tilp Level 1 of the Dungeon (0, 0, D:1) 5 javelins (3, -12, D:1) a +0 club (7, 35, D:1) 15 arrows 11 stones (27, 30, D:1) a +0 club (30, 18, D:1) 21 arrows Level 2 of the Dungeon (0, 0, D:2) 27 sling bullets (4, 9, D:2) a +0 scale mail (11, -27, D:2) a +0 dagger (18, 13, D:2) a +0 short sword (23, -3, D:2) a +0 mace (24, 0, D:2) a +0 whip (24, 5, D:2) 3 stones a +0 dagger (30, -19, D:2) a +0 whip 4 stones Level 3 of the Dungeon (0, 0, D:3) 23 arrows (0, 2, D:3) a +0 club (9, 3, D:3) a staff of conjuration (14, -25, D:3) 15 arrows (14, -17, D:3) a +0 robe of willpower (14, -15, D:3) 20 arrows (20, 3, D:3) a +0 leather armour (24, 28, D:3) a +0 club (25, 8, D:3) 23 arrows (29, 24, D:3) a +0 whip (30, -3, D:3) a +0 whip a +0 chain mail (31, -6, D:3) a +0 club (33, -5, D:3) a +0 club (33, -4, D:3) a +0 leather armour a +0 war axe (38, -13, D:3) 14 arrows (40, -10, D:3) a +0 dagger (45, 6, D:3) a +0 club Level 4 of the Dungeon [Shop] Jaxizxysism's Weapon Emporium a +0 scimitar of electrocution (144 gold) a +0 short sword (36 gold) a +0 mace (36 gold) a +0 dagger of venom (52 gold) a +0 dagger (24 gold) a +2 dagger of pain (204 gold) the +5 sword of Power {vorpal} (960 gold) It inflicts extra damage upon your enemies. a +0 short sword (36 gold) a +0 short sword of protection (67 gold) 21 sling bullets (126 gold) the +6 arbalest of True Grit {vorpal, rF+} (608 gold) Any bolt fired from it inflicts extra damage. rF: It protects you from fire. (0, 0, D:4) a +0 scale mail (6, 11, D:4) a +0 hand axe (10, 19, D:4) a +0 whip (12, 15, D:4) a +0 dagger (12, 16, D:4) a +0 ring mail a +0 flail (14, 7, D:4) a +0 ring mail (20, 11, D:4) a +0 hand axe (20, 22, D:4) a +0 scale mail a +0 dagger (21, -13, D:4) a +0 falchion (22, -11, D:4) a +0 hand axe a +0 short sword a +0 chain mail a +0 club (23, -12, D:4) a +0 dagger (24, 10, D:4) a +0 flail (34, 30, D:4) a +0 leather armour (40, 7, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 cloak (2, 2, D:5) a scroll of noise (9, 0, D:5) a +0 leather armour a +0 mace a +0 robe a +2 dagger of draining a +0 robe a +0 dagger a +0 robe a +0 dagger (11, 11, D:5) a +0 dagger a stone (15, 6, D:5) a +0 whip (15, 9, D:5) a +0 robe (18, 11, D:5) 22 stones (18, 31, D:5) a +0 halberd (19, 26, D:5) a +0 hand axe (19, 31, D:5) a +0 flail (20, 31, D:5) a +0 spear (20, 32, D:5) a +0 flail (39, 22, D:5) a +0 scale mail (45, 5, D:5) the +0 robe of Cuoheim {rF+ SInv} rF: It protects you from fire. SInv: It lets you see invisible. (52, 46, D:5) a +0 giant club (52, 51, D:5) a +0 scimitar Level 6 of the Dungeon [Shop] Eweycow's Armour Boutique a +0 robe (9 gold) a +0 scale mail (56 gold) a +0 leather armour (28 gold) a +0 plate armour (322 gold) a +0 pair of boots (63 gold) a +0 helmet (63 gold) (0, 0, D:6) 2 potions of degeneration (0, 2, D:6) a +4 quarterstaff of chaos a +0 cloak (1, -2, D:6) a +0 mace (6, -27, D:6) a +0 robe (12, -26, D:6) a +0 dagger of protection a +0 dagger 4 poisoned darts a +0 dagger (13, -25, D:6) a +0 whip (13, -24, D:6) 2 stones a +0 short sword (14, -24, D:6) a +0 dagger (14, -23, D:6) a +0 club (15, -11, D:6) a +0 shortbow 23 arrows (15, -2, D:6) a +0 robe (21, -22, D:6) a +0 short sword (30, -10, D:6) a +0 scythe a +0 robe (45, -14, D:6) 4 large rocks (45, 4, D:6) a +0 falchion (46, -5, D:6) a +0 giant spiked club (47, -11, D:6) 11 poisoned darts (49, 5, D:6) a +2 falchion of electrocution a +0 leather armour (56, 12, D:6) Sif Muna's Compendium of Cold Spells Type Level Known a - Freeze Ice 1 yes (58, 13, D:6) 21 stones Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (13, -1, D:7) a +0 dagger (still there?) a +0 ring mail (still there?) (19, -5, D:7) a +0 dagger (19, -4, D:7) a +0 club the Ecumenical Temple