tilp Level 1 of the Dungeon (0, 0, D:1) a +0 pair of gloves (1, -17, D:1) a +0 club (1, -3, D:1) 15 bolts (3, -2, D:1) a +0 short sword of venom (4, -5, D:1) a +0 short sword a +0 club (9, -47, D:1) a +0 club (20, -52, D:1) a +0 club (27, -3, D:1) a +0 short sword (38, 9, D:1) a +0 dagger (41, -39, D:1) a +0 leather armour (41, -17, D:1) a +0 dagger (48, -5, D:1) a +0 dagger (50, -49, D:1) a +0 dagger (50, -15, D:1) a +0 robe (51, 5, D:1) a +0 club a +0 leather armour (59, -4, D:1) a +0 spear Level 2 of the Dungeon (8, 9, D:2) a +0 trident (11, 4, D:2) 19 bolts (14, -2, D:2) a +0 dagger a +0 robe (15, 17, D:2) a +0 club (20, 16, D:2) a +0 robe (25, 18, D:2) a +0 plate armour (26, -5, D:2) 19 sling bullets (28, -6, D:2) a +0 helmet a +0 animal skin a +0 short sword (29, -6, D:2) a +0 dagger (29, -4, D:2) a +0 club (30, -6, D:2) a +0 dagger (34, 5, D:2) a +0 short sword (35, 3, D:2) 22 bolts (41, -1, D:2) a +0 club (42, 1, D:2) a +0 leather armour (45, -1, D:2) a +0 flail a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 4, D:3) a +0 club a +0 robe (4, -8, D:3) a scroll of noise (4, 6, D:3) a +0 club (4, 7, D:3) a +0 dagger a +0 robe a +0 trident (5, 19, D:3) a +0 hand axe (10, 10, D:3) a +0 ring mail (19, -19, D:3) a +0 dagger (25, -20, D:3) a +0 long sword (26, 6, D:3) a +0 club (41, -16, D:3) a +0 whip (47, -7, D:3) a +2 vampiric hand axe (50, 10, D:3) a +2 flail of protection (51, -14, D:3) a +0 chain mail a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (1, -31, D:4) a +0 plate armour (1, -1, D:4) a +0 ring mail (7, -12, D:4) a +0 dagger a +0 robe a +0 club a +0 club a +0 club a +0 ring mail (9, -21, D:4) a +0 mace (17, -24, D:4) a +0 robe (17, -23, D:4) a +0 falchion (21, 0, D:4) a +0 club (25, -42, D:4) a +0 giant spiked club (29, -42, D:4) a +0 scimitar (32, -11, D:4) a +0 leather armour a +0 flail (34, -11, D:4) a +0 flail (43, -41, D:4) a +0 dagger a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 27 sling bullets (2, -23, D:5) a +0 pair of boots (3, -60, D:5) a +0 hunting sling (3, 4, D:5) a +0 leather armour (8, 0, D:5) a +0 mace a +0 leather armour (9, 0, D:5) a +0 club a +0 scale mail a +0 hand axe a +0 ring mail (10, 0, D:5) a +0 mace a +0 leather armour (36, -59, D:5) a +0 scale mail (37, -58, D:5) a +0 ring mail (43, -22, D:5) a +0 leather armour a +0 club (44, -23, D:5) a +0 robe a +0 dagger (53, -47, D:5) a +0 ring mail (57, -43, D:5) a +0 hand axe (67, -26, D:5) a +0 chain mail Level 6 of the Dungeon [Shop] Tion's Book Boutique a book of Conjurations (420 gold) Moemm's Volume of Torrid Combat Magic (816 gold) Spells Type Level Known a - Shock Conjuration/Air 1 no b - Inner Flame Hexes/Fire 3 no c - Orb of Destruction Conjuration 7 no a book of Transfigurations (770 gold) the Disquisition on Enchanting Calling (1101 gold) Spells Type Level Known a - Tukima's Dance Hexes 3 no b - Call Canine Familiar Summoning 3 no c - Yara's Violent Unravelling Hexes/Transmutation 5 no d - Dragon's Call Summoning 9 no a book of Debilitation (560 gold) a book of Maledictions (350 gold) a book of Misfortune (280 gold) a book of Power (630 gold) a book