tilp Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of venom 5 stones (20, -38, D:1) a +0 mace (24, -22, D:1) a +0 dagger (35, -28, D:1) a +0 dagger (36, -39, D:1) a ring of see invisible (36, -37, D:1) a +0 plate armour (44, -10, D:1) 28 stones (54, -44, D:1) a +0 short sword 5 stones (54, -33, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club a stone (1, 34, D:2) 24 arrows (2, 27, D:2) 5 poisoned darts (5, 14, D:2) a +0 dagger a +0 robe (23, 8, D:2) a +0 whip (26, 0, D:2) 16 stones (35, 1, D:2) a +2 buckler Level 3 of the Dungeon [Shop] Zupsyx's Antique Armour Shoppe a +0 leather armour (46 gold) a +0 leather armour of fire resistance (207 gold) the +2 pair of boots of the Kangaroo {rF+ rC+} (816 gold) rF: It protects you from fire. rC: It protects you from cold. a +0 ring mail (92 gold) a +0 scale mail (92 gold) a +1 plate armour of fire resistance (805 gold) a +0 pair of gloves (103 gold) a +3 ring mail of cold resistance (598 gold) a +0 ring mail (92 gold) a +0 robe (16 gold) the +4 leather armour of Depression {Rampage Fly} (715 gold) Fly: It grants you flight. Rampage: It bestows one free step when moving towards enemies. a +0 scale mail (92 gold) a +2 chain mail of fire resistance (494 gold) a +0 robe (16 gold) a +0 robe (16 gold) a +2 pair of boots (379 gold) (0, 0, D:3) 11 arrows (7, -18, D:3) a +0 barding (11, -5, D:3) a +0 great mace (15, -26, D:3) a +0 club a +0 mace a +0 club (17, -27, D:3) a +0 dagger (19, -11, D:3) a +0 short sword a +0 scale mail (19, 1, D:3) a +0 scale mail a +0 dagger (23, 4, D:3) a +0 short sword (24, 15, D:3) a +0 flail (25, -26, D:3) a +0 chain mail a +0 whip (27, -12, D:3) a +0 dagger a +0 leather armour (28, -27, D:3) a +0 club (28, -26, D:3) a +0 robe of positive energy a +0 dagger (29, -28, D:3) a +0 dagger (32, 2, D:3) a +0 ring mail (35, 15, D:3) a +0 club (39, 17, D:3) a +0 spear (41, 2, D:3) a +0 club (43, 17, D:3) a +0 war axe (46, -6, D:3) 16 arrows (46, 9, D:3) 15 arrows (50, 2, D:3) a +0 hand axe (57, 0, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 14 poisoned darts (2, 5, D:4) a +0 leather armour a +0 flail (12, -12, D:4) a +0 short sword (23, -2, D:4) a +0 leather armour a +0 war axe (28, -17, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Fusunam's Weapon Shop 11 poisoned darts (48 gold) 28 sling bullets (154 gold) a +0 falchion (33 gold) a +0 long sword (38 gold) a +0 rapier (44 gold) a +0 mace of protection (61 gold) (0, 0, D:5) a +0 shortbow 13 arrows (2, 3, D:5) a +0 giant club (7, 7, D:5) a +0 whip a +0 leather armour (7, 37, D:5) a +0 club (8, 17, D:5) a +0 robe a +1 dagger of venom (11, 49, D:5) a +0 dagger (12, 12, D:5) a +0 club (12, 15, D:5) a +0 flail a +0 dagger a +0 ring mail (14, 2, D:5) a +0 ring mail (15, 0, D:5) the +8 hand axe of Abomination {venom, rCorr Str+2 Dex+2} It poisons the flesh of those it strikes. Str: It affects your strength (+2). Dex: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. (17, 35, D:5) a +0 leather armour (20, 47, D:5) a +0 ring mail a +0 club (22, 45, D:5) a +0 hand axe a +0 ring mail a +0 dagger (23, 44, D:5) a +0 dagger (25, 50, D:5) 22 arrows (38, 13, D:5) 19 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 mace (1, 3, D:6) 17 stones (3, 24, D:6) a scarf of repulsion (5, 2, D:6) a +0 hand axe a +0 leather armour (7, 12, D:6) a +0 robe a +1 halberd (9, 11, D:6) a +0 giant club (9, 12, D:6) a +0 scale mail a +0 falchion (15, 20, D:6) a +0 mace (16, 10, D:6) a +0 quarterstaff (20, 25, D:6) a +0 robe