tilp Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (18, 14, D:1) 11 stones (27, 1, D:1) 27 stones (30, -3, D:1) a +0 leather armour (32, 15, D:1) 18 stones (33, 15, D:1) a +0 dagger 3 stones a +0 dagger a +0 dagger (40, -10, D:1) 25 arrows (48, 14, D:1) 21 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -31, D:2) a +0 flail of holy wrath (15, 18, D:2) a +0 scale mail (22, 9, D:2) a +0 hunting sling (28, -37, D:2) a +0 spear (33, -41, D:2) a scroll of noise (34, -40, D:2) a +0 club (35, -38, D:2) a +0 hand axe (36, -34, D:2) a +0 hand axe (37, -40, D:2) a +0 ring mail (39, -46, D:2) a +0 club (42, -11, D:2) a +0 flail a +0 dagger a +0 robe (47, -5, D:2) a +1 pair of boots (53, -19, D:2) a +0 leather armour a +0 mace (53, 14, D:2) a +0 club 2 stones Level 3 of the Dungeon (7, 23, D:3) 21 stones (13, 22, D:3) 13 stones (14, 24, D:3) a +0 leather armour (15, -1, D:3) a +0 hunting sling (17, -3, D:3) 26 stones (17, -2, D:3) a potion of degeneration (19, 0, D:3) 9 arrows (21, 11, D:3) a +0 dagger (29, -7, D:3) a staff of poison a +0 hunting sling 3 stones a +0 leather armour (31, 27, D:3) a +0 whip (42, -4, D:3) a +0 dagger (47, 21, D:3) 13 arrows (50, 32, D:3) a ball python corpse (skeletalised by now) (51, 17, D:3) a frilled lizard corpse (skeletalised by now) (56, 32, D:3) a +0 hand crossbow Level 4 of the Dungeon (0, 0, D:4) 3 poisoned darts (1, -6, D:4) a scorpion corpse (1, -3, D:4) a poisoned dart (2, -9, D:4) the +7 dagger of Awkwardness {vorpal, +Inv Will+} It inflicts extra damage upon your enemies. It affects your willpower, your defense against some magical effects. It lets you turn invisible. (10, -21, D:4) a +0 hunting sling (19, -14, D:4) 19 stones