tilp Level 1 of the Dungeon (3, -2, D:1) a +0 ring mail (24, -20, D:1) a +0 dagger (25, -21, D:1) a +0 ring mail (26, -25, D:1) a +0 pair of gloves (32, -27, D:1) a +0 pair of gloves (32, 13, D:1) a +0 club (32, 14, D:1) a cursed -2 club (34, -30, D:1) a +0 dagger (43, -9, D:1) a +0 club (43, -5, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 1, D:2) a +0 short sword a +0 chain mail (3, 1, D:2) a +0 dagger (18, 13, D:2) a +0 club (19, 15, D:2) a +0 dagger (30, -5, D:2) a cursed +0 dagger a +3 hunting sling (30, 24, D:2) a +0 robe (33, 25, D:2) a +0 club (37, -8, D:2) a +0 mace (43, -5, D:2) a +0 spear (48, 10, D:2) a +0 club (49, 14, D:2) 3 arrows (53, 5, D:2) a +0 short sword (56, 4, D:2) a +0 pair of boots Level 3 of the Dungeon (2, 13, D:3) a +0 dagger (3, -40, D:3) a +0 dagger (5, -23, D:3) a +0 dagger (7, -5, D:3) a +0 club (10, -40, D:3) 29 arrows (14, -37, D:3) a +0 mace a +0 ring mail (14, 16, D:3) a cursed +0 leather armour (16, -29, D:3) a +0 club (31, -18, D:3) a +0 leather armour (35, -33, D:3) a +0 club (38, -15, D:3) a +0 whip (38, -11, D:3) a +0 robe a +0 dagger (46, -5, D:3) a +0 spear (47, -5, D:3) a cursed +0 halberd (54, 9, D:3) a +0 hand axe (54, 10, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (11, -26, D:4) a +0 flail (12, 17, D:4) a +0 scale mail (29, -15, D:4) 16 bolts (31, -17, D:4) a +0 whip (32, -17, D:4) a +0 robe (34, 20, D:4) a +0 short sword (41, 19, D:4) a +0 mace (41, 21, D:4) a +0 mace of protection (42, 19, D:4) the cursed +1 mace of Meskal {vorpal, rElec Will+ Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). It insulates you from electricity. It affects your willpower, your defense against some magical effects. It has a curse placed upon it. (42, 20, D:4) a +0 mace (42, 21, D:4) a +0 mace (43, -18, D:4) a cursed +0 club a +0 leather armour (43, 19, D:4) a +0 mace (43, 20, D:4) a +0 mace (43, 21, D:4) a +0 mace (45, 20, D:4) a +0 mace (46, 21, D:4) a +0 mace (48, 22, D:4) a +0 mace (49, 21, D:4) a +0 mace (50, 22, D:4) a +0 mace Level 5 of the Dungeon [Shop] Fuefuh's Assorted Antiques a +0 hunting sling (34 gold) a +0 ring mail (92 gold) a +1 leather armour of cold resistance (322 gold) a scroll of identify (46 gold) a book of Conjurations (690 gold) a +0 robe (16 gold) a +0 scale mail (92 gold) a +1 short sword of electrocution (333 gold) a cursed +0 leather armour (2 gold) [Shop] Xitex's Book Shoppe a book of Callings (360 gold) a book of Hexes (600 gold) a book of Geomancy (420 gold) a book of Clouds (540 gold) a manual of Polearms (1324 gold) a Young Poisoner's Handbook (480 gold) a book of Conjurations (360 gold) a book of Air (420 gold) [Shop] Umuor's Armour Shoppe a +0 robe (7 gold) a +0 pair of boots (45 gold) a +0 leather armour (20 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 leather armour (20 gold) a +0 leather armour (20 gold) a cursed +0 ring mail (10 gold) a scarf of resistance (320 gold) a +0 ring mail (40 gold) the +2 helmet of Instinct {Rampage rPois Will- Int-5} (145 gold) It affects your intelligence (-5). It protects you from poison. It affects your willpower, your defense against some magical effects. It bestows one free step when moving towards enemies. a +0 robe (7 gold) (0, 0, D:5) a +0 giant club (3, 0, D:5) a +0 dagger a +0 leather armour a +0 short sword a +0 leather armour a +0 dagger a +0 ring mail (17, -22, D:5) a +0 whip a +0 leather armour (17, -8, D:5) a +1 leather armour of poison resistance (29, -8, D:5) an arrow (30, -9, D:5) an arrow (30, -8, D:5) an arrow (31, -11, D:5) 2 arrows (32, -13, D:5) a +0 flail a +0 leather armour a +0 shortbow 20 arrows (32, -8, D:5) a +0 whip (37, -24, D:5) a +1 shortbow of freezing 17 arrows (38, -20, D:5) a +0 chain mail (47, 11, D:5) a +0 robe (48, 6, D:5) a +0 leather armour (52, -27, D:5) a +0 club Level 6 of the Dungeon (6, -11, D:6) a +0 robe (10, -7, D:6) an arrow (11, -6, D:6) an arrow (13, -7, D:6) 2 arrows (14, -7, D:6) an arrow (15, 1, D:6) a black bear corpse (skeletalised by now) (15, 3, D:6) a +0 dagger of freezing a +0 robe a +0 dagger a +0 robe (16, -7, D:6) a +0 shortbow 12 arrows a centaur corpse (skeletalised by now) (19, -15, D:6) a curare-tipped dart (19, -13, D:6) a stone a curare-tipped dart (19, -10, D:6) a curare-tipped dart (19, 6, D:6) a +0 falchion a +0 leather armour a +0 robe (20, 6, D:6) a +0 short sword a +0 short sword a +0 leather armour (22, -15, D:6) a curare-tipped dart (22, 5, D:6) a +0 club (23, 5, D:6) a +0 whip a +0 club (24, -12, D:6) a +0 mace (25, -6, D:6) a scroll of identify (40, -4, D:6) a +0 quarterstaff