tilp Level 1 of the Dungeon (0, 13, D:1) a +0 dagger (5, -8, D:1) a +0 club (5, -2, D:1) a +0 club (7, 23, D:1) a +0 club (19, -4, D:1) a +0 club (20, 9, D:1) a +0 dagger of holy wrath (33, 8, D:1) a +0 short sword (35, 12, D:1) a +0 club (35, 13, D:1) a +0 short sword (39, -2, D:1) a +0 spear (47, 25, D:1) a +2 vorpal hand axe (56, 4, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, 11, D:2) a +0 leather armour (3, 2, D:2) 29 arrows (10, 13, D:2) a +0 pair of gloves (15, 3, D:2) a +0 dagger (21, 19, D:2) 4 large rocks (25, 8, D:2) a +0 pair of gloves (27, -12, D:2) a +0 short sword (30, -2, D:2) a +0 whip (33, 4, D:2) a +0 dagger (34, -4, D:2) 23 sling bullets (39, -20, D:2) a +0 dagger (39, -19, D:2) a +0 club (43, 0, D:2) a +0 short sword (52, 15, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (6, 21, D:3) a +0 dagger (26, 21, D:3) a +0 morningstar (30, 18, D:3) a +0 flail a +0 chain mail a +0 whip (30, 21, D:3) a +0 flail (31, 20, D:3) a +0 club (32, 16, D:3) a +0 robe (33, -4, D:3) a +0 hunting sling (39, 22, D:3) 91 stones (45, -13, D:3) a +0 leather armour (49, 22, D:3) a +0 plate armour (52, -12, D:3) a +0 club (53, 21, D:3) a +0 club Level 4 of the Dungeon [Shop] Kote's Antique Weapon Shoppe a +3 war axe (574 gold) a +0 dagger (56 gold) a +0 flail (98 gold) a +0 dagger (56 gold) a +0 great mace of holy wrath (383 gold) a +0 club (28 gold) the +6 flail of Insufficient Pleasure {vorpal, rC- Dex+4 SInv} (1338 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). It makes you vulnerable to cold. It lets you see invisible. a +0 hand axe (84 gold) a +0 shortbow (84 gold) (0, 0, D:4) a +0 hand axe (7, -34, D:4) a +0 whip (9, -31, D:4) a +0 hand axe (10, -5, D:4) 17 arrows (14, -38, D:4) a +0 whip (15, -37, D:4) the +0 ring mail of the Trombone {*Corrode +Inv rElec Str+4} It affects your strength (+4). It insulates you from electricity. It lets you turn invisible. It may corrode you when you take damage. (18, -1, D:4) a +0 rapier (28, -2, D:4) a +0 giant spiked club (34, 0, D:4) 18 arrows (36, -13, D:4) a +0 leather armour a +0 short sword a +0 ring mail a +0 hand axe (36, -12, D:4) a +0 short sword a +0 falchion (52, -10, D:4) a +0 whip a +0 war axe a +0 hand axe a +0 leather armour a +0 leather armour a +0 short sword (56, -29, D:4) a +0 leather armour (56, -9, D:4) a +0 scale mail (58, -32, D:4) 20 stones Level 5 of the Dungeon [Shop] Jamar's General Store a scroll of identify (28 gold) 2 scrolls of identify (56 gold) 6 poisoned darts (33 gold) a scroll of torment (105 gold) a ring of flight (245 gold) a potion of brilliance (56 gold) a scroll of identify (28 gold) a scroll of enchant armour (105 gold) a condenser vane (560 gold) a potion of might (56 gold) (0, 0, D:5) a potion of degeneration (14, -2, D:5) 23 arrows (21, -15, D:5) a +0 dagger (23, -6, D:5) 16 arrows (23, 4, D:5) a +0 rapier (25, -17, D:5) a +0 giant club (28, -15, D:5) a +0 shortbow 29 arrows (29, -27, D:5) a +0 pair of gloves (32, -27, D:5) a +0 ring mail (33, -26, D:5) a +0 scythe a +0 robe (38, -10, D:5) 27 stones (50, -11, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Egeug's Book Boutique a book of Misfortune (260 gold) a book of Dreams (975 gold) a book of Geomancy (455 gold) a book of Callings (390 gold) a manual of Short Blades (1435 gold) a book of Clouds (585 gold) a Young Poisoner's Handbook (520 gold) a book of Ice (845 gold) a Young Poisoner's Handbook (520 gold) a book of Alchemy (975 gold) a book of Misfortune (260 gold) (0, 0, D:6) 26 stones (5, 5, D:6) a +0 long sword a +0 plate armour (5, 6, D:6) a +0 flail a +0 flail (6, 5, D:6) a +0 club a +0 ring mail (20, -22, D:6) a +0 club (29, -26, D:6) 28 arrows (31, -28, D:6) a +0 dagger (38, -30, D:6) 15 arrows (42, 9, D:6) a +0 short sword a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 19 stones (2, 34, D:7) 16 stones (6, 0, D:7) 16 stones (8, 28, D:7) 15 stones (9, -4, D:7) a +0 falchion (9, 7, D:7) 21 stones (14, -4, D:7) 21 stones (14, 16, D:7) a +0 hunting sling (14, 37, D:7) 23 arrows (16, 46, D:7) a +0 rapier (24, 20, D:7) a +0 war axe (25, 26, D:7) a +0 club (26, 23, D:7) a +0 club a +0 dagger 7 stones (26, 24, D:7) a +0 club (26, 25, D:7) a +0 dagger 5 stones (35, 44, D:7) a +0 giant club (42, -10, D:7) a +0 whip (44, 11, D:7) a +0 rapier (45, 17, D:7) a +0 leather armour a +1 flail of protection (47, 20, D:7) a +0 chain mail (59, 39, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) a +3 battleaxe a +0 robe (4, 0, D:8) a +3 scimitar a +0 robe a +0 dagger 14 stones a +0 robe (5, 5, D:8) a +0 great sword a +0 robe (6, 4, D:8) a +5 falchion of freezing a +0 robe a +5 scimitar of freezing a +0 robe a +3 halberd of freezing a +0 robe (9, 19, D:8) a +0 falchion (9, 20, D:8) a +0 long sword (18, 2, D:8) a +0 trident a +0 plate armour (19, 2, D:8) a +0 hand axe a +0 chain mail (23, 0, D:8) a +0 dagger a +0 robe a +0 club (28, 11, D:8) a +0 short sword (28, 12, D:8) a +0 club a +0 chain mail (29, 8, D:8) a +0 dagger a +0 robe (29, 10, D:8) a +0 club a +0 trident a +0 ring mail (30, 9, D:8) a +0 hand axe (30, 10, D:8) a +0 dagger a +0 robe (31, -5, D:8) a +0 giant spiked club (still there?) a +0 giant club (still there?) (37, 2, D:8) a wand of random effects (45) (39, 22, D:8) a potion of degeneration (46, 10, D:8) 21 stones Level 9 of the Dungeon (0, 0, D:9) a +0 robe (7, 3, D:9) a +0 spear (15, 39, D:9) a +0 club a +0 leather armour (20, 39, D:9) a +0 war axe (29, 36, D:9) a -3 morningstar a -3 long sword a -2 short sword a -1 executioner's axe (36, 1, D:9) an amulet of faith (62, -10, D:9) 18 stones Level 10 of the Dungeon (20, 4, D:10) a +0 dire flail a +0 robe (22, 2, D:10) a +3 flail a +0 robe a +0 short sword a +0 robe (24, 7, D:10) a +0 robe (27, -5, D:10) a +0 war axe (27, -4, D:10) a bullfrog corpse (30, -7, D:10) a poisoned dart (31, -8, D:10) a poisoned dart the Ecumenical Temple