tilp Level 1 of the Dungeon (13, -11, D:1) a +0 robe (15, -11, D:1) a +0 club (19, 0, D:1) 17 arrows (25, -6, D:1) a +0 dagger (39, -12, D:1) a +0 whip a +0 dagger a +0 dagger (40, -26, D:1) a +0 dagger (41, -12, D:1) 11 sling bullets (47, -26, D:1) a +0 club (51, -9, D:1) a +0 robe (51, 8, D:1) a +0 dagger (57, -14, D:1) a +1 dagger of speed (59, -17, D:1) 11 bolts (60, -17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 20 sling bullets (2, 11, D:2) a +0 dagger (8, 6, D:2) a +0 club (13, -1, D:2) a +0 mace (14, -5, D:2) 136 stones (15, 4, D:2) a +0 ring mail (22, -19, D:2) a +0 hunting sling (24, 3, D:2) a +0 kite shield (25, 15, D:2) a +0 dagger (29, 19, D:2) 14 arrows (53, -1, D:2) a +0 club (62, 3, D:2) a +0 club (62, 5, D:2) a +0 club a +0 hand axe Level 3 of the Dungeon (0, 1, D:3) a +0 club (1, -5, D:3) 24 bolts (4, -3, D:3) a +0 club (4, -2, D:3) a +0 whip a +0 short sword a +0 leather armour a +0 dagger a +0 robe (10, 11, D:3) a +0 trident (17, 37, D:3) a +0 club (19, 33, D:3) a +0 barding (23, 9, D:3) a +0 leather armour (28, 10, D:3) a +0 dagger (28, 45, D:3) a +0 scale mail (30, 45, D:3) a +0 club (31, 43, D:3) a +0 dagger a +0 leather armour (31, 44, D:3) a +0 club (39, 15, D:3) a +0 ring mail (42, 14, D:3) a +0 spear of venom Level 4 of the Dungeon (0, 0, D:4) a +0 trident (14, -8, D:4) a +0 leather armour (20, -28, D:4) a +0 scale mail (20, -22, D:4) a +0 chain mail (23, 18, D:4) a +0 scythe (24, 5, D:4) a +0 giant club (25, 11, D:4) a +0 giant club (26, -20, D:4) a +2 dagger of venom a +0 robe (27, 18, D:4) the +3 robe of Starshine {rC+ rN+ Will+ rCorr} It protects you from cold. It protects you from negative energy. It affects your willpower, your defense against some magical effects. It provides partial protection from all sources of acid and corrosion. (28, -19, D:4) a +0 whip a +0 scale mail a +0 dagger (28, 21, D:4) a +0 ring mail (30, -13, D:4) a +0 dagger (32, 29, D:4) a +0 flail (35, 24, D:4) 4 potions of degeneration (36, 1, D:4) a +0 cloak (46, -14, D:4) a +0 scimitar (46, 20, D:4) a +2 dagger of electrocution (48, -22, D:4) 4 scrolls of enchant weapon (48, 13, D:4) a +0 flail (57, -11, D:4) 18 stones Level 5 of the Dungeon [Shop] Maass's Antique Weapon Shop a +6 hunting sling of freezing (1075 gold) a +1 shortbow of flaming (384 gold) a +0 dagger (62 gold) a +0 dagger (62 gold) a +0 hunting sling (46 gold) a +0 club (31 gold) a +0 war axe (108 gold) a +0 quarterstaff (124 gold) a +0 long sword (108 gold) (2, -22, D:5) a +0 flail (6, -39, D:5) the +1 robe of Disappointment {rF++ rC- Str+4} It affects your strength (+4). It greatly protects you from fire. It makes you vulnerable to cold. (9, -35, D:5) a +0 giant club a +0 giant spiked club (15, -36, D:5) a +0 dagger (16, 2, D:5) a +0 war axe a +2 robe of cold resistance (18, -8, D:5) 18 arrows (18, -6, D:5) a +0 mace (27, 17, D:5) a +0 leather armour (27, 18, D:5) a +0 battleaxe (38, -26, D:5) 23 arrows (41, -36, D:5) a +0 halberd (45, 17, D:5) a +0 short sword (51, -1, D:5) a +0 leather armour a +0 mace (52, -1, D:5) a +0 trident (53, -1, D:5) a +0 mace (55, -5, D:5) a +0 leather armour a +0 rapier (56, -3, D:5) a +0 leather armour a +0 dagger Level 6 of the Dungeon [Shop] Uceuwafu's Jewellery Boutique (Shop contents are unknown) (0, 0, D:6) 22 arrows (1, -16, D:6) 3 poisoned darts (1, -15, D:6) 5 silver boomerangs (still there?) a +0 dire flail (still there?) a +0 plate armour (still there?) (1, -12, D:6) a quokka corpse (13, 8, D:6) the +1 ring mail "Hibyack" {+Blink rElec rF+++ Str+6} It affects your strength (+6). It renders you almost immune to fire. It insulates you from electricity. It lets you blink. (15, 7, D:6) a +0 giant club an ogre corpse (21, 12, D:6) a +0 short sword (21, 13, D:6) a +0 dagger 4 stones a kobold corpse (22, 13, D:6) a hound corpse (25, 13, D:6) 2 stones (26, 16, D:6) a +0 hunting sling (28, 9, D:6) 13 stones (34, 2, D:6) a +0 ring mail