tilp Level 1 of the Dungeon (0, 0, D:1) a +0 club (31, 50, D:1) 14 bolts (33, 23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (9, -4, D:2) 2 stones (12, 17, D:2) a +0 scale mail (13, 32, D:2) a +0 short sword (19, 25, D:2) a +0 ring mail (27, 0, D:2) a stone (27, 29, D:2) a +0 short sword a +0 club (39, 41, D:2) a +0 leather armour (49, 5, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, 8, D:3) a +0 club a +0 hunting sling (3, -15, D:3) a +0 short sword a +0 hunting sling a +0 robe (6, -21, D:3) a +0 short sword (29, -1, D:3) a +0 dagger (32, -27, D:3) 12 poisoned needles (35, -14, D:3) a +0 robe a +0 dagger a +0 dagger (35, -13, D:3) a +0 morningstar (38, 9, D:3) a +0 club (39, -24, D:3) a cursed +0 club (40, 9, D:3) a -3 ring of slaying a +0 hunting sling an uncursed amulet of harm (42, 8, D:3) a cursed -2 short sword (43, 9, D:3) a +0 hand axe (44, 9, D:3) a +0 hand crossbow a +0 leather armour a +0 hand axe a +0 hand axe (45, 9, D:3) a +0 mace (49, -16, D:3) 138 stones (52, -29, D:3) a +0 club a +0 leather armour a +0 short sword Level 4 of the Dungeon (3, 3, D:4) 24 stones a +0 mace (19, -11, D:4) a +0 whip (21, 12, D:4) a +0 robe a +0 dagger (21, 14, D:4) a +0 robe a +0 dagger a +0 robe a +0 dagger (21, 16, D:4) a +0 leather armour a +0 mace (22, 16, D:4) a +0 leather armour a +0 war axe a +0 flail (27, 8, D:4) a +0 dagger Level 5 of the Dungeon (9, 25, D:5) a +0 flail (13, 26, D:5) a +0 hand axe (16, 19, D:5) a +0 dagger a +0 robe (17, 19, D:5) a +0 flail of protection (17, 30, D:5) a +0 giant spiked club (21, 18, D:5) 12 stones (27, 2, D:5) a +0 club (27, 36, D:5) 20 stones (28, 23, D:5) a +0 leather armour a +0 trident (36, 11, D:5) 27 stones (37, 20, D:5) a +0 club (41, 12, D:5) a cursed -3 short sword (41, 17, D:5) a +0 leather armour a +0 falchion (43, 9, D:5) a +0 leather armour (44, 13, D:5) a cursed -2 dagger (49, 21, D:5) a +0 chain mail (49, 22, D:5) a +0 robe (52, 11, D:5) a +0 trident (52, 25, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 18 arrows (4, 8, D:6) a +0 spear (4, 11, D:6) 20 poisoned needles (5, 16, D:6) 23 stones (11, -19, D:6) a +0 falchion (14, 21, D:6) 31 stones (21, -16, D:6) a +0 giant club (21, -10, D:6) a +0 dagger (22, 3, D:6) a +0 mace (27, -22, D:6) a +0 flail (27, -18, D:6) a +0 mace a +0 great sword a +0 robe (30, -2, D:6) a cursed +0 scale mail (42, 2, D:6) 12 arrows (45, 12, D:6) a cursed -1 rapier (49, -14, D:6) a +0 ring mail (54, -22, D:6) 6 needles of sleeping Level 7 of the Dungeon (0, 0, D:7) 8 stones (7, 5, D:7) a +0 hand axe a +0 animal skin (8, 38, D:7) a +0 whip (21, 49, D:7) a cursed +0 falchion a +0 robe (22, -1, D:7) a +0 long sword (22, 39, D:7) a +0 halberd (22, 46, D:7) 9 stones (22, 50, D:7) 16 stones (23, 36, D:7) a +0 spear of venom a +0 ring mail (23, 37, D:7) a +0 flail (23, 46, D:7) a +4 short sword a +0 robe (26, 18, D:7) an arrow (27, 19, D:7) an arrow (28, 23, D:7) 12 stones (29, 19, D:7) 2 arrows (29, 45, D:7) a cursed +2 great sword a +0 robe (30, 19, D:7) a +2 dagger a +0 robe a +0 dagger a +0 robe a +0 shortbow 13 arrows (30, 42, D:7) a cursed +3 mace of freezing a +0 robe (33, 24, D:7) a +0 dagger (39, 1, D:7) 12 stones (39, 5, D:7) a cursed +0 robe (39, 21, D:7) a +2 hand axe of flaming a +0 leather armour (39, 27, D:7) a +3 hand axe a cursed +0 