of Cantrips (280 gold) a book of Clouds (630 gold) (0, 0, D:6) a +0 shortbow 9 arrows a centaur corpse (skeletalised by now) (3, 18, D:6) a +0 chain mail (5, 6, D:6) a scroll of noise (10, 27, D:6) a +0 giant club (12, 26, D:6) 26 stones (19, 7, D:6) a +0 cloak (21, 38, D:6) 15 stones (22, 7, D:6) 104 stones (27, 1, D:6) 22 stones (27, 21, D:6) 17 stones (38, 19, D:6) 21 bolts (40, 14, D:6) 12 sling bullets (48, 48, D:6) a +1 falchion of electrocution Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 19 arrows (5, 2, D:7) a +0 robe a +0 flail (7, 7, D:7) a +0 short sword a +0 robe a +1 dire flail of draining a +0 robe (9, -19, D:7) a +0 ring mail (10, 16, D:7) a +0 robe (12, -10, D:7) a +2 battleaxe a +0 robe a +2 mace of protection a +0 robe a +4 dire flail a +0 robe (12, -9, D:7) a +3 great sword a +0 robe (13, -13, D:7) 20 bolts (25, -2, D:7) 14 bolts (27, 3, D:7) 20 stones (28, 7, D:7) a +0 plate armour (32, 19, D:7) a +0 hand axe (32, 21, D:7) a +0 flail a +0 scale mail a +0 dagger a +0 robe (32, 22, D:7) a +0 dagger a +0 robe (33, 4, D:7) a +0 plate armour (34, -4, D:7) 15 stones a +0 ring mail a +0 hand axe (34, -3, D:7) a +0 scale mail a +0 dagger (35, -4, D:7) a +0 club (35, 13, D:7) a potion of degeneration (36, -3, D:7) a +0 whip (37, -6, D:7) a +0 ring mail (41, 16, D:7) a +0 leather armour a +0 war axe a +0 plate armour (42, 16, D:7) a +0 flail a +0 leather armour Level 8 of the Dungeon (2, 16, D:8) a +0 chain mail (9, 1, D:8) 2 scrolls of teleportation (9, 3, D:8) a +0 whip (12, 0, D:8) 11 gold pieces (13, -12, D:8) 12 arrows (13, 1, D:8) the +7 morningstar of Qaffi {protect, Will+ Dex+4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+4). It affects your willpower, your defense against some magical effects. (13, 3, D:8) a book of Callings (22, 11, D:8) the +0 robe of Apathy {*Drain rElec rN+ Dex+3} It affects your dexterity (+3). It insulates you from electricity. It protects you from negative energy. It causes draining when unequipped. (24, -18, D:8) a +0 giant club (24, -16, D:8) 19 stones (24, -13, D:8) a +0 hand axe (25, 25, D:8) a +0 mace (27, 33, D:8) a +0 quarterstaff (31, 18, D:8) 19 bolts (35, 1, D:8) a +0 dagger (35, 2, D:8) a +0 shortbow 25 arrows (35, 3, D:8) 9 bolts (48, -15, D:8) 23 stones (50, 18, D:8) a +0 plate armour (63, 10, D:8) 14 stones Level 9 of the Dungeon [Shop] Poemiom's Antique Armour Emporium a +0 robe (17 gold) a +1 ring mail of cold resistance (400 gold) a +0 scale mail (100 gold) a +0 chain mail (112 gold) a +0 plate armour (575 gold) a +0 leather armour (50 gold) the +1 cloak of a ziggurat {Rampage} (412 gold) It bestows one free step when moving towards enemies. the +4 scale mail of the Circus Animal {+Fly Will+ Dex+9} (1440 gold) It affects your dexterity (+9). It affects your willpower, your defense against some magical effects. It lets you fly. a +3 ring mail of poison resistance (575 gold) (0, 0, D:9) 18 arrows (5, 5, D:9) a +2 long sword of electrocution (6, -16, D:9) a book of Cantrips (9, 9, D:9) a +0 plate armour (10, -16, D:9) a +0 hand axe (11, -16, D:9) a wand of flame (13) the Ecumenical Temple