tilp Level 1 of the Dungeon [Shop] Veminnea's Jewellery Boutique a +6 ring of strength (760 gold) an amulet of guardian spirit (390 gold) a ring of protection from cold (325 gold) a ring of willpower (325 gold) the amulet of Peace {Spirit *Corrode Will+ Int+2 Dex+3} (617 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). *Corrode: It may corrode you when you take damage. Will: It increases your willpower. a ring of flight (227 gold) a +4 ring of protection (468 gold) a ring of poison resistance (260 gold) an amulet of reflection (390 gold) a ring of willpower (325 gold) a ring of wizardry (390 gold) a +6 ring of dexterity (760 gold) a ring of willpower (325 gold) an amulet of the acrobat (390 gold) [Shop] Geoppyho's Weapon Shop 18 poisoned darts (72 gold) a +4 short sword of venom (256 gold) a +0 mace (30 gold) 13 bolts (26 gold) a +0 long sword (35 gold) the +5 long sword of Perfectionism {spect, Will+ Str+3} (526 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+3). Will: It increases your willpower. a +0 dagger (20 gold) 21 sling bullets (105 gold) a +0 dagger (20 gold) a +0 hand axe (30 gold) a +1 arbalest of freezing (151 gold) a +0 hand axe (30 gold) a +3 hand axe of flaming (224 gold) 22 sling bullets (110 gold) [Shop] Byr Bywe's Jewellery Emporium an amulet of guardian spirit (330 gold) a ring of protection from fire (275 gold) an amulet of magic regeneration (330 gold) a +6 ring of dexterity (643 gold) a ring of poison resistance (220 gold) a ring of flight (192 gold) a +4 ring of protection (396 gold) a +4 ring of protection (396 gold) a ring of flight (192 gold) a +6 ring of strength (643 gold) the ring of Weka {rF+ SInv} (319 gold) [ring of see invisible] rF: It protects you from fire. SInv: It lets you see invisible. [Shop] Kalail's Book Shoppe a book of Lightning (360 gold) a book of Decay (300 gold) a book of Pain (280 gold) Great Wizards, Vol. II (380 gold) a book of Dreams (140 gold) a book of Changes (180 gold) a Trismegistus Codex (280 gold) a book of the Tundra (340 gold) a book of Geomancy (180 gold) Great Wizards, Vol. VII (300 gold) a book of Displacement (240 gold) [Shop] Toshaib's Book Shop a book of Callings (260 gold) a book of Displacement (312 gold) a book of Changes (234 gold) a book of Burglary (364 gold) a book of the Sky (572 gold) a book of Fire (572 gold) a Young Poisoner's Handbook (260 gold) a book of Vapours (156 gold) an Inescapable Atlas (442 gold) the Papyrus of the Desert (468 gold) Spells Type Level Known a - Corpse Rot Necromancy/Air 2 no b - Ozocubu's Armour Ice 3 no c - Summon Lightning Spire Summoning/Air 4 no d - Lightning Bolt Conjuration/Air 5 no a book of the Senses (416 gold) (0, 0, D:1) a +0 scale mail (6, -40, D:1) a +1 whip of electrocution (8, -13, D:1) 25 arrows (16, -15, D:1) a +0 mace (28, -33, D:1) 14 sling bullets (28, -16, D:1) a +0 scale mail (28, -7, D:1) a -3 hunting sling (37, -9, D:1) 10 stones (50, -45, D:1) a +0 ring mail (54, -36, D:1) 16 arrows (57, -39, D:1) the +9 flail of Taogyih {speed, MP+9} Attacks with this weapon are significantly faster. MP: It affects your magic capacity (+9). (61, -45, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (5, 7, D:2) a +0 short sword a +0 leather armour a +0 buckler a hobgoblin corpse (skeletalised by now) (10, 11, D:2) a +0 ring mail (12, 22, D:2) a ball python corpse (13, 27, D:2) a ball python corpse (15, -1, D:2) 18 sling bullets (16, 7, D:2) a +0 short sword 4 stones (20, 3, D:2) a +0 short sword (28, 31, D:2) a +0 club 3 stones (30, 24, D:2) a +0 club 3 stones (30, 27, D:2) a ball python corpse