Dungeon Crawl Stone Soup version 0.27-a0-681-g0c81a3c1c3 (webtiles) character file. Game seed: 18396175465727550269 9 tilp the Insei (level 2, 0/18 HPs) Began as an Octopode Transmuter on Mar 19, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (327 turns). tilp the Insei (Octopode Transmuter) Turns: 327, Time: 00:00:34 Health: 0/18 AC: 1 Str: 9 XL: 2 Next: 16% Magic: 2/5 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: appendages, wereblooded (expiring) A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: End Transformation You were on level 1 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 25 stones Scrolls d - a scroll of vulnerability {unknown} e - a scroll of enchant weapon {unknown} Potions a - a potion of attraction {unknown} b - a potion of might {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 2.7 Stealth - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 b - Wereblood Tmut 7% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 2% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Blade Hands Tmut 3% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are stealthy while swimming. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History You pierce the jackal, but do no damage. The jackal is severely wounded. Your tentacle spike disappears. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Wereblood (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The jackal closely misses you. Unknown command. You barely miss the jackal. Your grab misses the jackal. You pierce the jackal, but do no damage. The jackal is severely wounded. The jackal closely misses you. The jackal barely misses you. You closely miss the jackal. You grab the jackal. You pierce the jackal. You kill the jackal! The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You barely miss the jackal. You grab the jackal. You pierce the jackal, but do no damage. You constrict the jackal, but do no damage. The jackal misses you. The jackal barely misses you. You tentacle-slap the jackal. You squeeze the jackal, but do no damage. The jackal is almost dead. Your primal bloodlust is almost over. You constrict the jackal, but do no damage. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You barely miss the jackal. You pierce the jackal. The jackal is almost dead. You constrict the jackal, but do no damage. The jackal barely misses you. The jackal closely misses you. The jackal bites you. You die... ...................#......# #######.#.######...#......# ...................#......# ........#.#####.#..#......## ................#..##....... .########.####..#.>......... #.....#.....#........... #.#####....h#........... ###.#....)...@h.....(..... #.......)....h#####....... #........###### ....... #........# ....... #........# ####### #........# #........# #........# #........# You could see 3 jackals. Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) A bat (D:1) 2 kobolds (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tilp the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 139 | D:1 | Reached skill level 1 in Stealth 239 | D:1 | Reached XP level 2. HP: 14/18 MP: 3/5 243 | D:1 | Learned a level 2 spell: Wereblood 327 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.7 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 22 Constrict || 6 Kick || 8 Tentacles || 2 Cast: Beastly Appendage || 8 Wereblood || 1 Stab: Sleeping || 2 Armor: Skin || 2 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 326 | 326 | 0 | 0 | 242 | 1 | 326.0 | Dungeon | 326 | 326 | 0 | 0 | 242 | 1 | 326.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 326 daAuts