tilp Level 1 of the Dungeon (6, 13, D:1) a +0 dagger (8, -13, D:1) a +0 leather armour (10, -1, D:1) a +1 dagger of venom (14, 1, D:1) a +0 mace (19, -21, D:1) a +0 leather armour (37, -19, D:1) a +0 dagger (40, 0, D:1) a +0 hand axe (49, -5, D:1) a +0 quarterstaff Level 2 of the Dungeon [Shop] Goonaed's Weapon Emporium the +8 Wrath of Trog {antimagic, *Rage Rampage} (960 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. a +4 hand axe (300 gold) a +0 club (12 gold) a +0 quarterstaff (48 gold) a +2 vorpal hunting sling (170 gold) a +0 broad axe (48 gold) a +0 vorpal great mace (140 gold) the +7 sceptre of Torment {pain, torment} (1440 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It occasionally torments all nearby living foes when it strikes in combat. a +0 spear (36 gold) (0, 0, D:2) a +0 club (2, 12, D:2) a hobgoblin corpse (4, 1, D:2) a human corpse (4, 6, D:2) a +0 hunting sling (6, -21, D:2) a +0 robe (6, 5, D:2) a hobgoblin corpse (9, -16, D:2) a +0 club a goblin corpse (17, -4, D:2) a bat corpse