tilp Level 1 of the Dungeon (0, 0, D:1) a +0 centaur barding (4, -17, D:1) a +0 club (8, -31, D:1) 25 bolts (11, -34, D:1) a +0 short sword (11, -33, D:1) a +0 club (14, -21, D:1) a +0 leather armour (32, -26, D:1) a +0 club (39, -8, D:1) a +0 dagger (39, -7, D:1) a +0 club (40, -44, D:1) a +0 leather armour (41, -30, D:1) a +0 robe (46, -16, D:1) a +0 club (57, -30, D:1) a +0 dagger (58, -16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 7, D:2) a +0 short sword (20, 4, D:2) a +0 club a +0 hunting sling a +0 dagger (21, 4, D:2) a +0 leather armour a +0 flail (25, -12, D:2) a +0 ring mail (25, -4, D:2) a +0 short sword (30, -17, D:2) 13 bolts (36, -13, D:2) a +0 club (37, -9, D:2) a +0 club (46, 15, D:2) a +0 whip (51, -6, D:2) a +0 club (52, 5, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, 31, D:3) 23 arrows (12, 8, D:3) a +0 short sword (13, 4, D:3) a +0 ring mail (14, 32, D:3) a cursed -1 club (16, -10, D:3) a +0 robe (24, 14, D:3) a +0 dagger (27, 29, D:3) 17 arrows (31, 22, D:3) a +0 hunting sling (34, 34, D:3) a +0 robe (36, 6, D:3) 30 arrows Level 4 of the Dungeon [Shop] Peptutuo's Distillery a potion of heal wounds (70 gold) a potion of brilliance (56 gold) a potion of heal wounds (70 gold) a potion of mutation (112 gold) a potion of flight (42 gold) a potion of degeneration (14 gold) a potion of ambrosia (112 gold) a potion of curing (42 gold) a potion of degeneration (14 gold) a potion of curing (42 gold) (0, 0, D:4) a +0 war axe (9, 1, D:4) a +0 ring mail (17, 1, D:4) a +0 quarterstaff (21, -2, D:4) a potion of degeneration (22, -4, D:4) a +0 giant club (23, 14, D:4) a +0 flail (23, 15, D:4) a +0 flail a +0 ring mail (42, -3, D:4) a +0 spear a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (5, 0, D:5) a +0 leather armour (12, -6, D:5) a +0 whip (13, -6, D:5) a +0 dagger a +0 ring mail a +0 short sword (17, -8, D:5) a +0 pair of gloves (17, 8, D:5) a +0 chain mail a cursed -3 flail (18, 8, D:5) a cursed +0 robe a +0 dagger (30, 4, D:5) a +0 leather armour (33, -15, D:5) a +0 giant club (35, 0, D:5) a +0 hand axe a +0 leather armour (43, 27, D:5) a cursed +0 dagger (44, 25, D:5) a +0 scale mail (50, 1, D:5) a +0 leather armour a +0 dagger (52, -2, D:5) a +0 whip (54, 1, D:5) a +0 robe (56, -11, D:5) a +0 whip (61, 17, D:5) a +0 ring mail (68, 8, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +1 war axe (7, 21, D:6) a +0 robe (20, -18, D:6) a +0 scale mail (27, 9, D:6) a +0 whip (29, 16, D:6) a +0 quarterstaff (35, 1, D:6) the +4 whip of Karma {antimagic, rElec Str+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It insulates you from electricity. (44, 14, D:6) a +0 plate armour (45, 13, D:6) a +0 leather armour (49, 16, D:6) a +0 chain mail (54, -6, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a -2 ring of protection (7, -26, D:7) a +0 leather armour (15, 13, D:7) a +0 giant spiked club (40, -32, D:7) a +0 flail a +0 leather armour (41, -33, D:7) a +0 short sword (41, -32, D:7) a cursed -2 dagger a +0 club (42, -33, D:7) a +0 dagger (43, -32, D:7) a +0 dagger (46, 5, D:7) a +0 dagger (48, -7, D:7) a +0 flail a +0 ring mail (57, -9, D:7) 14 stones (61, -23, D:7) a +0 spear (61, 0, D:7) a +0 dagger a cursed +0 scale mail (62, -42, D:7) 3 arrows (62, -21, D:7) a +0 short sword a +0 robe (64, -18, D:7) a +0 dagger a cursed +0 robe (65, -19, D:7) a +0 short sword a +0 scale mail (65, -18, D:7) a +0 short sword a +0 hunting sling a +0 chain mail (66, -40, D:7) a +0 shortbow 13 arrows (66, -13, D:7) 75 sling bullets 273 stones (67, -7, D:7) a +0 dagger a +0 robe (67, -6, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 chain mail (0, 1, D:8) a +0 dagger (1, 1, D:8) a +0 club (2, 0, D:8) a +0 flail a +0 ring mail (23, -10, D:8) a +0 chain mail (30, 4, D:8) 9 stones (30, 6, D:8) a +0 shortbow 9 arrows (31, 0, D:8) an arrow (42, 6, D:8) a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) 6 gold pieces Level 10 of the Dungeon (0, 0, D:10) a worker ant corpse (1, 0, D:10) a +0 shortbow (still there?) an arrow (still there?) (2, 0, D:10) a +0 shortbow (unseen) (7, -33, D:10) a +0 leather armour (13, 2, D:10) 17 stones (15, -27, D:10) 15 stones (26, -19, D:10) a +0 trident