a +0 spear (25, 6, D:6) 15 sling bullets (25, 13, D:6) 23 sling bullets (30, 24, D:6) a staff of poison (33, 16, D:6) a +0 robe a +2 scimitar (34, 38, D:6) a +0 ring mail (35, 35, D:6) a +0 scale mail (42, 21, D:6) a +0 robe (43, 18, D:6) 10 arrows (44, 19, D:6) a +0 dagger (44, 25, D:6) a +2 leather armour of willpower Level 7 of the Dungeon (0, 14, D:7) a +0 robe (7, 24, D:7) 25 bolts (11, 17, D:7) a +0 robe (18, 4, D:7) a +0 hand axe (21, 10, D:7) a +0 short sword a curare-tipped dart (22, 3, D:7) a +0 dire flail a +0 giant club a +0 dire flail a +0 giant club (22, 10, D:7) a throwing net (22, 12, D:7) a +0 halberd a +0 giant spiked club (22, 14, D:7) a +0 club (22, 15, D:7) a +0 spear a +0 robe a +0 whip (22, 16, D:7) a +0 halberd (22, 23, D:7) a +0 club (23, 29, D:7) a +0 robe a +0 dagger a +0 war axe (25, 6, D:7) 4 large rocks (25, 7, D:7) a +0 club 26 arrows a +0 shortbow (25, 19, D:7) the +1 ring mail of Negation {Rampage rPois rF- Int-2 Dex+7} Int: It affects your intelligence (-2). Dex: It affects your dexterity (+7). rF: It makes you vulnerable to fire. rPois: It protects you from poison. Rampage: It bestows one free step when moving towards enemies. (27, 19, D:7) 4 curare-tipped darts (29, 35, D:7) a +0 short sword (31, 22, D:7) 8 poisoned darts a +0 short sword (34, 36, D:7) 3 stones a +1 war axe of electrocution (34, 37, D:7) 8 poisoned darts the +6 mace of Fragile Peace {freeze, Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Stlth: It makes you more stealthy. (35, 36, D:7) 4 stones a +0 short sword (36, 19, D:7) 17 arrows a +0 shortbow (37, 5, D:7) a +0 leather armour a +0 dagger (44, 19, D:7) a +0 morningstar (44, 37, D:7) a +0 leather armour a +0 club (46, 36, D:7) 28 arrows a +0 shortbow (47, 4, D:7) a +0 flail (47, 31, D:7) 26 stones (47, 38, D:7) a +0 leather armour a +0 club (48, 20, D:7) a +0 club a +0 dagger (48, 36, D:7) 12 arrows a +0 shortbow (48, 43, D:7) a +0 long sword a +0 robe (51, -5, D:7) a +0 falchion (54, 4, D:7) 24 arrows a +0 shortbow (54, 27, D:7) a +0 quarterstaff (58, 4, D:7) a +0 robe a +0 whip (59, 4, D:7) 2 stones a +0 club (60, 12, D:7) a +0 whip (60, 13, D:7) a +0 giant spiked club a +0 giant club Level 8 of the Dungeon (0, 0, D:8) 4 stones a +0 short sword 8 poisoned darts a +2 dagger of flaming (0, 1, D:8) 4 stones a +0 short sword (1, -9, D:8) a +0 halberd a +0 robe (1, 2, D:8) 5 poisoned darts a +0 dagger (2, -6, D:8) a +0 whip (2, -4, D:8) a +0 short sword (3, 4, D:8) a +0 robe a +3 dire flail (3, 5, D:8) a +0 robe a +0 flail (5, -7, D:8) 4 stones a +0 club (6, -7, D:8) a +0 dagger (10, -21, D:8) a curare-tipped dart a +0 dagger (11, 20, D:8) a throwing net (12, -20, D:8) a +0 short sword (13, -21, D:8) a +0 dagger (13, 12, D:8) a +0 leather armour a +2 dagger of venom (14, -21, D:8) a +0 dagger (15, 5, D:8) 15 bolts (16, 17, D:8) a +0 club (16, 20, D:8) 3 poisoned darts a +2 short sword of protection (17, 14, D:8) a +0 chain mail a +0 morningstar (17, 15, D:8) 5 poisoned darts a +1 dagger of freezing (17, 16, D:8) a stone a +0 club (17, 17, D:8) 2 stones a +0 short sword (17, 21, D:8) a +0 club (17, 22, D:8) a +0 spear (18, 17, D:8) a +0 hand axe (18, 23, D:8) a +0 club (23, 23, D:8) a +0 robe a +0 spear (30, 4, D:8) a +0 ring mail (40, -5, D:8) 10 sling bullets (42, 18, D:8) 23 stones Level 9 of the Dungeon (0, 3, D:9) 5 stones (0, 6, D:9) 5 stones (0, 7, D:9) 5 stones (0, 22, D:9) a +0 ring mail a +4 dagger of speed (1, 5, D:9) 5 stones (2, 6, D:9) 5 stones (2, 16, D:9) a +0 