tilp Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (1, -14, D:1) a +0 hand axe (8, -8, D:1) a +0 robe (21, -39, D:1) a +0 club (22, 5, D:1) a +0 leather armour (23, -39, D:1) a +0 dagger (28, -24, D:1) a +0 dagger a +0 club (28, -6, D:1) a +0 hand axe (30, -42, D:1) a +0 dagger (30, -17, D:1) 21 arrows (30, -10, D:1) 15 bolts (37, -5, D:1) a +0 ring mail (41, -6, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 24 arrows (7, -21, D:2) 22 sling bullets (16, -7, D:2) a +1 robe of willpower (21, -43, D:2) a +0 long sword (27, -29, D:2) a +0 dagger (30, -30, D:2) a +0 mace (48, -1, D:2) a +0 dagger a +0 hunting sling (49, -27, D:2) 19 arrows (52, -30, D:2) a +0 club (53, -39, D:2) a potion of degeneration (55, -29, D:2) a +0 scythe a +1 robe of cold resistance Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, 8, D:3) a +0 dagger a +0 hunting sling 19 sling bullets (4, 6, D:3) a +0 club (5, 8, D:3) a +0 mace a +0 ring mail (9, 17, D:3) a +0 club (12, 11, D:3) a +0 short sword (13, 11, D:3) 100 stones (15, 31, D:3) 12 sling bullets (16, -1, D:3) a +0 flail (18, 1, D:3) a +0 club (20, 26, D:3) a +0 club (21, 7, D:3) a +0 club (21, 33, D:3) a +0 dagger (21, 34, D:3) a +2 war axe of draining a +0 chain mail (26, 40, D:3) a +0 dagger (36, 18, D:3) a +0 club (36, 21, D:3) a +0 whip a +0 club a +0 flail Level 4 of the Dungeon (7, 12, D:4) a +0 leather armour (8, 1, D:4) 11 gold pieces (10, 16, D:4) a +0 flail (16, 0, D:4) 13 bolts (17, 13, D:4) a +0 club a +0 club a +0 club (17, 29, D:4) a +0 spear (17, 32, D:4) a +0 long sword a +0 robe (18, 12, D:4) a +2 dagger of venom (18, 13, D:4) a +0 club a +2 hunting sling of flaming 23 stones a +0 dagger (19, 11, D:4) a +2 vorpal trident a +0 animal skin the +0 helmet of the Farrier {rElec Str+3} It affects your strength (+3). It insulates you from electricity. (19, 12, D:4) a +0 whip a +0 leather armour (19, 19, D:4) a +0 flail a +0 spear (24, 11, D:4) a +0 club (34, 27, D:4) a +0 club (39, 27, D:4) 21 arrows (43, 18, D:4) a +1 whip of electrocution (45, 7, D:4) a +0 dagger a +0 robe a +0 whip (49, 14, D:4) a +0 leather armour (52, 19, D:4) a +0 leather armour (58, 12, D:4) 10 stones Level 5 of the Dungeon (0, 0, D:5) 16 sling bullets (2, 0, D:5) a +1 long sword a +0 robe (3, 0, D:5) a +0 hand axe (still there?) a +0 robe (still there?) (10, -30, D:5) a +0 flail (11, -22, D:5) 25 stones (14, -15, D:5) a +2 ring mail of cold resistance a +0 trident (15, -10, D:5) a +0 flail (15, 7, D:5) a +0 dagger (31, -19, D:5) a +0 leather armour (31, -18, D:5) a +0 leather armour a +0 mace (31, -11, D:5) a +2 leather armour of cold resistance (31, 6, D:5) a +0 dagger (32, -23, D:5) a +0 mace of draining (33, -33, D:5) a +0 rapier (36, -23, D:5) a +0 robe a +0 dagger a +0 hand axe (37, -24, D:5) a +0 leather armour a +0 club (38, -27, D:5) an adder corpse (skeletalised by now) (38, -24, D:5) a +0 trident (38, -23, D:5) a +0 scale mail a +0 flail a +0 chain mail a +0 falchion of holy wrath a +0 hand crossbow (43, -8, D:5) a +0 robe (43, -6, D:5) 13 sling bullets (45, 3, D:5) a +0 giant spiked club (47, -7, D:5) 15 stones (51, -31, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 club (2, -18, D:6) a +0 dagger (2, 11, D:6) a +0 trident (2, 26, D:6) a +0 leather armour (4, 9, D:6) a +0 robe a +3 flail (4, 13, D:6) a +0 robe (8, -9, D:6) a +0 trident (13, -20, D:6) a +0 halberd (13, -18, D:6) 27 bolts (14, -20, D:6) a +0 spear (21, -7, D:6) the +7 flail "Hoigeam" {protect, Fragile rF+ Str+2 Int+9} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+2). It affects your intelligence (+9). It protects you from fire. It will be destroyed if unequipped. 20 arrows a +0 shortbow (22, 2, D:6) 22 arrows (29, 8, D:6) a +0 robe a +4 scimitar (30, 15, D:6) a +0 robe a +0 spear (33, 8, D:6) a +0 long sword (34, 10, D:6) a +0 giant club (36, -3, D:6) a +0 short sword (39, -3, D:6) a +0 falchion (43, -10, D:6) 24 arrows a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) 23 sling bullets (1, -21, D:7) a +0 leather armour (2, 0, D:7) the +3 kite shield of Indomitability {rN++ Str-2} It affects your strength (-2). It greatly protects you from negative energy. (3, -21, D:7) a quokka corpse (skeletalised by now) (3, -18, D:7) 21 stones (6, -18, D:7) 14 arrows (10, -5, D:7) a +0 dagger (11, -12, D:7) a +0 short sword (17, -35, D:7) 12 gold pieces (18, -4, D:7) a wand of iceblast (6) (22, -26, D:7) 21 stones (22, 2, D:7) a throwing net (23, -10, D:7) a +4 falchion a +0 robe (23, -1, D:7) 4 boomerangs (27, -23, D:7) 26 stones the Ecumenical Temple