Dungeon Crawl Stone Soup version 0.28-a0-178-ga708605c5b (webtiles) character file. Game seed: 8617739216173041882 32 tilp the Sneak (level 3, 15/15 HPs) Began as a Felid Hedge Wizard on Aug 18, 2021. Quit the game on level 3 of the Dungeon. The game lasted 00:08:50 (4789 turns). tilp the Sneak (Felid Hedge Wizard) Turns: 4789, Time: 00:08:51 Health: 15/15 AC: 1 Str: 6 XL: 3 Next: 8% Magic: 8/8 EV: 19 Int: 16 God: Gold: 119 SH: 0 Dex: 21 Spells: 3/8 levels left Lives: 0 Deaths: 1 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will +.... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.05/turn g - +6 ring of dexterity MPRegen 0.11/turn j - ring of willpower @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 119 gold pieces. Inventory: Jewellery g - a +6 ring of dexterity (left paw) j - a ring of willpower (right paw) Wands l - a wand of polymorph (8) Scrolls c - 2 scrolls of blinking e - a scroll of amnesia {unknown} h - a scroll of teleportation k - a scroll of summoning {unknown} Potions a - a potion of ambrosia b - a potion of invisibility d - a potion of attraction {unknown} f - 4 potions of curing i - a potion of lignification Skills: + Level 0.8 Fighting - Level 4.0 Dodging - Level 4.0 Stealth - Level 2.0 Unarmed Combat - Level 3.0 Spellcasting - Level 0.8 Conjurations - Level 1.0 Summonings - Level 1.5 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 13% 1 b - Blink Tloc N/A N/A 16% 2 c - Call Imp Summ 5% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 4% N/A 19% 1 Pain Necr 8% 1d4 19% 1 Slow Hex 2% N/A 28% 2 Conjure Flame Conj/Fire 3% 6-21 43% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 45% 3 Ozocubu's Armour Ice 2% N/A 50% 3 Vampiric Draining Necr 1% 2d6 50% 3 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Simulacrum Ice/Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 exclusions: orc and orc wizard Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Your crimson imp blinks! You barely miss the frilled lizard. The frilled lizard misses you. You scratch the frilled lizard. You kill the frilled lizard! Your magical contamination has completely faded away. You see here a frilled lizard corpse. You start resting. Your crimson imp disappears in a puff of smoke! HP restored. You start resting. Magic restored. You now have 119 gold pieces (gained 8). A water moccasin skeleton comes into view. Unknown command. Press: ? - help, v - describe, . - travel Here: a water moccasin skeleton (dormant) The floor. You scratch the water moccasin skeleton but do no damage. The water moccasin skeleton misses you. Casting: Call Imp (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The water moccasin skeleton bites you! Casting: Call Imp (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. You are very lightly contaminated with residual magic. Nothing appears to happen. The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * Your crimson imp barely misses the water moccasin skeleton. Casting: Blink (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. The water moccasin skeleton bites you! You die... Your crimson imp closely misses the water moccasin skeleton. You are now level 3! You rejoin the land of the living... Found a stone staircase leading up. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.....# #.....#### ### ##..#....# ..# #....##.# #.# #.#####.# ##.## #. #.# ##...## #. #.# #.....# #.# #..@..# #####.# #.....# #...†.# #....## # #.##### #.#### #.#.##### #< #......<# #. ###.###.. # #.# ### #.# #.##### There were no monsters in sight! Vanquished Creatures A worm (D:3) A dart slug (D:2) An orc (D:3) 7 bats 11 endoplasms 4 goblins 4 hobgoblins 5 jackals 6 ball pythons 4 frilled lizards 3 kobolds 7 rats 54 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:3) 2 worms (D:2) 3 creatures vanquished. Vanquished Creatures (others) 4 fungi (D:1) 7 plants (D:1) 11 creatures vanquished. Grand Total: 68 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tilp the Felid Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 5/5 241 | D:1 | Reached skill level 1 in Unarmed Combat 679 | D:1 | Reached XP level 2. HP: 11/11 MP: 2/7 940 | D:1 | Found a faded altar of an unknown god. 1041 | D:1 | Learned a level 2 spell: Blink 1044 | D:1 | Learned a level 2 spell: Call Imp 1700 | D:2 | Reached XP level 3. HP: 14/14 MP: 5/8 4416 | D:2 | Reached XP level 4. HP: 18/18 MP: 0/9 4786 | D:3 | Slain by a water moccasin skeleton 4787 | D:3 | Reached XP level 3. HP: -2/15 MP: 3/8 4789 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_loops_ring, shapermc_ecumenical_altar_mp_urbaneastern, minmay_tetromino_o4 D:2: layout_rooms, minmay_misc_feat_hallway D:3: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 1 2 | 2.0 Stealth | 3 4 | 4.0 Dodging | 3 4 | 4.0 Fighting | | 0.8 Spellcasting | | 3.0 Conjurations | | 0.8 Summonings | | 1.0 Translocations | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 47 | 6 || 53 Bite | 6 | || 6 Punch | 2 | || 2 Cast: Magic Dart | 132 | 5 || 137 Call Imp | 9 | 3 || 12 Blink | 2 | || 2 Use: Scroll | 9 | || 9 Armor: Skin | 4 | || 4 Dodge: Dodged | 58 | 4 || 62 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4443 | 4198 | 245 | 2547 | 892 | 3 | 1481.0 | Dungeon | 4443 | 4198 | 245 | 2547 | 892 | 3 | 1481.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2169 daAuts D:2: 1239 daAuts D:3: 1034 daAuts