Dungeon Crawl Stone Soup version 0.28-a0-194-g42b4daccc1 (webtiles) character file. Game seed: 6681790280676733388 1482 tilp the Covert (level 8, -1/36 HPs) Began as a Felid Hedge Wizard on Aug 18, 2021. Slain by a centaur (9 damage) ... on level 7 of the Dungeon. The game lasted 00:22:42 (12031 turns). tilp the Covert (Felid Hedge Wizard) Turns: 12031, Time: 00:22:43 Health: -1/36 AC: 2 Str: 6 XL: 8 Next: 50% Magic: 7/24 EV: 21 Int: 17 God: Gold: 271 SH: 0 Dex: 16 Spells: 7/15 levels left Lives: 0 Deaths: 2 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg + . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will +.... (boots unavailable) Stlth ++++...... (no amulet) HPRegen 0.12/turn a - ring of magical power MPRegen 0.19/turn i - ring of positive energy @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 2, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 271 gold pieces. Inventory: Jewellery a - a ring of magical power (left paw) i - a ring of positive energy (right paw) q - the amulet "Lukuabbaduq" {Spirit Fly Dex+5} (You found it on level 6 of the Dungeon) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Dex: It affects your dexterity (+5). Fly: It grants you flight. Scrolls b - 2 scrolls of summoning f - 4 scrolls of teleportation h - a scroll of fear l - 2 scrolls of magic mapping n - a scroll of fog {unknown} Potions c - a potion of attraction d - 3 potions of curing e - a potion of flight g - a potion of invisibility j - 3 potions of berserk rage k - a potion of ambrosia {unknown} m - a potion of haste {unknown} o - a potion of brilliance {unknown} p - a potion of heal wounds {unknown} r - 2 potions of degeneration s - a potion of might {unknown} Skills: - Level 4.0 Fighting - Level 8.0 Dodging - Level 8.0 Stealth - Level 6.0 Unarmed Combat - Level 4.0 Spellcasting + Level 4.2 Conjurations - Level 1.0 Summonings - Level 1.5 Translocations + Level 1.2 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Call Imp Summ 6% N/A 16% 2 c - Blink Tloc N/A N/A 13% 2 d - Searing Ray Conj 36% 3d4 4% 2 e - Foxfire Conj/Fire 48% 2x1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Pain Necr 12% 1d4 16% 1 Conjure Flame Conj/Fire 12% 6-21 16% 3 Corpse Rot Necr/Air N/A N/A 24% 2 Slow Hex 3% N/A 24% 2 Mephitic Cloud Conj/Pois/Air 8% N/A 26% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Summon Guardian Golem Hex/Summ 5% N/A 36% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Dispel Undead Necr 3% 3d7 83% 4 Agony Necr 3% N/A 99% 5 Death Channel Necr 1% N/A 100% 6 Orb of Destruction Conj 9% 9d4 100% 7 Spellforged Servitor Conj/Summ 6% N/A 100% 7 Excruciating Wounds Necr Unusable N/A N/A 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Annotations: D:4 3 runed translucent doors, graki42's ghost, amateur DEFE D:5 exclusion: ogre, Eustachio; Prince Ribbit Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in thick fur. (AC +2) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The centaur is moderately wounded. (Press . to maintain the ray.) The centaur unwields a +0 shortbow. The centaur wields a +0 mace. The centaur closely misses you. The centaur kicks you but does no damage. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 mace, wearing a +0 robe and quivering arrows (moderately wounded, 87% to hit) The searing ray hits the centaur. The centaur is heavily wounded. (Press . to maintain the ray.) The centaur completely misses you. The centaur kicks you. The centaur completely misses you. The centaur kicks you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 mace, wearing a +0 robe and quivering arrows (heavily wounded, 87% to hit) The searing ray hits the centaur. The centaur is severely wounded. (Press . to maintain the ray.) The centaur completely misses you. x2 You scratch the centaur. The centaur is almost dead. The centaur completely misses you. The centaur closely misses you. You scratch the centaur but do no damage. The centaur is almost dead. The centaur barely misses you. The centaur misses you. The centaur hits you with a +0 mace! The centaur barely misses you. You scratch the centaur but do no damage. The centaur is almost dead. The centaur hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. You scratch the centaur but do no damage. The centaur is almost dead. The centaur hits you with a +0 mace! You die... #..##.......)....##......## #####.#....†.................# ...#..................<......# .......)...<.)..............## ......................#....## ...<................###)...# ....[.........#.##.## ###..### .....)..(..####.##..###.##...## ...)..[.....###.@....##.......### ............##..c................ ................................. #.......##....................... #......####...................... ........ #....................... ........#.....................(.. .................