tilp Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (5, 7, D:1) a +0 helmet (6, 25, D:1) a +0 club (19, 24, D:1) 3 large rocks (21, 13, D:1) 2 large rocks (22, 27, D:1) a +0 club (27, 25, D:1) a +0 cloak (33, 17, D:1) a +0 leather armour (34, 34, D:1) a +0 dagger (52, -2, D:1) a +0 club (57, 3, D:1) a +4 short sword of speed (60, -1, D:1) an uncursed ring of teleportation Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (1, 6, D:2) a +0 chain mail (3, -16, D:2) 20 sling bullets (6, -13, D:2) a scroll of enchant weapon (8, -31, D:2) a +0 club (10, -24, D:2) a +0 dagger (12, 3, D:2) a +0 dagger (12, 10, D:2) a +0 leather armour (17, -33, D:2) a +0 hunting sling (22, -9, D:2) a +0 short sword (22, -8, D:2) a cursed -2 club (32, -4, D:2) a cursed -3 club (38, 6, D:2) 9 arrows (40, -14, D:2) 23 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail a +0 dagger (1, 15, D:3) a +0 war axe (12, -7, D:3) a +0 short sword (13, 11, D:3) a +0 club a +0 club (14, 2, D:3) a +0 leather armour (18, -4, D:3) a +0 rapier (19, 20, D:3) an uncursed ring of attention (19, 21, D:3) a +0 whip (21, 15, D:3) a +0 helmet (25, -2, D:3) a +0 scale mail (35, 3, D:3) a +0 chain mail (36, 16, D:3) a +0 cloak (37, 16, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (1, 37, D:4) an uncursed amulet of reflection (4, 39, D:4) a +0 leather armour (19, -4, D:4) a +0 hunting sling (27, 40, D:4) the +1 storm dragon scales of Hafrea {rElec Int+5 Dex-4 SInv} It affects your intelligence (+5). It affects your dexterity (-4). It insulates you from electricity. It lets you see invisible. (27, 49, D:4) a +0 ring mail (39, -2, D:4) a +1 short sword of electrocution (40, 5, D:4) 15 arrows (47, 27, D:4) a +0 hand axe a +0 leather armour (48, 21, D:4) a +1 vorpal flail (48, 27, D:4) a +0 club a +0 leather armour a +0 club (54, 31, D:4) a +0 hand axe (64, 24, D:4) a +0 robe (64, 38, D:4) a +0 spear (65, 37, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 22 arrows a +0 shortbow (3, -14, D:5) a +0 dagger (4, -21, D:5) a +0 robe a +0 dagger (6, -21, D:5) a +0 scale mail a +0 rapier (6, -11, D:5) a +0 rapier a +0 leather armour (6, 9, D:5) a +0 giant club (8, -27, D:5) 10 arrows (10, -31, D:5) a +2 short sword of electrocution (13, -25, D:5) a +0 spear (15, -2, D:5) the +4 robe of Relativism {rF+} It protects you from fire. (15, 5, D:5) a +0 ring mail (18, -15, D:5) the +4 robe of Impatience {rPois Str+2} It affects your strength (+2). It protects you from poison. (23, -22, D:5) a +0 leather armour a +0 dagger (38, -11, D:5) 19 sling bullets (43, -11, D:5) a +0 battleaxe a +0 plate armour (54, -21, D:5) a +0 mace Level 6 of the Dungeon [Shop] Vestownepn's Weapon Shoppe a +0 hand axe (39 gold) a +0 halberd (52 gold) a +0 mace (39 gold) a +0 flail (45 gold) a +0 short sword (39 gold) the +2 dagger of the Dripping Tiger {drain, rElec Str+6 Dex-4} (413 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+6). It affects your dexterity (-4). It insulates you from electricity. a +2 glaive of protection (257 gold) a +0 club (13 gold) a +0 quarterstaff (52 gold) a +0 flail (45 gold) 23 stones (29 gold) (0, 0, D:6) a +0 mace a +0 chain mail (4, -13, D:6) a +3 scale mail (4, -12, D:6) a +0 chain mail a cursed -1 flail (4, -11, D:6) a +0 scale mail (5, -14, D:6) 21 sling bullets (14, -4, D:6) an arrow (14, 6, D:6) an arrow (15, -2, D:6) an arrow a +0 leather armour a +0 mace (15, 4, D:6) 11 arrows a +0 shortbow (16, -15, D:6) a +0 giant club a +2 flail of holy wrath (16, 18, D:6) a +0 flail (17, 17, D:6) a +0 spear (17, 18, D:6) a +0 scale mail a +0 vorpal spear (18, 4, D:6) an arrow (18, 17, D:6) a +0 halberd (18, 18, D:6) a +0 whip (18, 26, D:6) a +0 dagger (21, -20, D:6) a +0 mace a +0 chain mail (21, 3, D:6) an arrow (21, 23, D:6) a +4 spear (32, 18, D:6) a +0 flail (37, 5, D:6) 29 bolts (38, 11, D:6) a +0 plate armour a +0 club (39, 12, D:6) a +0 plate armour of cold resistance a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail a +0 chain mail a +0 trident (0, 1, D:7) a cursed +0 leather armour a +0 hand axe (0, 3, D:7) a +0 robe a +0 dagger (8, 21, D:7) a +2 pair of boots (11, 20, D:7) 24 arrows a cursed -3 shortbow (14, 23, D:7) a +0 ring mail (15, 14, D:7) a cursed +0 scale mail (27, 26, D:7) a +0 club (29, 5, D:7) a +0 giant club (34, -1, D:7) a +0 ring mail (34, 25, D:7) a +0 short sword (34, 30, D:7) a +2 long sword a +0 robe (37, 3, D:7) a +1 dire flail of venom a +0 chain mail of cold resistance (40, 31, D:7) the +1 dagger of Modern Judgement {vorpal, rC- rN+++ Str+6} It inflicts extra damage upon your enemies. It affects your strength (+6). It makes you vulnerable to cold. It renders you almost immune to negative energy. a +0 long sword a +0 cloak (45, 0, D:7) a +0 leather armour (52, 22, D:7) a scroll of random uselessness (53, 28, D:7) a +0 robe a +0 dagger (54, 27, D:7) a +0 short sword a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +0 falchion (1, 2, D:8) a +0 robe a +3 halberd (10, -22, D:8) a +0 robe a +0 dagger (10, -20, D:8) a +0 dagger (11, -21, D:8) a +0 club (11, 9, D:8) a +0 giant club a +0 giant club (18, -22, D:8) a +0 hunting sling a cursed +0 club a +0 ring mail (19, -25, D:8) a cursed -2 robe a +0 dagger (20, -26, D:8) a cursed +0 leather armour a +0 flail (21, -23, D:8) the +7 morningstar "Aschel" {vorpal, +Inv Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It lets you turn invisible. (21, -12, D:8) 2 arrows (22, -7, D:8) a +0 cloak (24, -19, D:8) a +0 leather armour a +0 club (24, -9, D:8) a +0 giant spiked club a +0 robe a +1 scimitar of flaming (28, -10, D:8) a +0 leather armour a +0 long sword (30, -34, D:8) a +3 quarterstaff a +6 hunting sling of flaming 21 sling bullets a +0 leather armour (33, -16, D:8) an arrow (34, -18, D:8) a +0 robe a +0 dagger of holy wrath (35, -18, D:8) a +0 plate armour a +0 battleaxe (35, -12, D:8) 7 arrows a +0 shortbow (48, -24, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a cursed -1 quarterstaff (27, -11, D:9) a +0 helmet (29, -21, D:9) a +0 giant club (36, -9, D:9) a +0 robe (40, -24, D:9) a +0 pair of gloves (40, -22, D:9) a +0 flail (48, -10, D:9) a +0 short sword (61, -52, D:9) 250 stones Level 10 of the Dungeon (0, 0, D:10) a +0 whip (7, 1, D:10) a +0 trident a +0 robe (8, 0, D:10) a cursed +4 long sword a +0 robe a cursed +3 falchion a +0 robe (8, 1, D:10) an arrow a +3 long sword a +0 robe (9, 0, D:10) an arrow (9, 1, D:10) a cursed +4 hand axe a +0 robe (11, 3, D:10) 16 bolts (12, -6, D:10) 23 stones (13, -6, D:10) a +0 club (13, 0, D:10) a +0 shortbow 15 arrows (14, -7, D:10) 2 stones (14, 1, D:10) an arrow (14, 2, D:10) 3 arrows (16, -12, D:10) a +0 short sword a +0 mace a +0 leather armour (26, -2, D:10) a +0 robe a +2 dagger of protection (33, -33, D:10) a +3 ring mail (33, 2, D:10) a +0 robe a +0 dagger (35, -11, D:10) a +0 hand axe a +0 leather armour (38, -2, D:10) a +0 cloak (39, -10, D:10) a +0 mace a +0 dagger (40, -13, D:10) a +0 robe a +4 dagger (40, -12, D:10) a +0 robe a +5 battleaxe of freezing (40, -11, D:10) a +0 plate armour a +0 mace a +0 club (40, -10, D:10) 2 stones a +0 leather armour a +0 whip a cursed -1 club a +2 mace of protection a +0 dagger a +4 dagger of speed (41, -12, D:10) a +0 robe a cursed +0 hand axe a +0 robe a cursed +0 dagger a +0 robe a cursed +3 hand axe (43, -12, D:10) 4 large rocks (60, -11, D:10) a +0 rapier (64, -22, D:10) a scroll of enchant weapon Level 11 of the Dungeon (0, 0, D:11) a +4 dagger a +0 robe (1, 0, D:11) a cursed +4 dagger a +0 robe a cursed +0 morningstar a +0 robe (2, 0, D:11) a +0 spear a cursed +0 robe a cursed +0 hand axe a +0 robe (3, -5, D:11) 3 large rocks (4, -14, D:11) a +0 chain mail (4, -5, D:11) a +0 cloak (5, -46, D:11) a +4 great mace a +0 scale mail (10, -12, D:11) a large rock (21, -28, D:11) a +0 whip (21, -19, D:11) a +0 long sword (22, -6, D:11) a +0 flail (23, -29, D:11) a +0 halberd a +0 chain mail (24, -30, D:11) a +0 short sword a cursed +0 leather armour (25, -30, D:11) a +0 club (36, -40, D:11) a cursed +0 chain mail (45, -24, D:11) a +0 giant club a +0 giant spiked club the Ecumenical Temple Level 1 of the Lair of Beasts (10, 10, Lair:1) a +2 robe of cold resistance a +0 quarterstaff of freezing (27, 4, Lair:1) a +0 great sword of protection (27, 12, Lair:1) a +0 robe (27, 14, Lair:1) 14 bolts (29, 15, Lair:1) 24 stones (39, 11, Lair:1) 11 stones (42, 17, Lair:1) a scroll of random uselessness (44, 29, Lair:1) 2 scrolls of enchant weapon (49, 37, Lair:1) 2 potions of degeneration