tilp Level 1 of the Dungeon (0, 0, D:1) 21 arrows (0, 3, D:1) a +0 short sword 4 stones (6, 13, D:1) 15 stones (7, 20, D:1) 28 sling bullets (16, 11, D:1) 12 sling bullets (18, 8, D:1) 8 stones (27, 24, D:1) a +0 dagger 2 stones (29, 45, D:1) a +0 chain mail (36, 9, D:1) 4 arrows Level 2 of the Dungeon (0, 0, D:2) 20 sling bullets (4, -1, D:2) 29 stones (7, 0, D:2) 26 arrows (18, -27, D:2) a +0 leather armour (22, -9, D:2) a +0 scale mail a +0 mace (23, -17, D:2) a +0 robe (35, -20, D:2) a +0 mace (42, -1, D:2) a +0 dagger a stone Level 3 of the Dungeon (0, 0, D:3) 17 stones (2, -4, D:3) a +0 scale mail a +0 short sword (5, -3, D:3) a +0 ring mail a +0 war axe (7, -13, D:3) a +0 short sword a +0 ring mail a +0 dagger a +0 mace (7, -3, D:3) a +0 falchion (11, -5, D:3) a +0 robe (17, -23, D:3) a potion of degeneration (20, -17, D:3) a +0 leather armour (23, -27, D:3) a +0 leather armour (23, -10, D:3) a +0 short sword (25, 2, D:3) a +0 hunting sling (27, -10, D:3) a +0 club (28, -12, D:3) 26 arrows (28, -8, D:3) a +0 hunting sling (28, -6, D:3) a +0 whip 5 stones (30, -8, D:3) a +0 whip (30, -4, D:3) a +0 giant spiked club (39, -31, D:3) a staff of death (56, -31, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 robe (10, -7, D:4) a +0 robe a +0 dagger (11, -20, D:4) a +0 war axe (11, 20, D:4) a +0 ring mail (18, -14, D:4) a +0 dagger a +0 robe (20, -14, D:4) a +0 dagger a +0 robe (21, 13, D:4) a +0 battleaxe (22, 12, D:4) a +0 robe (27, 23, D:4) a +0 club (29, 23, D:4) a +0 dagger (33, 25, D:4) a +0 leather armour a +0 whip (46, -5, D:4) a +0 short sword (46, 12, D:4) 7 stones (58, 28, D:4) a +0 whip Level 5 of the Dungeon [Shop] Peyrrude's Weapon Shop a +0 short sword (30 gold) a +0 trident (35 gold) a +0 shortbow (30 gold) a +0 flail (35 gold) 15 stones (15 gold) the +6 dagger of Conversion {vamp, Will+} (486 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It increases your willpower. a +0 whip (25 gold) a +1 dagger of venom (94 gold) a +0 quarterstaff (40 gold) a +0 hunting sling (15 gold) [Shop] Cokiagag's Antique Armour Emporium a +0 ring mail (120 gold) a +0 scale mail of cold resistance (330 gold) a +0 leather armour (60 gold) a +0 scale mail (120 gold) a +0 ring mail (120 gold) a +0 cloak (135 gold) a +0 scale mail (120 gold) a +0 robe (21 gold) [Shop] Egerch's Book Emporium a book of Geomancy (420 gold) a book of Unlife (780 gold) a book of Conjurations (360 gold) a Fen Folio (900 gold) a book of Maledictions (300 gold) a book of Burglary (900 gold) a Young Poisoner's Handbook (480 gold) [Shop] Bowiuhuf's Jewellery Shop a +6 ring of strength (585 gold) an amulet of faith (400 gold) a ring of poison resistance (200 gold) the ring of Kiaschew {rCorr Str+2 Stlth+} (340 gold) [ring of resist corrosion] It affects your strength (+2). It protects you from acid and corrosion. It makes you more stealthy. a ring of fire (250 gold) a ring of see invisible (150 gold) a ring of fire (250 gold) an amulet of guardian spirit (300 gold) a +6 ring of intelligence (585 gold) a ring of poison resistance (200 gold) [Shop] Fyxiusist's General Store a scroll of acquirement (676 gold) a scroll of identify (26 gold) the +5 robe of Misfortune {Contam Harm *Corrode Drain *Slow EV+5} (406 gold) It affects your evasion (+5). It causes magical contamination when unequipped. It may corrode you when you take damage. It drains your maximum health when unequipped. It may slow you when you take damage. It increases