whip (4, -15, D:9) a +0 broad axe of flaming +0 steam dragon scales (5, 34, D:9) a scroll of enchant weapon (10, 33, D:9) 33 stones (11, 23, D:9) a +0 plate armour a +0 long sword (11, 24, D:9) a +0 mace a +0 tower shield (11, 33, D:9) a +0 long sword (14, 21, D:9) a +0 scale mail a +2 short sword of speed (15, 21, D:9) a throwing net (15, 25, D:9) a +0 ring mail a +0 club (16, 15, D:9) a +0 leather armour a +0 flail (17, 14, D:9) a +1 vampiric short sword (18, 13, D:9) 3 boomerangs a +0 short sword (19, 30, D:9) 5 curare-tipped darts (20, 14, D:9) a +0 short sword (21, -13, D:9) 16 bolts Level 10 of the Dungeon (0, 0, D:10) a +0 club (17, 15, D:10) a +0 short sword (18, -18, D:10) a +0 long sword a +0 arbalest 19 bolts a +0 scale mail (19, -5, D:10) a +0 trident (22, -18, D:10) the +18 shield of the Gong {rElec rN+ Will+ EV-5} It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. (25, 15, D:10) a +0 dagger (26, 12, D:10) 25 stones (31, 0, D:10) 15 stones (36, -4, D:10) a +0 club (38, -5, D:10) a +0 ring mail a +0 long sword (39, -8, D:10) a scroll of noise (39, -2, D:10) a +0 robe a +0 dagger of flaming (40, -3, D:10) a +0 robe a +0 dagger (41, -2, D:10) a +0 dagger (41, -1, D:10) a +0 robe a +0 dagger (42, -2, D:10) 14 stones (44, -13, D:10) a +2 vorpal falchion (45, 5, D:10) a +0 chain mail a +0 hand axe (45, 7, D:10) a +0 falchion (45, 11, D:10) a +0 plate armour a +0 dire flail a +0 giant spiked club a +0 giant club (46, 15, D:10) 23 arrows Level 11 of the Dungeon (6, -22, D:11) a +0 flail (6, 3, D:11) a +0 plate armour (19, -21, D:11) a +0 leather armour a +0 vorpal hand axe (21, -1, D:11) 4 large rocks (23, -23, D:11) a +0 dagger (25, -24, D:11) a +0 mace a +0 plate armour (26, -14, D:11) a +0 troll leather armour a +0 leather armour a +0 dagger (32, -19, D:11) 13 arrows (33, -14, D:11) a +0 flail (33, -13, D:11) a +0 hand axe (34, -18, D:11) a +0 robe a +0 dagger (34, -14, D:11) a +0 trident (37, -9, D:11) a +0 mace (37, -5, D:11) a +0 club (37, -3, D:11) a +0 robe a scroll of enchant weapon a +0 hand axe (38, -11, D:11) a +0 plate armour a +0 falchion (38, -7, D:11) a +0 robe a +0 dagger (38, -4, D:11) a +0 hand axe (41, 4, D:11) a +0 dagger (41, 9, D:11) 9 stones a +0 morningstar (43, -5, D:11) a +0 flail (43, 0, D:11) a +0 plate armour a +0 mace an orc skeleton (43, 1, D:11) a +0 short sword (44, 1, D:11) a +1 short sword of venom a +0 chain mail a +0 dagger a +0 robe (49, 25, D:11) 21 arrows (52, -31, D:11) a +0 dagger of speed (56, -2, D:11) a boomerang a +0 mace (57, -2, D:11) a +0 dagger (63, 24, D:11) 2 large rocks Level 12 of the Dungeon (0, 0, D:12) a +0 rapier (3, 31, D:12) a +0 spear (unseen) (3, 32, D:12) a +0 spear (3, 34, D:12) a +0 spear (unseen) (4, 34, D:12) a +0 spear (unseen) (15, -11, D:12) a +0 hand axe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 9 gold pieces (2, 19, Orc:1) 18 gold pieces (4, 6, Orc:1) a +0 ring mail a +0 club an orc skeleton (4, 10, Orc:1) 19 gold pieces (5, 7, Orc:1) a +0 club a +3 leather armour a +0 robe a +0 dagger (5, 8, Orc:1) a +1 vorpal great sword (still there?) a +0 chain mail (still there?) a +0 plate armour (still there?) a +0 long sword (still there?) an orc corpse (still there?) an orc skeleton (still there?) (5, 9, Orc:1) a +0 dagger (still there?) a +0 robe (still there?) (6, 8, Orc:1) the felid corpse of tilp (6, 9, Orc:1) a +0 dire flail (still there?) 