tilp Level 1 of the Dungeon (0, 0, D:1) a cursed +0 club (6, 10, D:1) a +0 club (7, 28, D:1) a +0 club (16, 18, D:1) a +0 dagger (16, 42, D:1) a +0 short sword (24, 9, D:1) a +0 ring mail (24, 20, D:1) 17 arrows (25, 11, D:1) a +0 club a +0 club a +0 dagger (26, -2, D:1) a +0 ring mail (26, 25, D:1) a cursed -2 club (29, 5, D:1) a +0 club (29, 19, D:1) a +0 club (30, 6, D:1) a +0 animal skin a +0 whip (31, 6, D:1) a +0 dagger (32, 8, D:1) a +0 dagger (32, 32, D:1) a +0 short sword (33, 6, D:1) a +0 whip a +0 club (35, 32, D:1) a cursed -1 short sword (37, 29, D:1) a +0 dagger (38, 1, D:1) a cursed +0 ring mail (38, 6, D:1) a +0 centaur barding (39, 13, D:1) a +0 dagger (46, 6, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (4, -6, D:2) 28 arrows (8, -10, D:2) a +0 dagger (12, -18, D:2) 3 scrolls of random uselessness (22, -22, D:2) a +0 leather armour (28, -21, D:2) a cursed -1 hunting sling a +0 club (39, -10, D:2) a cursed -3 short sword Level 3 of the Dungeon (0, 0, D:3) a cursed -1 dagger (5, -2, D:3) 17 arrows (10, 23, D:3) a +0 whip a +0 robe (11, 23, D:3) a +0 flail (14, 13, D:3) a +0 spear (18, -19, D:3) a cursed -3 hand axe (18, 15, D:3) a +0 flail (21, 14, D:3) a +0 spear (22, 18, D:3) a +0 leather armour (22, 20, D:3) a +0 flail (27, -12, D:3) a +0 leather armour (33, 33, D:3) a +0 club (35, -13, D:3) a +0 dagger (37, -18, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (31, -56, D:4) a +0 whip (42, -47, D:4) 21 arrows (54, -33, D:4) 24 bolts Level 5 of the Dungeon [Shop] Uqelim's Weapon Emporium a +0 hunting sling (21 gold) a +2 dagger of speed (252 gold) a +0 mace (42 gold) the +6 lajatang of Law {drain, *Slow rElec Str+2 Stlth+} (1013 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It insulates you from electricity. It may slow you when you take damage. It makes you more stealthy. a +1 hunting sling of flaming (135 gold) a +0 whip (35 gold) the +8 falchion of Karma {vamp, rPois rN+ MR+} (980 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. a +1 falchion of electrocution (203 gold) a +3 giant spiked club (264 gold) a +0 flail (49 gold) (0, 0, D:5) a cursed +0 ring mail (9, 5, D:5) a +0 spear (14, 14, D:5) a +0 war axe a +1 ring mail of cold resistance (14, 15, D:5) a +0 leather armour (15, 14, D:5) a +0 dagger a +0 robe a +0 whip (16, 1, D:5) a cursed -1 scale mail (19, 7, D:5) a +0 spear a +0 whip (19, 8, D:5) a +0 halberd (23, -4, D:5) 2 scrolls of random uselessness (23, 9, D:5) a +0 scale mail (28, 26, D:5) a +0 spear (29, -5, D:5) 10 arrows (50, -14, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) 22 arrows (1, 8, D:6) a +0 hand axe (12, -11, D:6) a +0 giant club (14, -11, D:6) the +1 hand axe of Meippiuf {pain, rF+ MP-9 Int+6} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+6). It protects you from fire. It affects your magic capacity (-9). (17, 8, D:6) a +0 dagger a +0 robe (17, 9, D:6) a +0 short sword (24, -10, D:6) 11 arrows (33, 33, D:6) a +1 leather armour of cold resistance Level 7 of the Dungeon [Shop] Depric's Gadget Emporium a wand of polymorph (7) (126 gold) a wand of digging (6) (280 gold) a wand of polymorph (9) (154 gold) a fan of gales (560 gold) a wand of scattershot (8) (504 gold) a lamp of fire (inert) (560 gold) a wand of iceblast (5) (126 gold) a fan of gales (560 gold) a wand of random effects (13) (105 gold) a wand of enslavement (8) (140 gold) a wand of flame (17) (133 gold) a wand of acid (10) (392 gold) a wand of acid (7) (308 gold) (0, 0, D:7) a +0 short sword a +0 hand axe (4, 30, D:7) a +0 robe a +0 trident (13, 28, D:7) a +0 robe a +4 hand axe (31, 41, D:7) a +0 hand axe (35, 25, D:7) a +0 giant club Level 8 of the Dungeon [Shop] Uqeubu's Weapon Shop a +6 blowgun (448 gold) a +0 dagger (26 gold) a +2 spear of piercing (214 gold) a +0 shortbow (39 gold) 20 stones (26 gold) a cursed -3 whip (1 gold) a +0 war axe (45 gold) 19 poisoned needles (98 gold) a +0 whip (32 gold) the +3 dagger "Demeoh" {elec, rF+ rC+ MP+9 Int+3} (860 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It protects you from fire. It protects you from cold. It affects your magic capacity (+9). a +0 club (13 gold) a +0 short sword (39 gold) the +11 plutonium sword {*Contam Stlth-} (1300 gold) It causes magical contamination when unequipped. It makes you less stealthy. a +0 short sword (39 gold) (0, 0, D:8) a +0 flail (0, 1, D:8) a +1 spear a +0 flail (1, -2, D:8) a +0 hat (6, 12, D:8) a +0 spear (7, -16, D:8) a +0 arbalest (8, -19, D:8) 9 poisoned needles (10, -12, D:8) a +0 chain mail a +0 morningstar (10, 7, D:8) a +0 robe (12, -16, D:8) a +0 hand axe (13, 9, D:8) a +0 antimagic glaive a +0 scale mail (14, -13, D:8) a +0 scale mail a +4 hand axe (16, 1, D:8) a +0 giant club (17, -11, D:8) a +0 robe a +5 scimitar (17, 17, D:8) a +0 whip (22, 12, D:8) a +0 short sword a +0 blowgun (22, 13, D:8) a +0 quarterstaff a +0 chain mail (26, -13, D:8) a +0 spear (26, 12, D:8) a +0 robe (29, 11, D:8) a +0 leather armour a +5 vampiric scimitar 21 arrows a +0 shortbow (31, -6, D:8) 16 stones (32, 9, D:8) a +0 giant club a +0 giant club (34, 4, D:8) a +0 robe a +0 flail (35, -7, D:8) a +0 rapier (36, -4, D:8) a +0 trident (37, 8, D:8) a +3 dagger of chaos a +0 dagger of speed (42, -8, D:8) a +0 dagger (43, -12, D:8) a +0 trident (43, 3, D:8) a +0 short sword (46, -9, D:8) 20 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (0, 2, D:9) 51 sling bullets (1, 1, D:9) a +0 dagger (4, -7, D:9) 22 arrows (10, -13, D:9) the cursed +0 trident "Concordance" {antimagic, rC+++ Str-5 Stlth-} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (-5). It renders you almost immune to cold. It makes you less stealthy. It has a curse placed upon it. (23, 30, D:9) a +0 giant club a cursed -1 giant spiked club (28, 9, D:9) an uncursed amulet of the gourmand (28, 10, D:9) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. (34, -22, D:9) a +0 ring mail (37, 18, D:9) a +0 dagger (38, -10, D:9) a +0 quarterstaff (42, 29, D:9) a +0 giant club a +0 giant club (43, 29, D:9) a +0 dagger (44, -4, D:9) 15 arrows (46, 6, D:9) a +0 leather armour (47, -12, D:9) a +0 ring mail (54, 2, D:9) 20 bolts Level 10 of the Dungeon (0, 0, D:10) 14 stones (2, -3, D:10) a +0 robe (10, -6, D:10) a +0 dagger (11, 2, D:10) a +0 chain mail a +0 flail (11, 10, D:10) a -2 ring of slaying a +3 spear (14, 1, D:10) a +0 chain mail a +0 mace (16, -1, D:10) 491 stones (19, -18, D:10) a +0 hand axe (20, 3, D:10) a +0 short sword a +0 dagger a +0 robe (21, 4, D:10) a scroll of random uselessness (22, 4, D:10) a +0 mace (25, 2, D:10) a +0 spear (27, -32, D:10) 3 needles of confusion (29, -31, D:10) 6 curare-tipped needles a +5 dagger (32, -23, D:10) a +0 robe a +0 dagger (32, -19, D:10) a cursed +0 robe (33, -23, D:10) a +0 lajatang (34, -22, D:10) a scroll of random uselessness (36, -21, D:10) a +0 leather armour a +0 dagger (37, -1, D:10) 20 arrows (41, 2, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) 2 large rocks (1, 0, D:11) a large rock (2, 0, D:11) a large rock (4, -12, D:11) 5 stones (6, 5, D:11) a +0 club a +3 whip a +0 short sword (10, 26, D:11) a +0 great sword (11, -3, D:11) a +0 leather armour a +0 flail (15, -13, D:11) 2 javelins (16, -13, D:11) a javelin (17, -12, D:11) a cursed +0 chain mail a javelin a +2 great mace of venom (26, 6, D:11) a +0 giant spiked club a +0 giant club a +0 robe a +3 flail a +0 robe a +4 dagger a +0 robe a +4 dagger a +0 robe a +0 short sword (31, 11, D:11) a stone (32, -7, D:11) a +0 dagger (33, 18, D:11) a +0 leather armour a +0 dagger (35, 11, D:11) a +0 chain mail 59 stones a +0 flail (37, -14, D:11) a +0 hand axe (38, 21, D:11) a +0 flail a +0 flail (41, 18, D:11) a +0 robe a +0 dagger (42, 20, D:11) a +0 leather armour a +0 falchion (43, 0, D:11) a +0 dagger a +0 ring mail a cursed +0 war axe a +0 robe (46, -13, D:11) a +0 giant club (54, 4, D:11) a +0 club a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 3 large rocks (2, -16, Orc:1) a +0 club (2, -15, Orc:1) a +0 dagger of freezing a cursed -2 dire flail a +0 chain mail a +0 mace a +0 ring mail (3, -15, Orc:1) a +0 plate armour a +0 long sword a +0 chain mail a +0 scimitar a +0 giant club a +0 chain mail a +0 battleaxe a +0 robe a +0 dagger a +0 robe a +0 dagger a +1 falchion of protection (3, -13, Orc:1) a +0 chain mail a +0 war axe a +0 short sword (3, 0, Orc:1) a large rock (4, -25, Orc:1) a +0 flail a +0 flail (4, -17, Orc:1) a +0 flail (4, -16, Orc:1) a +0 flail a +0 club (4, -15, Orc:1) a +0 hand axe a +0 plate armour a +0 long sword a +0 club (4, -14, Orc:1) a +0 trident (4, -13, Orc:1) a +0 robe a +1 dagger of speed (4, 1, Orc:1) a +0 hand axe a +0 chain mail a +0 scimitar a +0 chain mail a +0 war axe a +0 chain mail a +0 war axe (4, 2, Orc:1) a +0 plate armour a +0 chain mail a +0 trident a +0 trident (5, -25, Orc:1) a +0 trident a +0 plate armour (5, -14, Orc:1) a +0 chain mail a +0 trident a +0 trident a +0 chain mail (6, -18, Orc:1) a cursed -1 robe a +0 dagger (7, -27, Orc:1) a +0 giant spiked club (8, -15, Orc:1) a +0 dagger (8, 1, Orc:1) a +0 dagger (9, -17, Orc:1) a +0 dire flail of protection a +0 chain mail (9, -16, Orc:1) a +0 mace (10, -15, Orc:1) a cursed -1 mace (10, 0, Orc:1) a +0 flail (10, 1, Orc:1) a +0 dagger a +0 robe a +0 falchion a +0 mace a +0 plate armour a +0 short sword (11, 2, Orc:1) a +0 robe a +0 dagger (19, 6, Orc:1) a +0 club (19, 9, Orc:1) a cursed +0 plate armour a +0 flail (30, 12, Orc:1) a +0 hand axe a +0 leather armour Level 2 of the Orcish Mines (0, 0, Orc:2) 30 gold pieces (16, 6, Orc:2) a +0 mace (unseen) (16, 7, Orc:2) a +0 chain mail (unseen) (16, 8, Orc:2) a +0 giant spiked club (17, 6, Orc:2) a +0 halberd (unseen) (17, 7, Orc:2) a +4 dagger a +0 robe a +0 trident (18, 7, Orc:2) a +0 hand axe a +0 ring mail (18, 9, Orc:2) a +0 trident a +0 leather armour (19, 7, Orc:2) a +0 halberd a +0 chain mail (19, 9, Orc:2) an uncursed staff of summoning a +2 leather armour of magic resistance a potion of mutation a cursed -3 ring of protection an uncursed staff of conjuration 3 scrolls of enchant weapon (22, 11, Orc:2) 25 gold pieces (29, 5, Orc:2) 10 gold pieces (30, 0, Orc:2) 24 gold pieces (32, 3, Orc:2) 11 gold pieces (34, -1, Orc:2) a +0 hand axe (still there?) a +1 trident of protection (still there?) (34, 0, Orc:2) a +0 dagger (unseen) (35, -4, Orc:2) 23 gold pieces (37, 1, Orc:2) 15 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (25, -30, Lair:1) 3 exploding tomahawks (27, 13, Lair:1) a scroll of random uselessness (29, -8, Lair:1) an uncursed amulet of faith (37, -3, Lair:1) 6 poisoned needles (45, -33, Lair:1) a +0 ring mail (45, -11, Lair:1) a +0 robe (54, -31, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 9 bolts (10, -33, Lair:2) 23 stones (14, -17, Lair:2) 19 stones (20, -23, Lair:2) a +0 robe (38, -2, Lair:2) 13 stones (49, -4, Lair:2) 25 arrows (55, -18, Lair:2) a +0 robe (56, -28, Lair:2) a scroll of immolation Level 3 of the Lair of Beasts (5, -32, Lair:3) a +0 halberd (10, 17, Lair:3) 2 needles of sleeping (17, -4, Lair:3) a scarf of repulsion (37, 7, Lair:3) a scroll of random uselessness (49, -21, Lair:3) a +3 ring mail (52, 12, Lair:3) 22 stones (57, -4, Lair:3) a +0 falchion Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (9, -17, Lair:4) 22 stones (13, 11, Lair:4) a scroll of vulnerability (21, 12, Lair:4) a +0 club (28, 6, Lair:4) a +0 ring mail (35, -26, Lair:4) 15 stones (40, -15, Lair:4) an uncursed amulet of faith (42, -24, Lair:4) an uncursed amulet of guardian spirit (49, 7, Lair:4) 5 bolts (49, 22, Lair:4) 17 stones (51, 9, Lair:4) 12 arrows (54, -27, Lair:4) a +0 ring mail (55, 10, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of noise (11, -17, Lair:5) a +0 plate armour (20, -10, Lair:5) 20 stones (26, -10, Lair:5) a +0 long sword (39, 12, Lair:5) a +0 whip (49, -15, Lair:5) a +0 leather armour Level 6 of the Lair of Beasts (0, 4, Lair:6) 17 bolts (4, -26, Lair:6) 22 stones (29, -32, Lair:6) 4 javelins (31, -12, Lair:6) a +1 trident of venom a +4 trident (31, -11, Lair:6) a scroll of immolation (34, -13, Lair:6) a manual of Slings (53, -24, Lair:6) 24 stones a Gauntlet (0, 0, Gauntlet) a manual of Dodging (1, 0, Gauntlet) 42 gold pieces (4, 0, Gauntlet) the cursed +0 hat of Lecaef {*Slow Str+4} It affects your strength (+4). It may slow you when you take damage. It has a curse placed upon it. (5, -2, Gauntlet) a +0 dagger a +0 robe (12, 0, Gauntlet) the ring "Fahozedo" {Int+8 Slay+4} [ring of slaying] It affects your intelligence (+8). It affects your accuracy and damage with ranged weapons and melee attacks (+4). (14, -14, Gauntlet) an uncursed amulet of faith (17, -28, Gauntlet) a +1 helmet of see invisible (17, 0, Gauntlet) 19 gold pieces (18, -28, Gauntlet) a scroll of fog (20, 0, Gauntlet) a book of Death