Dungeon Crawl Stone Soup version 0.28-a0-239-g68911e0c57 (webtiles) character file. Game seed: 740079437304890102 261 tilp the Conjurer (level 5, -5/22 HPs) Began as a Felid Hedge Wizard on Aug 23, 2021. Was an Initiate of Vehumet. Slain by a hornet zombie (12 damage) ... on level 5 of the Dungeon. The game lasted 00:11:52 (7687 turns). tilp the Conjurer (Felid Hedge Wizard) Turns: 7687, Time: 00:11:53 Health: -5/22 AC: 2 Str: 6 XL: 5 Next: 96% Magic: 0/10 EV: 18 Int: 17 God: Vehumet [......] Gold: 1953 SH: 0 Dex: 16 Spells: 0/10 levels left Lives: 0 Deaths: 1 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.12/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 2, stealthy paws, no weapons or thrown items, no armour, multi-lived a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 1953 gold pieces. Inventory: Wands g - a wand of flame (16) Scrolls e - a scroll of silence f - a scroll of identify Potions a - a potion of ambrosia b - a potion of heal wounds c - 2 potions of haste d - a potion of cancellation i - a potion of might Skills: - Level 2.0 Fighting - Level 4.0 Dodging - Level 4.0 Stealth - Level 2.0 Unarmed Combat + Level 3.1 Spellcasting + Level 4.1 Conjurations + Level 1.5 Summonings + Level 2.0 Translocations + Level 2.2 Fire Magic + Level 0.7 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Call Imp Summ 8% N/A 14% 2 c - Blink Tloc N/A N/A 11% 2 d - Foxfire Conj/Fire 52% 2x1d6 4% 1 e - Conjure Flame Conj/Fire 13% 6-21 14% 3 f - Searing Ray Conj 32% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 18% N/A 8% 1 Summon Small Mammal Summ 32% N/A 9% 1 Animate Skeleton Necr 4% N/A 17% 1 Corona Hex 2% N/A 17% 1 Corpse Rot Necr/Air N/A N/A 26% 2 Passwall Tmut/Erth 1% N/A 26% 2 Poisonous Vapours Pois/Air 4% N/A 26% 2 Slow Hex 2% N/A 26% 2 Mephitic Cloud Conj/Pois/Air 7% N/A 30% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Swiftness Air 2% N/A 45% 3 Iskenderun's Battlesphe Conj 16% 2d7 65% 5 Dispel Undead Necr 2% 3d7 86% 4 Freezing Cloud Conj/Ice/Air 3% 6-21 95% 5 Borgnjor's Vile Clutch Necr/Erth 1% N/A 99% 5 Invisibility Hex 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ru Vehumet Shops: D:5 ( Annotations: D:2 dig vault (spellc manual) D:4 1 runed translucent door, Crazy Yiuf D:5 2 transporters, exclusion: adder, Grinder Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in thick fur. (AC +2) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet zombie Aim: a hornet zombie (wisps of flame, severely damaged, 81% to hit) The searing ray hits the hornet zombie! The hornet zombie is severely damaged. (Press . to maintain the ray.) The shadow imp grinds its teeth. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet zombie Aim: a hornet zombie (severely damaged, 81% to hit) The searing ray hits the hornet zombie. The hornet zombie is almost destroyed. (Press . to maintain the ray.) The hornet zombie barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet zombie Aim: a hornet zombie (almost destroyed, 81% to hit) The searing ray hits the hornet zombie. The hornet zombie is almost destroyed. (Press . to maintain the ray.) The hornet zombie hits you. You scratch the hornet zombie but do no damage. The hornet zombie is almost destroyed. The hornet zombie hits you! * * * LOW HITPOINT WARNING * * * The shadow imp puffs mist at you. The hornet zombie misses you. The shadow imp grins evilly. You closely miss the hornet zombie. The hornet zombie is almost destroyed. The hornet zombie hits you! Ouch! That really hurt! You die... #......#.#.≈≈⌠≈≈.#.#.##.#.. ##.#####.#.≈≈P≈≈o#.#.##.#.. #.# #.#o≈...≈5#......##. #.### #.#5≈)..≈5#......### #...# #.####+####.#.##.# ###.# #.#P../..P#.#.##.# #.# #.#8P.©.P8#.#.##.# #.# #.#########.#.##.# #.# #..@Z.©.....#.##.# ##.