damage dealt and taken. a scroll of identify (26 gold) a +0 trident (45 gold) a +3 mace of draining (291 gold) a potion of curing (39 gold) a scroll of identify (26 gold) the +3 ring mail of the Hills {rF- Dex+7} (438 gold) It affects your dexterity (+7). It makes you vulnerable to fire. a ring of ice (325 gold) (0, 0, D:5) 22 stones (3, 3, D:5) a +0 pair of gloves of dexterity (4, -3, D:5) a +0 flail (4, 3, D:5) a +0 scale mail a +0 mace (5, 4, D:5) a +0 hand axe (6, 0, D:5) a +0 flail (13, 4, D:5) a +0 short sword a +0 club (16, 38, D:5) a +0 club (17, 38, D:5) a +0 spear a +0 club (18, 39, D:5) a +0 flail (24, 8, D:5) a +0 spear (25, 7, D:5) a +2 mace of protection (29, 40, D:5) a +0 flail (30, 41, D:5) a +0 ring mail (32, 9, D:5) a +0 flail (33, 12, D:5) 17 stones (36, 40, D:5) a +0 club Level 6 of the Dungeon [Shop] Olluutrock's Weapon Emporium a +0 short sword (30 gold) a +0 morningstar (40 gold) a +0 whip (25 gold) a +0 mace (30 gold) a +0 mace (30 gold) a +0 spear (30 gold) a +0 spear (30 gold) a +0 spear (30 gold) a +0 hunting sling (15 gold) a +0 halberd (40 gold) a +0 rapier (40 gold) 17 arrows (34 gold) (0, 0, D:6) a +0 buckler (1, 28, D:6) a +0 scale mail (5, 19, D:6) a +1 scimitar of flaming (11, 21, D:6) a +0 war axe (11, 22, D:6) a +0 dagger (14, 22, D:6) a +0 hunting sling (21, 21, D:6) a +0 giant club (22, 21, D:6) 17 stones (30, 24, D:6) a +0 whip of electrocution a +0 leather armour a +0 dagger (33, 13, D:6) a +0 short sword (35, -13, D:6) a +0 short sword (35, -12, D:6) 7 bolts (37, -5, D:6) an amulet of the acrobat Level 7 of the Dungeon (0, 0, D:7) a +0 mace a +0 scale mail a +1 whip of freezing a +0 robe a +0 robe a +0 hand axe a +0 club (1, -1, D:7) a +0 short sword a +0 scale mail (3, -4, D:7) a +0 whip of venom a +0 robe a +0 plate armour the +3 flail of Cificupted {venom, rN+ rCorr Int+2} It poisons the flesh of those it strikes. It affects your intelligence (+2). It protects you from negative energy. It protects you from acid and corrosion. (7, 18, D:7) a +0 hand axe (8, 15, D:7) 3 large rocks (11, -1, D:7) 13 stones (11, 13, D:7) a +0 plate armour a +0 hand axe (11, 17, D:7) 23 arrows (12, -9, D:7) a +0 scale mail a +0 hand axe a +0 leather armour (13, -8, D:7) a +0 dagger (13, -6, D:7) 10 stones a +0 leather armour a +0 short sword (14, 5, D:7) a +1 scimitar of holy wrath (15, -7, D:7) a +0 hand axe (17, -11, D:7) a +0 ring mail (17, -5, D:7) 4 large rocks 15 stones (20, -9, D:7) a staff of fire (21, -10, D:7) 21 sling bullets (21, 0, D:7) 21 sling bullets (22, 3, D:7) a +0 robe (23, -22, D:7) a +0 falchion of electrocution (23, -10, D:7) a +0 dagger (24, -22, D:7) 2 large rocks (24, -17, D:7) a +0 dagger (24, -7, D:7) a +0 dagger (25, 9, D:7) a +0 robe a +0 dagger (29, -1, D:7) a +0 robe (30, 3, D:7) a +0 dagger (31, -25, D:7) a +0 ring mail a +0 dagger a +0 robe the +9 shortbow of the Hidden Vale {flame, Dex+3 Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It makes you more stealthy. (43, -2, D:7) a +0 dagger a +1 scale mail of fire resistance (46, -5, D:7) a +0 dagger (49, -15, D:7) a potion of degeneration (49, -13, D:7) 22 arrows a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) 9 gold pieces (0, 1, D:8) 20 gold pieces (1, 0, D:8) 16 gold pieces (1, 1, D:8) 23 gold pieces (1, 2, D:8) 4 gold pieces (2, 0, D:8) 16 gold pieces (2, 1, D:8) 14 gold pieces (8, -25, D:8) 15 stones (10, -14, D:8) a +0 trident (11, -11, D:8) a +0 hand axe a +0 scale mail 29 arrows (12, -20, D:8) a +4 glaive of venom (12, -14, D:8) a +0 flail (12, -13, D:8) a +0 dagger a +0 robe (13, -38, D:8) a +0 scale mail a +0 spear (29, -39, D:8) a +0 dagger (31, -36, D:8) a +0 robe (34, -28, D:8) a +0 chain mail a +0 flail (35, -39, D:8) 16 stones (36, -22, D:8) +0 steam dragon scales (37, -22, D:8) a +0 robe a +0 dagger (38, -28, D:8) a +0 plate armour a +0 flail a +0 club a +0 leather armour (41, -48, D:8) a +0 dagger a +0 robe a +2 antimagic halberd a +0 chain mail (42, -19, D:8) 21 stones (43, -47, D:8) a +0 robe a +0 dagger a +0 war axe (43, -46, D:8) a +0 mace a +0 plate armour a +0 scimitar 29 stones (44, -32, D:8) 12 stones (44, -23, D:8) a +0 dagger a +0 leather armour (44, -22, D:8) a +0 chain mail a +0 halberd (52, -17, D:8) a +0 falchion Level 9 of the Dungeon (6, 17, D:9) a +0 hand axe a +0 robe a +0 dagger (6, 18, D:9) a +0 whip a +0 chain mail a +0 battleaxe a +0 dagger a +0 dagger a +0 short sword 5 stones a +0 short sword a +0 dagger (6, 19, D:9) a +0 whip (7, 34, D:9) a +0 animal skin a -2 spear (15, 35, D:9) a +4 spectral quarterstaff a +5 quarterstaff of chaos a +1 vorpal spear (16, 7, D:9) a +1 chain mail of positive energy (16, 56, D:9) an amulet of guardian spirit (17, 43, D:9) a +0 hunting sling (20, 49, D:9) 18 arrows (21, 12, D:9) a +0 robe (25, 13, D:9) a +0 ring mail 14 sling bullets a +0 quarterstaff a +3 hunting sling of freezing (25, 53, D:9) a +1 robe of resistance (31, 30, D:9) 20 stones (34, 15, D:9) a +0 cloak Level 10 of the Dungeon (0, 0, D:10) a +0 halberd (1, 0, D:10) a +0 spear (2, -1, D:10) a +0 spear (2, 21, D:10) a +0 ring mail (2, 34, D:10) a +0 ring mail (3, -3, D:10) a +0 whip (3, -1, D:10) a +0 club a +0 whip a +0 robe (5, 29, D:10) 11 stones (6, 20, D:10) a +0 chain mail (8, 21, D:10) a +0 mace (9, 39, D:10) a +0 hunting sling (26, 13, D:10) 21 sling bullets (30, 21, D:10) a +0 rapier (33, 24, D:10) a +0 mace (34, 1, D:10) a +3 short sword of freezing a +0 club a +0 whip 2 stones a +0 dagger a +0 dagger of venom (34, 2, D:10) a +0 whip a +0 short sword a +0 leather armour a +0 mace a +0 ring mail a +0 whip a +0 club (34, 3, D:10) a +0 hand axe a +0 robe a +0 dagger (47, 2, D:10) a +0 short sword Level 11 of the Dungeon [Shop] Tiutsura's Pet Rocks a book of Geomancy (490 gold) 10 sling bullets (70 gold) 23 stones (32 gold) a +0 fustibalus (210 gold) a wand of digging (4) (224 gold) 3 large rocks (29 gold) a tin of tremorstones (2/2) (560 gold) (0, 0, D:11) 20 sling bullets (4, -1, D:11) a +0 cloak (14, 33, D:11) a +0 rapier (16, 2, D:11) 16 stones (16, 3, D:11) 12 stones (16, 4, D:11) 13 stones (17, 2, D:11) 21 stones (18, 3, D:11) 21 stones (30, 41, D:11) 2 large rocks (33, 11, D:11) a +0 giant spiked club a +0 giant club (33, 39, D:11) 2 stones (38, 15, D:11) a +0 dagger (still there?) a +0 robe (still there?) a +0 mace (still there?) a +0 plate armour (still there?) 19 stones (still there?) (39, 16, D:11) a +0 long sword (still there?) a +0 hand axe of venom (still there?) a +0 scale mail (still there?) a +0 hand axe (still there?) (48, 11, D:11) a +0 mace (49, 46, D:11) 20 arrows Level 1 of the Lair of Beasts (5, 25, Lair:1) 9 stones (19, 20, Lair:1) a +0 robe (20, 45, Lair:1) a +0 halberd (22, 13, Lair:1) a +0 giant spiked club (28, 2, Lair:1) 16 bolts (47, 9, Lair:1) a +0 club (48, 9, Lair:1) the +5 ring mail "Yraomir" {Rampage +Blink rCorr Int-5} It affects your intelligence (-5). It lets you blink. It protects you from acid and