tilp Level 1 of the Dungeon (0, 0, D:1) a +0 whip (8, 35, D:1) a +0 chain mail (9, 0, D:1) a +0 dagger (10, 0, D:1) a +0 robe (16, 8, D:1) a +0 dagger (19, 11, D:1) a +0 dagger (19, 21, D:1) a +0 club (22, 28, D:1) a +0 club (37, 2, D:1) a staff of conjuration (39, 36, D:1) a +0 ring mail (40, 29, D:1) a scroll of enchant weapon (45, 50, D:1) a +0 leather armour (50, 36, D:1) a +0 mace (54, 30, D:1) a +0 club Level 2 of the Dungeon [Shop] Togacyx's Assorted Antiques a wand of iceblast (6) (290 gold) a +0 morningstar (116 gold) +1 shadow dragon scales (2523 gold) the ring of Wamel {Wiz Int+5 Dex+4} (1621 gold) [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+5). Dex: It affects your dexterity (+4). a +3 short sword (580 gold) (0, 0, D:2) a +0 scale mail (17, 21, D:2) a +0 helmet (19, -12, D:2) a +2 dagger of electrocution a stone (22, 1, D:2) a +0 short sword (24, -16, D:2) a +0 club (42, -2, D:2) a +0 club a +0 robe a +0 club (53, 24, D:2) a +2 helmet (58, 10, D:2) a +0 dagger (58, 12, D:2) a +0 club Level 3 of the Dungeon [Shop] Buoquvih's Armour Boutique a +0 robe (7 gold) a +0 chain mail (49 gold) the +6 scale mail of Unambiguity {Harm +Blink Int+3 Stlth+} (628 gold) Int: It affects your intelligence (+3). +Blink: It lets you blink. Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. a +0 leather armour (22 gold) a +0 leather armour (22 gold) the +0 pair of boots "Surixzoo" {Regen+} (126 gold) Regen: It increases your rate of health regeneration. (0, 0, D:3) 18 stones (1, -10, D:3) 17 stones (10, 3, D:3) a +0 leather armour (13, 33, D:3) 29 stones (18, 0, D:3) a +0 robe (21, 6, D:3) a throwing net (25, 9, D:3) 21 stones (40, 10, D:3) 20 stones Level 4 of the Dungeon [Shop] Ewudwut's One-of-a-Kind Rings the ring "Keteov" {Fire Fly} (409 gold) [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. Fly: It grants you flight. a +7 ring of protection (1242 gold) a +3 ring of evasion (252 gold) the ring "Dystroy" {rC+ rN+ Str+4 Int-3 Dex+3} (535 gold) [ring of protection from cold] Str: It affects your strength (+4). Int: It affects your intelligence (-3). Dex: It affects your dexterity (+3). rC: It protects you from cold. rN: It protects you from negative energy. a +8 ring of slaying (2400 gold) a +2 ring of intelligence (90 gold) the ring "Tory" {rF- rC- rN+++ rCorr Str+4 SInv} (516 gold) [ring of see invisible] Str: It affects your strength (+4). rF: It makes you vulnerable to fire. rC: It makes you vulnerable to cold. rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (0, 0, D:4) a +0 leather armour (3, -32, D:4) a +0 club 5 stones (4, -19, D:4) a +0 leather armour (5, -31, D:4) 4 large rocks (8, -9, D:4) 13 arrows (18, -18, D:4) a +0 mace (27, -21, D:4) 3 atropa-tipped darts (30, -25, D:4) 28 stones (31, 13, D:4) a quokka corpse (skeletalised by now) (32, -11, D:4) a +0 dagger (33, 13, D:4) a +0 giant spiked club an ogre corpse (40, -23, D:4) a +0 robe (42, -28, D:4) a +0 mace (42, -13, D:4) a +0 chain mail (43, -26, D:4) 13 sling bullets the Ecumenical Temple