# ##......##.......# ####..####.....#######.### #..............# #.# ##.♣.♣.♣.♣.###### #.# #...#.#.#..# #.# #..♣.♣.♣.♣.## #.# #...#.∩.#...####### #†# #..♣.♣.♣.♣..(.....#####Z# You could see 2 orc priests, 3 shadow imps and a hornet zombie. Vanquished Creatures Sigmund (D:4) An orc priest (D:5) A hound (D:5) A centaur skeleton (D:4) Terence (D:2) 2 orc wizards A hound zombie (D:5) A howler monkey skeleton (D:5) 4 gnolls 4 adders 4 dart slugs 8 orcs 6 endoplasms 7 giant cockroaches 8 goblins 2 hobgoblins 5 jackals 2 quokkas (D:4) 5 ball pythons 4 bats (D:3) A frilled lizard (D:2) 8 kobolds 7 rats 84 creatures vanquished. Vanquished Creatures (others) 107 foxfires 107 creatures vanquished. Grand Total: 191 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tilp the Felid Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 5/5 17 | D:1 | Reached skill level 1 in Conjurations 374 | D:1 | Reached XP level 2. HP: 11/11 MP: 2/7 499 | D:1 | Learned a level 2 spell: Call Imp 502 | D:1 | Learned a level 2 spell: Blink 504 | D:1 | Learned a level 1 spell: Foxfire 1230 | D:1 | Reached skill level 1 in Fire Magic 1290 | D:1 | Reached XP level 3. HP: 14/14 MP: 5/8 1572 | D:2 | Found a faded altar of an unknown god. 2031 | D:2 | Noticed Terence 3250 | D:2 | Killed Terence 3251 | D:2 | Reached XP level 4. HP: 18/18 MP: 5/9 4085 | D:3 | Found a radiant altar of Vehumet. 4091 | D:3 | Became a worshipper of Vehumet 5238 | D:3 | Reached XP level 5. HP: 21/21 MP: 4/10 5299 | D:3 | Found a sacrificial altar of Ru. 5569 | D:3 | Reached skill level 1 in Unarmed Combat 5714 | D:4 | Noticed Sigmund 6214 | D:4 | Found a runed translucent door. 6215 | D:4 | Noticed Crazy Yiuf 6270 | D:4 | Killed Sigmund 6271 | D:4 | Reached skill level 1 in Fighting 6271 | D:4 | Gained mutation: You are covered in thick fur. (AC +2) | [Felid growth] 6271 | D:4 | Reached XP level 6. HP: 26/26 MP: 5/11 6852 | D:4 | Learned a level 3 spell: Conjure Flame 6853 | D:5 | Entered Level 5 of the Dungeon 6969 | D:4 | Identified 3 scrolls of acquirement 6969 | D:4 | Acquired 931 gold pieces 6971 | D:4 | Acquired 726 gold pieces 6973 | D:4 | Acquired the Volume of Conjuration and Evil Rites 6978 | D:4 | Learned a level 2 spell: Searing Ray 7000 | D:5 | Noticed Grinder 7370 | D:5 | Found a transporter. 7572 | D:5 | Found Amota's Antique Weapon Emporium. 7609 | D:5 | Found a transporter. 7646 | D:5 | Mangled by a hornet zombie 7647 | D:5 | Reached XP level 5. HP: -7/22 MP: 2/10 7687 | D:5 | Slain by a hornet zombie Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_basic, minmay_pentomino_r2 D:2: layout_basic, serial_glass, glass_columns_b, glass_columns_a, item_on_display_a, feat_on_display, minmay_strange_pillars, hellmonk_ecumenical_altar_run_dry, uniq_terence D:3: layout_basic, minitemple D:4: layout_rooms, uniq_sigmund, uniq_crazy_yiuf_cottage D:5: gammafunk_wand_slinger, layout_loops_cross, minmay_shop_grid_forest, uniq_grinder Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 1 2 3 4 | 4.1 Fire Magic | 1 2 | 2.2 Unarmed Combat | 2 | 2.0 Fighting | 1 2 | 2.0 Dodging | 3 4 | 4.0 Stealth | 4 | 4.0 Translocations | 2 | 2.0 Spellcasting | | 3.1 Summonings | | 1.5 Evocations | | 0.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 11 | 19 || 30 Bite | | 1 || 1 Cast: Magic Dart | 87 | 86 || 173 Foxfire | 23 | 37 || 60 Searing Ray | | 19 || 19 Blink | | 1 || 1 Use: Scroll | 2 | 15 || 17 Stab: Sleeping | | 1 || 1 Armor: Skin | 2 | 2 || 4 Dodge: Dodged | 17 | 31 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6963 | 6390 | 573 | 2280 | 3239 | 5 | 1392.6 | Dungeon | 6963 | 6390 | 573 | 2280 | 3239 | 5 | 1392.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1875 daAuts D:1: 1708 daAuts D:3: 1577 daAuts D:4: 1107 daAuts D:5: 693 daAuts