corrosion. It bestows one free step when moving towards enemies. (51, 50, Lair:1) a +1 leather armour of poison resistance (54, 6, Lair:1) 8 atropa-tipped darts 3 datura-tipped darts a +2 robe of willpower (54, 7, Lair:1) a +6 ring of dexterity a +6 ring of dexterity (55, 23, Lair:1) a +0 flail Level 2 of the Lair of Beasts (0, 0, Lair:2) an amulet of regeneration (8, 5, Lair:2) a +0 leather armour (24, 53, Lair:2) 11 stones (33, 29, Lair:2) a +0 quarterstaff (42, 41, Lair:2) a potion of flight (46, 15, Lair:2) a +0 spear (51, 47, Lair:2) an amulet of regeneration a staff of cold the +7 chain mail "Sosawug" {-Tele rElec rCorr Dex+8} It affects your dexterity (+8). It insulates you from electricity. It prevents most forms of teleportation. It protects you from acid and corrosion. 9 javelins a piece from Xom's chessboard (15/15) a +4 ring of evasion the +0 pair of gloves of Okawaru's Vengeance {Str+3 SInv} It affects your strength (+3). It lets you see invisible. (52, 46, Lair:2) 2 potions of flight a ring of flight (64, 8, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (0, 0, Lair:3) 18 arrows (6, -4, Lair:3) a +0 quarterstaff (15, 1, Lair:3) a +0 leather armour (21, -16, Lair:3) a +0 chain mail (24, 15, Lair:3) 10 stones (28, 5, Lair:3) a scroll of noise (39, 13, Lair:3) 22 stones (49, 33, Lair:3) a +5 demon trident of venom (49, 39, Lair:3) 18 stones (69, 23, Lair:3) a +0 short sword Level 4 of the Lair of Beasts (0, 0, Lair:4) the +5 quick blade of Ascent {vorpal, rC- Dex+7} It inflicts extra damage upon your enemies. It affects your dexterity (+7). It makes you vulnerable to cold. (2, 1, Lair:4) 23 stones (2, 3, Lair:4) a +0 halberd (21, -22, Lair:4) an amulet of guardian spirit (22, -11, Lair:4) a +2 vorpal war axe (26, -3, Lair:4) 25 stones (33, 19, Lair:4) a +0 ring mail (52, -1, Lair:4) 27 stones (54, 11, Lair:4) a +0 chain mail (59, 3, Lair:4) 21 stones (69, -27, Lair:4) 17 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 17 bolts (5, -1, Lair:5) 17 sling bullets (11, 0, Lair:5) a +0 falchion (12, -27, Lair:5) a +0 plate armour (17, -20, Lair:5) a potion of degeneration (42, -5, Lair:5) a +1 trident of freezing (61, -29, Lair:5) a +0 leather armour Level 6 of the Lair of Beasts (0, 0, Lair:6) a +6 ring of strength +0 steam dragon scales the +1 robe of the Clam {Rampage rElec Str+4 Stlth+} It affects your strength (+4). It insulates you from electricity. It bestows one free step when moving towards enemies. It makes you more stealthy. (4, 6, Lair:6) a wolf corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (5, 7, Lair:6) a wolf corpse (skeletalised by now) (7, 7, Lair:6) a potion of degeneration (9, 4, Lair:6) 23 arrows (21, 32, Lair:6) a +0 scale mail (27, -2, Lair:6) a yak corpse (28, -1, Lair:6) a yak corpse (28, 15, Lair:6) 10 stones (29, -5, Lair:6) 5 gold pieces (29, 5, Lair:6) a +0 robe (32, -4, Lair:6) 26 gold pieces (39, 16, Lair:6) an electric eel corpse (skeletalised by now) (48, -1, Lair:6) a komodo dragon corpse (51, -12, Lair:6) Acloseme's Volume of Twisted Summoning Spells Type Level Known a - Call Imp Summoning 2 yes b - Blink Translocation 2 no c - Spellforged Servitor Conjuration/Summoning 7 yes d - Dragon's Call Summoning 9 no (52, -2, Lair:6) a black mamba corpse (53, 5, Lair:6) 8 gold pieces (53, 25, Lair:6) a +1 vorpal battleaxe (54, -5, Lair:6) a cane toad corpse (55, -6, Lair:6) a hydra corpse (55, -5, Lair:6) an elephant corpse (60, -2, Lair:6) 17 sling bullets