tilp Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 30, D:1) a +0 robe (13, 12, D:1) a +0 club a stone (17, -1, D:1) 11 stones (22, 6, D:1) a staff of conjuration (23, 6, D:1) a +0 club (26, 26, D:1) a +0 dagger (29, 33, D:1) 20 stones (41, -10, D:1) a +0 club (41, 17, D:1) a +0 hunting sling (42, 17, D:1) a +0 whip (42, 19, D:1) 22 sling bullets (42, 22, D:1) 14 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, 6, D:2) 14 stones (2, 28, D:2) a +0 dagger (3, 3, D:2) 17 stones (9, -2, D:2) 14 bolts (11, -1, D:2) a +0 whip (19, -3, D:2) a +0 short sword (27, -4, D:2) 13 stones a +0 club a +0 hunting sling (29, -10, D:2) a +0 spear (31, -9, D:2) 13 arrows (35, 25, D:2) a +0 spear Level 3 of the Dungeon (0, 48, D:3) a +0 flail a +0 leather armour (0, 50, D:3) a +0 short sword a +0 leather armour (2, 47, D:3) a +0 dagger a +0 hand axe (2, 50, D:3) a +0 war axe (4, 23, D:3) a +0 whip (5, 23, D:3) a +0 club 3 stones (6, 26, D:3) a +0 hunting sling (6, 27, D:3) a +0 club a +0 leather armour (6, 28, D:3) a +0 club a +0 ring mail (8, 11, D:3) a +0 ring mail (10, 19, D:3) a +0 mace (11, 20, D:3) 22 arrows (11, 29, D:3) a +0 dagger (12, 28, D:3) a +0 short sword a +0 leather armour (19, 45, D:3) a +0 robe (24, 50, D:3) a +0 leather armour (26, 47, D:3) 24 sling bullets (30, 6, D:3) a +0 hand axe (31, 38, D:3) 23 bolts (37, 31, D:3) a +0 falchion (43, 15, D:3) 32 bolts (53, 24, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 22 stones (5, 9, D:4) 4 stones a +0 short sword (6, 11, D:4) a +0 giant club (8, 6, D:4) a +0 great sword (16, 30, D:4) a +0 ring mail (21, -1, D:4) a +0 hand axe a +0 chain mail (21, 27, D:4) 9 stones (22, 12, D:4) a +0 dagger (25, 19, D:4) 24 stones a +0 club a +0 hunting sling (26, 25, D:4) a potion of heal wounds (27, 16, D:4) a +0 robe a +0 whip (29, 8, D:4) 23 stones (30, 16, D:4) a +0 club (31, 41, D:4) 14 bolts (31, 49, D:4) a +0 short sword a stone (33, -11, D:4) a +0 falchion a +0 chain mail (33, 43, D:4) 17 bolts (34, 23, D:4) 26 stones (41, 8, D:4) a +0 halberd (42, 8, D:4) a +0 flail (42, 9, D:4) a +1 spear of pain (63, -1, D:4) 19 arrows (72, 26, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) the +6 double sword "Tale" {vamp, Fragile +Blink rPois Str+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It protects you from poison. It lets you blink. It will be destroyed if unequipped. (4, -9, D:5) a +0 kite shield a +0 chain mail a +0 trident (9, 4, D:5) a +0 scale mail a +0 falchion (14, -10, D:5) a scorpion corpse (17, -30, D:5) 23 sling bullets (23, -15, D:5) a +1 mace of protection (25, -15, D:5) 17 stones (26, -15, D:5) a +0 rapier (27, -15, D:5) a +0 hunting sling (30, -1, D:5) a +0 long sword (31, -4, D:5) 23 arrows a +0 shortbow (31, -3, D:5) 23 arrows a +0 shortbow (32, -15, D:5) a +0 hunting sling (34, 0, D:5) a +0 ring mail the human corpse of Eustachio (skeletalised by now) (36, -28, D:5) a +0 giant club (36, 1, D:5) 17 bolts (39, -14, D:5) a +0 ring mail (43, -4, D:5) 15 stones (50, -2, D:5) 2 potions of degeneration (50, 2, D:5) a +0 dagger (51, -14, D:5) a +0 trident (51, -13, D:5) 20 arrows (52, 3, D:5) a scroll of noise (53, -10, D:5) a scroll of magic mapping (54, -9, D:5) a scroll of identify Level 6 of the Dungeon the Ecumenical Temple (13, -8, Temple) a +0 flail (13, -7, Temple) a +0 hand axe (still there?) an orc corpse (still there?)