2 silver boomerangs (still there?) a +0 chain mail (still there?) a +0 troll leather armour (still there?) a troll skeleton (still there?) (7, 7, Orc:1) a +0 club (still there?) an orc corpse (still there?) (7, 8, Orc:1) a +0 giant club (still there?) a +0 plate armour (still there?) a +0 long sword (still there?) an ogre corpse (still there?) an orc skeleton (still there?) (7, 9, Orc:1) a +0 giant club (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 chain mail (still there?) a +0 flail (still there?) an orc corpse (still there?) (7, 14, Orc:1) 20 gold pieces (8, 13, Orc:1) a +0 falchion (8, 15, Orc:1) a +0 dagger (9, 15, Orc:1) a troll corpse Level 1 of the Lair of Beasts (0, 0, Lair:1) 5 arrows (3, -5, Lair:1) 28 stones (6, -12, Lair:1) 9 sling bullets (12, -5, Lair:1) a +0 leather armour (17, -2, Lair:1) 25 stones (17, 15, Lair:1) 22 stones (18, -2, Lair:1) a +0 hand axe (18, 5, Lair:1) 14 poisoned darts (18, 19, Lair:1) a +0 scale mail (27, -25, Lair:1) a +0 helmet (31, 8, Lair:1) 16 stones (37, -17, Lair:1) 21 stones (45, -24, Lair:1) 17 stones (56, -10, Lair:1) 23 sling bullets (60, 10, Lair:1) 20 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (17, -26, Lair:2) a scroll of enchant armour (27, -18, Lair:2) a +0 pair of gloves (28, 12, Lair:2) a +0 hunting sling (32, -16, Lair:2) a +0 quarterstaff (32, 5, Lair:2) a scroll of enchant weapon (46, -4, Lair:2) 18 stones (46, -3, Lair:2) a +0 robe (46, 6, Lair:2) a +0 buckler (47, -4, Lair:2) a potion of mutation (48, -4, Lair:2) a scroll of enchant weapon (48, -3, Lair:2) 25 stones (49, -8, Lair:2) a potion of lignification (54, -25, Lair:2) a +0 dagger (63, -13, Lair:2) a +0 club (64, -12, Lair:2) a +0 helmet Level 3 of the Lair of Beasts (0, 0, Lair:3) 25 sling bullets (3, -9, Lair:3) a +0 robe (3, 1, Lair:3) a +0 pair of gloves (24, -17, Lair:3) a +0 quarterstaff (31, 15, Lair:3) an amulet of the acrobat (33, 27, Lair:3) 23 stones (34, 22, Lair:3) a +0 leather armour (38, 11, Lair:3) a scroll of identify (38, 12, Lair:3) a potion of magic (38, 13, Lair:3) a +4 vorpal spear (49, -16, Lair:3) a +0 rapier Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (6, 45, Lair:4) a +0 plate armour (10, 60, Lair:4) a +3 long sword (13, 59, Lair:4) a +0 ring mail (20, 44, Lair:4) 12 stones (35, 19, Lair:4) a book of the Moon (still there?) a wand of polymorph (2) (still there?) (35, 20, Lair:4) the +3 mace "Udiuraw" {spect, rPois} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rPois: It protects you from poison. (35, 21, Lair:4) 12 gold pieces (37, 39, Lair:4) a scroll of enchant weapon (37, 42, Lair:4) a +0 hand axe (38, 10, Lair:4) 16 sling bullets (43, 10, Lair:4) 12 stones (43, 52, Lair:4) a +0 long sword (54, 41, Lair:4) 22 arrows Level 5 of the Lair of Beasts (2, 12, Lair:5) a +0 glaive (7, -15, Lair:5) 19 stones (9, -27, Lair:5) a scroll of noise (12, 1, Lair:5) a +0 barding (13, 6, Lair:5) a +0 scale mail (21, -17, Lair:5) 15 stones (22, -18, Lair:5) 16 stones (24, 14, Lair:5) a +0 falchion (25, -3, Lair:5) a +0 flail (29, -16, Lair:5) 25 stones (40, 18, Lair:5) 12 stones (56, 20, Lair:5) a +0 helmet Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 robe (15, -6, Lair:6) a +0 giant spiked club (18, 28, Lair:6) a +0 hand crossbow (30, 20, Lair:6) 23 bolts (36, 9, Lair:6) a +0 plate armour (37, 11, Lair:6) a +0 robe (37, 17, Lair:6) a +0 club (39, -1, Lair:6) a staff of poison (40, 36, Lair:6) a scroll of enchant armour (42, 15, Lair:6) a +0 plate armour (43, 14, Lair:6) 18 arrows (44, 17, Lair:6) a +0 robe (66, 22, Lair:6) a +0 leather armour (66, 45, Lair:6) 11 bolts