Dungeon Crawl Stone Soup version 0.28-a0-1395-g4f6bc678fa (webtiles) character file. Game seed: 3588673202244226837 0 tilp the Grave Robber (level 1, -3/13 HPs) Began as a Merfolk Necromancer on Jan 4, 2022. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (90 turns). tilp the Grave Robber (Merfolk Necromancer) Turns: 90, Time: 00:00:21 Health: -3/13 AC: 2 Str: 8 XL: 1 Next: 10% Magic: 3/3 EV: 12 Int: 14 God: Gold: 14 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . a - staff of air rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour b - a +0 robe (worn) Magical Staves a - a staff of air (weapon) Skills: + Level 0.2 Fighting - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 3.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 40% 1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 20% N/A 6% 1 Vampiric Draining Necr 10% 2d6 19% 3 Animate Dead Necr 5% N/A 52% 4 Agony Necr 10% N/A 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History There is an open door here. You open the door. There is an open door here. Found a glowing long sword. Unknown command. A kobold comes into view. It is wielding a +0 whip. An endoplasm comes into view. The endoplasm quivers. The kobold shouts! The kobold barely misses you. A rat comes into view. You hit the kobold. The kobold is moderately wounded. The kobold hits you but does no damage. The endoplasm closely misses you. You hit the kobold. You kill the kobold! The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. The endoplasm hits you. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... #.# #.# #.......#.. #.# .........# #.# ........# #.# ####......### ########.# #...........# #........####.##......# #.######......##......##. #.###........@Jr..)...... #.##..#########.)........ #.#..##.......##......... #...'#.#######.##........ #..##.##.....# ##....... #..#.#'.#####.# ..###.. ##.#.#.##...## ...# # #.#.#.#.##'.### ...# #.#.#.#.#<###.# You could see an endoplasm and a rat. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tilp the Merfolk Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 90 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_rooms, roderic_lattice_a Action || total -------------------------++------- Melee: Staff || 7 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 90 | 0 | 0 | 65 | 1 | 90.0 | Dungeon | 90 | 90 | 0 | 0 | 65 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 90 daAuts