, 14, D:8) a +2 antimagic short sword a +0 dagger (23, 14, D:8) a +0 whip (24, 14, D:8) a +0 short sword a +0 club 8 poisoned darts (28, 17, D:8) a +0 plate armour a +0 hand axe (29, 16, D:8) a +0 robe of positive energy a +0 dagger (29, 17, D:8) a +0 leather armour a +0 whip (30, 15, D:8) a +0 chain mail a +0 trident (37, 35, D:8) a +0 scale mail (41, 25, D:8) a scroll of noise (45, 33, D:8) a +1 dagger of venom a +0 ring mail a +0 short sword the +4 ring mail of Philately {Harm +Blink Dex-4 Stlth-} Dex: It affects your dexterity (-4). +Blink: It lets you blink. Harm: It increases damage dealt and taken. Stlth: It makes you less stealthy. a +0 battleaxe a +0 plate armour a +0 dagger a +0 robe (53, 26, D:8) a throwing net (54, 24, D:8) a +0 dagger 2 poisoned darts a +0 short sword (54, 25, D:8) a +0 whip of venom 4 poisoned darts (55, 23, D:8) a +0 club (55, 24, D:8) a +0 dagger a +0 short sword a +0 dagger a +0 hand crossbow a +0 dagger 18 bolts (59, 11, D:8) a +0 pair of gloves Level 9 of the Dungeon (3, 22, D:9) a +0 hand axe a +0 ring mail a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 club (4, 22, D:9) a +0 whip a +0 leather armour (5, 9, D:9) a +0 hand axe (5, 10, D:9) a +0 club a +0 leather armour a +0 whip (7, 11, D:9) a +0 vampiric rapier (13, 25, D:9) a +0 dagger a +0 robe (13, 26, D:9) a +0 morningstar a +0 robe (17, 17, D:9) a +0 club a +0 scale mail (20, 9, D:9) a +0 leather armour a +0 whip (22, 8, D:9) 17 arrows (23, 16, D:9) a +0 robe a +0 dagger (24, 17, D:9) a +0 club a +0 dagger a +0 leather armour a +0 dagger a +0 chain mail a +0 glaive (25, 17, D:9) a +0 club (25, 18, D:9) a +0 scale mail a +0 trident a +0 club (26, 19, D:9) a +0 halberd (31, -15, D:9) a +0 giant club a +0 dire flail (36, 9, D:9) a +0 dagger a +0 robe (37, 19, D:9) a +0 leather armour (41, 14, D:9) a +0 chain mail (41, 16, D:9) 20 stones (42, 17, D:9) a +0 robe a +4 long sword a +0 robe a +0 hand axe (42, 18, D:9) a +0 robe a +0 hand axe (47, 29, D:9) 21 arrows a +0 shortbow a boomerang (47, 30, D:9) a boomerang (48, 29, D:9) 2 boomerangs (49, 29, D:9) a boomerang Level 10 of the Dungeon [Shop] Lad Sauf's Magic Scroll Boutique a scroll of fog (26 gold) a scroll of enchant weapon (97 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of teleportation (39 gold) a scroll of blinking (97 gold) a scroll of immolation (45 gold) a scroll of torment (97 gold) (0, 0, D:10) a +0 shortbow (1, -11, D:10) a +0 robe (4, 13, D:10) a +0 flail (14, 20, D:10) a +0 robe (15, -6, D:10) a +0 ring mail (15, 30, D:10) a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe (16, 31, D:10) a +0 war axe (18, 1, D:10) 3 poisoned darts (20, 10, D:10) 13 sling bullets (32, -1, D:10) a +0 dagger (32, 0, D:10) a +0 robe a +2 dagger of speed a +0 chain mail a +0 halberd (32, 1, D:10) a +0 dagger a +0 robe (38, -7, D:10) 16 stones (40, 5, D:10) 13 gold pieces Level 11 of the Dungeon (0, 0, D:11) 3 poisoned darts (5, -23, D:11) 23 gold pieces (8, -19, D:11) a +0 falchion (still there?) an orc corpse (still there?) (11, -11, D:11) 27 arrows (48, -6, D:11) a +0 plate armour (53, -2, D:11) a ring of see invisible