robe (40, 4, D:7) a +0 dagger a +0 robe a +0 whip a +1 dagger of venom a +0 robe (42, 33, D:7) a +0 dagger of venom a +1 hand axe of electrocution a +0 trident a +0 dagger (46, 10, D:7) a +0 spear a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 flail a +0 ring mail (24, -21, D:8) a +0 giant spiked club (27, -15, D:8) a +0 club (44, -27, D:8) a +0 leather armour (45, -26, D:8) 16 stones (48, -31, D:8) a cursed +0 robe (52, -31, D:8) 17 arrows (52, -16, D:8) a wand of flame (30) (54, -3, D:8) a +0 robe a +0 great mace Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (15, -20, D:9) 42 sling bullets a +0 hunting sling (33, -19, D:9) 5 needles of confusion (33, -17, D:9) a +0 hand axe a +0 leather armour (33, -15, D:9) a +0 war axe (41, 12, D:9) 13 stones (57, 4, D:9) 15 arrows (58, 10, D:9) a +1 flail of holy wrath a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a book of Frost (6, -2, D:10) a +0 club (6, 39, D:10) the +7 falchion "Nuqiotum" {flame, MP-9 Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It affects your magic capacity (-9). (7, -1, D:10) a +0 short sword a +0 club (8, -2, D:10) a +0 short sword 4 stones (11, 10, D:10) a +0 trident (14, 30, D:10) a +0 robe (15, 30, D:10) a +0 large shield (27, 12, D:10) a +0 war axe (34, 30, D:10) a +0 giant spiked club a +0 war axe a +0 chain mail a +0 flail a +0 ring mail a +0 club a +0 club a cursed +0 ring mail (47, 25, D:10) a -2 trident (48, 35, D:10) a +0 great sword a +0 robe (49, 23, D:10) a +0 ring mail (49, 30, D:10) a cursed +0 flail a +0 robe (49, 31, D:10) a +0 long sword a +0 robe a +0 flail a +0 robe a +0 flail a +0 robe (60, 14, D:10) a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow 28 arrows (2, -1, D:11) an arrow (3, -2, D:11) an arrow (22, -46, D:11) a +0 morningstar a +0 giant club (25, -21, D:11) a +0 dagger (27, -22, D:11) a cursed +3 long sword of freezing a +0 robe a cursed +0 mace a +0 robe (28, -2, D:11) a +0 leather armour (32, -23, D:11) a +2 quarterstaff of protection (38, -30, D:11) 3 scrolls of random uselessness (41, -33, D:11) a cursed +1 hand axe a +0 robe (41, -32, D:11) a +0 robe a +0 morningstar a cursed +0 robe (46, -19, D:11) a stone (48, -19, D:11) a poisoned needle a stone (51, -14, D:11) a poisoned needle 3 stones (52, -37, D:11) a large rock 22 stones (52, -13, D:11) a stone a +0 giant club a +0 giant club (52, -12, D:11) a +0 whip 11 poisoned needles a stone (53, -37, D:11) a large rock (54, -28, D:11) a +0 troll leather armour (65, -36, D:11) a +0 scale mail Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) 29 stones (8, -14, D:13) 7 gold pieces (13, -3, D:13) an arrow (16, 0, D:13) a +0 trident (unseen) (17, -5, D:13) a +0 robe (17, 2, D:13) a tomahawk Level 14 of the Dungeon (0, 0, D:14) 17 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed -2 club (14, 15, Lair:1) a +0 ring mail (21, 21, Lair:1) 23 stones (24, 5, Lair:1) a +0 dagger (26, 28, Lair:1) a +0 war axe (33, 14, Lair:1) a +0 chain mail (34, 1, Lair:1) 8 stones (43, 10, Lair:1) 25 arrows (50, 7, Lair:1) an uncursed staff of summoning Level 2 of the Lair of Beasts (4, 5, Lair:2) a +0 robe (7, 3, Lair:2) a scroll of identify (10, -12, Lair:2) 26 stones (12, -2, Lair:2) a water moccasin corpse (21, 5, Lair:2) a cursed -3 hunting sling (24, -38, Lair:2) a +0 robe