Dungeon Crawl Stone Soup version 0.27-a0-1158-gaa87e14f67 (webtiles) character file. Game seed: 16092762094403941467 41 tilp the Caller (level 3, 0/26 HPs) Began as a Barachi Summoner on May 15, 2021. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:15 (2130 turns). tilp the Caller (Barachi Summoner) Turns: 2130, Time: 00:03:15 Health: 0/26 AC: 4 Str: 8 XL: 3 Next: 52% Magic: 1/6 EV: 12 Int: 15 God: Gold: 61 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois + Reflect . (no helmet) rElec . Harm . g - +1 cloak rCorr . Rampage . (no gloves) Will ..... Rnd*Tele + (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -2), flying, invisible, slow A: amphibious, slowness 1, strong legs 1, +LOS, poison resistance, teleportitis 1, weak 1, wild magic 1 a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) b - a +0 dagger of electrocution h - a +0 war axe Missiles f - 130 stones (quivered) m - 13 poisoned darts Armour d - a +0 robe (worn) g - a +1 cloak (worn) Jewellery l - a ring of magical power Scrolls k - a scroll of enchant weapon {unknown} o - a scroll of identify {unknown} Potions e - a potion of degeneration {unknown} i - a potion of mutation j - a potion of heal wounds {unknown} n - a potion of flight Skills: + Level 1.6 Fighting + Level 2.7 Dodging * Level 2.9 Stealth - Level 2.1 Spellcasting - Level 4.8 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 80% N/A 5% 1 b - Call Imp Summ 20% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 20% N/A 13% 3 Summon Guardian Golem Hex/Summ 11% N/A 32% 3 Summon Ice Beast Ice/Summ 11% N/A 71% 4 Summon Lightning Spire Summ/Air 11% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Your system is resistant to poisons. (rPois) You are occasionally teleported next to monsters. You are weak. (Str -2) Your spells are a little harder to cast, but a little more powerful. Message History Your bat completely misses the adder. The adder bites your bat. Your bat is poisoned. The adder poisons your bat! Reach: a) +0 spear Press: ? - help, Dir - move target, f/p - adder Aim: an adder (moderately wounded, ally target, about 60% to evade your +0 spear) You could not reach far enough! You feel sick. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your crimson imp hits the adder. You hit the adder. The adder is almost dead. You feel sick. You are no longer poisoned. The adder closely misses you. The adder barely misses you. Unknown command. You barely miss the adder. The adder is almost dead. Your crimson imp closely misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! It was a potion of mutation. You feel extremely strange. You feel weirdly uncertain. You feel less in control of your magic. You feel weaker. You feel resistant to poisons. * * * LOW HITPOINT WARNING * * * You feel sick. Your crimson imp barely misses the adder. The adder completely misses you. It was a potion of flight. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. Your crimson imp hits the adder. The adder dies! It was a potion of invisibility. You fade into invisibility! You die... #.#.#####.# ###### #.#.......# .....#####.######### ####.............# .###..####.#.###.# #...)..........#.# .###..###....#.#.# ..##.........#.#.# ##### ..##.####.......@####...# .....# ##.###....5)..# ..#### #.# ########...# ..# #.# ##.## ..# ##+## ... ..# ##...## .##. ### ##.....## #.# # .## ##.......## .#.##. ..####.........####....... You could see a friendly crimson imp (summoned). Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 endoplasms 3 goblins A hobgoblin (D:2) A jackal (D:1) 3 ball pythons 2 bats A frilled lizard (D:1) 2 kobolds (D:2) 4 rats 22 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) An endoplasm (D:1) 2 goblins A hobgoblin (D:1) 2 jackals (D:1) A ball python (D:1) A kobold (D:1) 9 creatures vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tilp the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 458 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 461 | D:1 | Learned a level 2 spell: Call Imp 508 | D:1 | Found a faded altar of an unknown god. 723 | D:1 | Reached skill level 1 in Fighting 1300 | D:2 | Noticed Sigmund 1686 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/6 2128 | D:2 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 2128 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 2128 | D:2 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 2128 | D:2 | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 2129 | D:2 | HP: 1/26 [poisoned by an adder] 2130 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_ring, shapermc_ecumenical_altar_mp_vishouse D:2: layout_loops_corners, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.9 Fighting | 1 | 1.6 Dodging | | 2.7 Spellcasting | | 2.1 Summonings | | 4.8 Action || total -------------------------++------- Melee: Spear || 58 Unarmed || 3 Dagger || 18 Cast: Summon Small Mamm || 11 Call Imp || 8 Use: Potion || 3 Stab: Sleeping || 2 Armor: Robe || 23 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2379 | 2348 | 31 | 173 | 1879 | 2 | 1189.5 | Dungeon | 2379 | 2348 | 31 | 173 | 1879 | 2 | 1189.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1410 daAuts D:2: 969 daAuts