tilp Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 2, D:1) a +0 mace (5, -6, D:1) a +0 dagger (6, -11, D:1) a +0 club (14, -28, D:1) a +0 short sword (32, 11, D:1) 20 arrows (38, 5, D:1) a +0 hunting sling (39, -23, D:1) a +0 dagger (39, -17, D:1) a +0 ring mail (39, 5, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, -7, D:2) 18 sling bullets (13, -13, D:2) a +1 vampiric dagger (14, -17, D:2) a +0 dagger (15, -19, D:2) a +0 dagger (16, -23, D:2) a +0 dagger (33, 2, D:2) 3 stones (35, -14, D:2) 68 stones (37, 6, D:2) 25 stones (38, -2, D:2) a +0 spear (40, -10, D:2) a +0 mace a +0 chain mail (53, -10, D:2) a potion of degeneration (53, -8, D:2) a +0 club (53, -6, D:2) a +3 short sword Level 3 of the Dungeon (14, -23, D:3) a +0 plate armour (19, -12, D:3) a +0 club (20, -13, D:3) a +0 flail (33, -4, D:3) 17 arrows (42, -18, D:3) a +0 ring mail (43, 7, D:3) a +0 trident (47, -21, D:3) a +0 club a +0 leather armour (48, 8, D:3) a +0 leather armour a +0 whip a +0 club 4 stones (49, -19, D:3) a +0 dagger a +0 robe (52, 17, D:3) a +0 robe (54, -6, D:3) a +0 quarterstaff (56, -11, D:3) a +0 ring mail (56, -1, D:3) 10 stones (61, -27, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 flail (3, -31, D:4) 9 gold pieces (11, -8, D:4) a +0 giant club (11, -7, D:4) a +0 leather armour a +0 short sword a +0 robe a +0 dagger (13, 3, D:4) a +0 mace (18, 3, D:4) 10 sling bullets (33, -29, D:4) a +0 quarterstaff (35, -27, D:4) a potion of degeneration (42, 3, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (6, 0, D:5) a +0 spear (7, -5, D:5) a +0 giant club (8, -4, D:5) a +0 hand axe (18, 1, D:5) a +0 robe a +0 dagger (20, 1, D:5) a +0 ring mail a +0 dagger a +0 leather armour a +0 club a +0 dagger a +0 chain mail a +0 mace (23, 29, D:5) a potion of resistance (30, 28, D:5) a ring of magical power (still there?) 9 gold pieces (still there?) (30, 29, D:5) 15 gold pieces (30, 30, D:5) 12 gold pieces (31, 28, D:5) 10 stones (31, 30, D:5) 13 gold pieces (36, 20, D:5) a scroll of immolation (42, 36, D:5) a +0 cloak Level 6 of the Dungeon [Shop] Zoc Ziot's Book Shop a book of Geomancy (490 gold) a book of Cantrips (280 gold) a book of Hexes (700 gold) a book of Flames (490 gold) a book of Debilitation (560 gold) the Tome of Mutagenic Displacement (862 gold) Spells Type Level Known a - Apportation Translocation 1 yes b - Blink Translocation 2 no c - Wereblood Transmutation 2 yes d - Ignite Poison Fire/Transmutation/Poison 3 no e - Spider Form Transmutation/Poison 3 yes f - Disjunction Translocation 8 no a book of Hexes (700 gold) a book of Annihilations (1545 gold) a book of Maledictions (350 gold) a Young Poisoner's Handbook (560 gold) a book of Summonings (980 gold) a book of Necromancy (420 gold) a book of Callings (420 gold) (0, 0, D:6) 20 stones (2, -3, D:6) the +10 dagger "Jienump" {pain, rF+ Int+9 Dex-3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+9). It affects your dexterity (-3). It protects you from fire. (5, 0, D:6) a potion of degeneration (14, 40, D:6) a +0 dire flail a +0 chain mail (22, 9, D:6) a +0 club (25, 25, D:6) a +0 club (25, 26, D:6) a +4 chain mail a +0 whip a +2 vorpal falchion (26, 26, D:6) a +0 robe a +0 mace (32, 22, D:6) a +0 ring mail a +0 dagger (34, 26, D:6) a +0 helmet (38, 38, D:6) 15 stones (39, 31, D:6) a +0 leather armour a +0 mace (39, 32, D:6) a +1 falchion of holy wrath (40, 31, D:6) a +0 ring mail a +0 hand axe (41, 31, D:6) a +0 plate armour a +0 short sword (42, 33, D:6) a +0 leather armour (47, 19, D:6) a +0 chain mail a +0 flail (47, 20, D:6) a +0 robe (49, 21, D:6) a +0 dagger a +0 short sword (51, 34, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) the +2 robe "Faekan" {rPois Regen+ Int-3} It affects your intelligence (-3). It protects you from poison. It increases your rate of regeneration. (6, -1, D:7) a +0 mace a +0 ring mail (7, 3, D:7) a +0 war axe (8, 0, D:7) a +0 shortbow 13 arrows (10, 6, D:7) a +0 ring mail (26, 13, D:7) a +0 hand axe (27, 0, D:7) the +5 ring mail "Ofrak" {Rampage rF+ rCorr Int+4} It affects your intelligence (+4). It protects you from fire. It provides partial protection from all sources of acid and corrosion. It bestows one free step when moving towards enemies. (28, 0, D:7) a +0 hunting sling (30, 10, D:7) a +2 dagger of freezing a +0 robe a +1 halberd of freezing a +0 robe (30, 11, D:7) a +5 spear of freezing a +0 robe (31, 11, D:7) a +0 great sword a +0 robe a +0 battleaxe a +0 robe (44, 22, D:7) a +0 short sword a +0 robe (45, 13, D:7) a +0 war axe 16 stones (48, 4, D:7) a +0 hunting sling (50, 25, D:7) a +4 spear of freezing a +0 robe (52, 3, D:7) a +0 long sword (52, 25, D:7) a +2 morningstar a +0 robe Level 8 of the Dungeon (0, 0, D:8) a poisoned dart (0, 3, D:8) 2 poisoned darts (1, 2, D:8) a poisoned dart (2, 1, D:8) a poisoned dart (6, 0, D:8) a +0 hand crossbow (still there?) a +0 dagger (still there?) 21 bolts (still there?) (7, 0, D:8) a +0 short sword (still there?) 9 poisoned darts (still there?) a +2 short sword of speed (still there?) a stone (still there?) 8 gold pieces (still there?) a kobold corpse (still there?) a kobold corpse (still there?) (14, 14, D:8) a wyvern corpse (24, 7, D:8) a +0 dagger (27, -20, D:8) a +0 dagger (31, 10, D:8) a +0 ring mail (37, -1, D:8) a +0 leather armour (48, -20, D:8) 17 arrows (48, -15, D:8) a potion of degeneration the Ecumenical Temple (16, 9, Temple) a +0 club