tilp Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -40, D:1) a +0 whip (9, -36, D:1) a +0 leather armour (9, -18, D:1) a +0 dagger a +0 robe (11, 6, D:1) a +0 club (13, -31, D:1) a +0 dagger (16, -2, D:1) a +0 dagger (19, -48, D:1) a +0 dagger (27, -44, D:1) a +0 mace (49, -36, D:1) a +0 ring mail (55, -45, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, 5, D:2) a +0 mace of protection a +0 scale mail (12, -3, D:2) a +0 ring mail (24, -25, D:2) a +0 leather armour a +0 short sword (24, 25, D:2) a +0 ring mail (28, 14, D:2) a +0 dagger (36, -14, D:2) 16 arrows (37, -24, D:2) a +0 club (37, 7, D:2) a +0 dagger (38, -15, D:2) a +0 dagger (39, -14, D:2) a +0 club (41, -24, D:2) 17 arrows (41, 6, D:2) a +0 dagger a +0 hunting sling (42, -16, D:2) a +0 scale mail (42, 4, D:2) a +0 hand axe (44, -14, D:2) a +0 hunting sling (44, -6, D:2) a +0 club (45, -13, D:2) 22 arrows (48, 17, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) 144 stones 15 sling bullets (1, 7, D:3) 15 bolts (8, -15, D:3) a +0 chain mail (14, -13, D:3) 14 sling bullets (14, 37, D:3) a +0 club a +0 club (23, 34, D:3) 3 potions of degeneration (25, 35, D:3) a +0 robe (26, 41, D:3) a +0 hand axe a +0 dagger a +0 robe a +0 war axe (34, -2, D:3) a stone (35, -2, D:3) a stone (36, -13, D:3) a +0 club (37, 16, D:3) a +0 club (38, -2, D:3) a +0 dagger of speed (42, 29, D:3) a cursed +0 scale mail (48, 12, D:3) a +0 club (49, 9, D:3) a +0 club (57, -5, D:3) a +0 giant club Level 4 of the Dungeon [Shop] Cupari's Jewellery Emporium an uncursed amulet of guardian spirit (300 gold) an uncursed amulet of the gourmand (300 gold) an uncursed ring of protection from cold (250 gold) the amulet "Veforghy" {rElec rF++ Regen+ Dex-4 Slay+3} (657 gold) [amulet of regeneration] It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It greatly protects you from fire. It insulates you from electricity. It increases your rate of regeneration. an uncursed ring of magical power (200 gold) the ring of Meulick {Fire *Drain rPois MR+ MP+9 Slay+3} (677 gold) [ring of fire] It enhances your fire magic. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It causes draining when unequipped. a cursed ring of attention (45 gold) a cursed ring of teleportation (45 gold) an uncursed ring of ice (250 gold) (3, -18, D:4) 25 stones (3, -2, D:4) 2 potions of curing (3, -1, D:4) a ration (10, -22, D:4) a +0 whip (11, -22, D:4) a +0 robe a +0 dagger (12, -12, D:4) a +0 quarterstaff (12, -11, D:4) a +0 falchion (13, -19, D:4) a +0 trident (15, -10, D:4) 26 arrows (19, -8, D:4) a potion of degeneration (25, -10, D:4) a +0 club (25, 7, D:4) a +0 scale mail (30, -1, D:4) a +0 naga barding (31, -17, D:4) 18 sling bullets (31, 7, D:4) a cursed -2 robe (33, -21, D:4) a scarf of resistance (34, -5, D:4) a +0 leather armour (35, -17, D:4) 25 stones (36, -5, D:4) a +0 giant club (52, -15, D:4) a +0 dagger a +0 robe a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 falchion a +0 ring mail (1, 1, D:5) a +0 dagger a cursed +0 robe (6, 22, D:5) a +0 leather armour (17, 1, D:5) a +0 robe (43, 4, D:5) 19 stones (48, 10, D:5) 18 bolts Level 6 of the Dungeon (0, 0, D:6) a quokka corpse (5, 1, D:6) a +0 hand axe (7, 4, D:6) 14 arrows (9, -16, D:6) a +0 whip (19, 0, D:6) 22 stones (24, -3, D:6) 2 potions of agility the Ecumenical Temple