###.#.#..##..... ........... ..#######..... You could see a centaur. Vanquished Creatures Pikel (D:6) A troll (D:7) An ice beast (D:6) A sky beast (D:6) A black bear (D:6) An ogre (D:6) A centaur (D:5) A bullfrog (D:7) A water moccasin skeleton (D:6) 4 wights (D:6) 2 howler monkeys (D:7) 2 bullfrog zombies 3 hounds 2 bullfrog skeletons 2 orc priests A jelly (D:6) 4 iguanas A gnoll shaman (D:6) 2 orc wizards 5 gnolls 2 adders A shadow imp (D:6) An adder skeleton (D:4) A worm (D:4) 3 dart slugs 17 orcs 6 endoplasms 4 giant cockroaches 3 goblins 3 hobgoblins 2 jackals (D:2) 3 kobolds A quokka (D:3) 4 ball pythons 2 bats A frilled lizard (D:3) 3 rats 94 creatures vanquished. Vanquished Creatures (collateral kills) An orc warrior (D:5) An ice beast (D:5) 2 scorpions A hound (D:4) 2 orc wizards A scorpion zombie (D:5) 4 adders 2 worms (D:2) 6 orcs A giant cockroach (D:4) 21 creatures vanquished. Vanquished Creatures (others) 65 foxfires 65 creatures vanquished. Grand Total: 180 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tilp the Felid Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 5/5 302 | D:1 | Found a faded altar of an unknown god. 508 | D:1 | Reached skill level 1 in Unarmed Combat 1413 | D:2 | Reached XP level 2. HP: 11/11 MP: 7/7 1416 | D:2 | Learned a level 2 spell: Call Imp 1419 | D:2 | Learned a level 2 spell: Blink 1497 | D:2 | Reached skill level 1 in Conjurations 2356 | D:2 | Reached XP level 3. HP: 14/14 MP: 8/8 3626 | D:3 | Reached skill level 1 in Fighting 3698 | D:3 | Reached XP level 4. HP: 19/19 MP: 3/9 4027 | D:4 | Noticed a scorpion 4044 | D:4 | Killed a scorpion 4446 | D:4 | Reached XP level 5. HP: 22/22 MP: 10/10 5042 | D:4 | Found a runed translucent gate. 5042 | D:4 | Found a runed translucent gate. 5042 | D:4 | Found a runed translucent gate. 5044 | D:4 | Noticed graki42's ghost (amateur DEFE) 5211 | D:5 | Entered Level 5 of the Dungeon 5555 | D:5 | Noticed a centaur 5987 | D:5 | Noticed an orc warrior 6050 | D:5 | Noticed an ice beast 6281 | D:5 | Gained mutation: You are covered in thick fur. (AC +2) | [Felid growth] 6281 | D:5 | Reached XP level 6. HP: 22/26 MP: 10/11 6382 | D:5 | Noticed Eustachio 6651 | D:4 | Learned a level 2 spell: Searing Ray 7098 | D:5 | Noticed an ice beast 7475 | D:5 | Killed an orc warrior 7506 | D:5 | Killed an ice beast 7814 | D:5 | Noticed Prince Ribbit 7964 | D:5 | Shot with an arrow by a centaur 7965 | D:5 | Reached XP level 5. HP: -1/22 MP: 17/20 7982 | D:5 | Killed a centaur 7983 | D:5 | Reached XP level 6. HP: 18/26 MP: 12/12 8520 | D:6 | Noticed a sky beast 8527 | D:6 | Killed a sky beast 8659 | D:6 | Identified the amulet "Lukuabbaduq" {Spirit Fly Dex+5} 8677 | D:6 | Reached XP level 7. HP: 28/30 MP: 9/14 9027 | D:6 | Learned a level 1 spell: Foxfire 9053 | D:6 | Reached skill level 5 in Stealth 9401 | D:6 | Reached skill level 5 in Dodging 10507 | D:6 | Reached skill level 5 in Unarmed Combat 10507 | D:6 | Reached XP level 8. HP: 34/34 MP: 15/15 11123 | D:7 | Noticed a troll 11502 | D:6 | Slain by an ice beast 11503 | D:6 | Reached XP level 7. HP: -1/32 MP: 12/23 11541 | D:7 | Noticed Pikel 11656 | D:6 | Killed Pikel 11657 | D:6 | Reached XP level 8. HP: 25/36 MP: 4/15 11924 | D:7 | Killed a troll 11925 | D:7 | Reached skill level 1 in Fire Magic 12031 | D:7 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_ring, shapermc_ecumenical_altar_venn, minmay_strange_pillars, amcnicky_mini_rare_corridor_liquid D:2: minmay_chambers_of_twos, layout_basic D:3: layout_rooms D:4: layout_rooms, gammafunk_ghost_nasty_kobolds, hangedman_decor_diamond_cutter, hangedman_abyss_or_decor_passed, st_stairs_1 D:5: layout_layer_cave, uniq_eustachio, uniq_prince_ribbit1 D:6: black_bear_nest_1, layout_gridville D:7: layout_cave_pools, minmay_temple_entry_tees, chequers_serial_rivers_micro_d, uniq_crazy_yiuf_cottage, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Unarmed Combat | 1 2 3 4 6 | 6.0 Conjurations | 1 2 3 4 | 4.2 Dodging | 3 4 7 8 | 8.0 Fighting | 1 2 3 4 | 4.0 Stealth | 3 4 7 8 | 8.0 Spellcasting | 4 | 4.0 Fire Magic | 1 | 1.2 Summonings | | 1.0 Translocations | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 43 | 44 | 19 || 106 Bite | 3 | 2 | 2 || 7 Cast: Magic Dart | 87 | 73 | 14 || 174 Call Imp | 24 | 57 | 6 || 87 Blink | | 3 | || 3 Searing Ray | | 46 | 116 || 162 Foxfire | | | 40 || 40 Use: Scroll | 10 | 4 | 1 || 15 Potion | | 1 | || 1 Stab: Distracted | | 1 | || 1 Sleeping | | 1 | || 1 Armor: Skin | 5 | 3 | 7 || 15 Dodge: Dodged | 30 | 54 | 64 || 148 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11074 | 10530 | 544 | 5313 | 3454 | 7 | 1582.0 | Dungeon | 11074 | 10530 | 544 | 5313 | 3454 | 7 | 1582.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 2873 daAuts D:5: 2200 daAuts D:4: 1788 daAuts D:2: 1658 daAuts D:3: 1381 daAuts D:1: 829 daAuts D:7: 341 daAuts